Browse Source

Merge pull request #24109 from remorse107/godotengine-path2d-editor-fix

Fixed Path2D Plugin Editor so segments can be split.
Rémi Verschelde 6 years ago
parent
commit
4d27b1fe4f

+ 4 - 4
editor/plugins/abstract_polygon_2d_editor.cpp

@@ -425,7 +425,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
 					return true;
 				} else {
 
-					const real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+					const real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
 
 					if (!_is_line() && wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) {
 						//wip closed
@@ -565,7 +565,7 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl
 			offset = _get_offset(j);
 		}
 
-		if (!wip_active && j == edited_point.polygon && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {
+		if (!wip_active && j == edited_point.polygon && EDITOR_GET("editors/poly_editor/show_previous_outline")) {
 
 			const Color col = Color(0.5, 0.5, 0.5); // FIXME polygon->get_outline_color();
 			const int n = pre_move_edit.size();
@@ -695,7 +695,7 @@ AbstractPolygon2DEditor::Vertex AbstractPolygon2DEditor::get_active_point() cons
 
 AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_point(const Vector2 &p_pos) const {
 
-	const real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+	const real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
 
 	const int n_polygons = _get_polygon_count();
 	const Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
@@ -726,7 +726,7 @@ AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_point(const
 
 AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_edge_point(const Vector2 &p_pos) const {
 
-	const real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+	const real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
 	const real_t eps = grab_threshold * 2;
 	const real_t eps2 = eps * eps;
 

+ 1 - 1
editor/plugins/canvas_item_editor_plugin.cpp

@@ -456,7 +456,7 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no
 	if (Object::cast_to<Viewport>(p_node))
 		return;
 
-	const real_t grab_distance = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+	const real_t grab_distance = EDITOR_GET("editors/poly_editor/point_grab_radius");
 	CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
 
 	for (int i = p_node->get_child_count() - 1; i >= 0; i--) {

+ 1 - 1
editor/plugins/collision_polygon_editor_plugin.cpp

@@ -144,7 +144,7 @@ bool Polygon3DEditor::forward_spatial_gui_input(Camera *p_camera, const Ref<Inpu
 		Vector<Vector2> poly = node->call("get_polygon");
 
 		//first check if a point is to be added (segment split)
-		real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+		real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
 
 		switch (mode) {
 

+ 88 - 6
editor/plugins/path_2d_editor_plugin.cpp

@@ -70,8 +70,9 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
 	if (!node->get_curve().is_valid())
 		return false;
 
-	Ref<InputEventMouseButton> mb = p_event;
+	real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
 
+	Ref<InputEventMouseButton> mb = p_event;
 	if (mb.is_valid()) {
 
 		Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
@@ -79,8 +80,6 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
 		Vector2 gpoint = mb->get_position();
 		Vector2 cpoint = node->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position())));
 
-		real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
-
 		if (mb->is_pressed() && action == ACTION_NONE) {
 
 			Ref<Curve2D> curve = node->get_curve();
@@ -179,6 +178,41 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
 			return true;
 		}
 
+		// Check for segment split.
+		if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && mode == MODE_EDIT && on_edge == true) {
+			Vector2 gpoint = mb->get_position();
+			Ref<Curve2D> curve = node->get_curve();
+
+			int insertion_point = -1;
+			float mbLength = curve->get_closest_offset(xform.affine_inverse().xform(gpoint));
+			int len = curve->get_point_count();
+			for (int i = 0; i < len - 1; i++) {
+				float compareLength = curve->get_closest_offset(curve->get_point_position(i + 1));
+				if (mbLength >= curve->get_closest_offset(curve->get_point_position(i)) && mbLength <= compareLength)
+					insertion_point = i;
+			}
+			if (insertion_point == -1)
+				insertion_point = curve->get_point_count() - 2;
+
+			undo_redo->create_action(TTR("Split Curve"));
+			undo_redo->add_do_method(curve.ptr(), "add_point", xform.affine_inverse().xform(gpoint), Vector2(0, 0), Vector2(0, 0), insertion_point + 1);
+			undo_redo->add_undo_method(curve.ptr(), "remove_point", insertion_point + 1);
+			undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+			undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
+			undo_redo->commit_action();
+
+			action = ACTION_MOVING_POINT;
+			action_point = insertion_point + 1;
+			moving_from = curve->get_point_position(action_point);
+			moving_screen_from = gpoint;
+
+			canvas_item_editor->update_viewport();
+
+			on_edge = false;
+
+			return true;
+		}
+
 		// Check for point movement completion.
 		if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && action != ACTION_NONE) {
 
@@ -245,6 +279,49 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
 
 	if (mm.is_valid()) {
 
+		if (action == ACTION_NONE && mode == MODE_EDIT) {
+			// Handle Edge Follow
+			bool old_edge = on_edge;
+
+			Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+			Vector2 gpoint = mm->get_position();
+
+			Ref<Curve2D> curve = node->get_curve();
+			if (curve == NULL) return true;
+			if (curve->get_point_count() < 2) return true;
+
+			// Find edge
+			edge_point = xform.xform(curve->get_closest_point(xform.affine_inverse().xform(mm->get_position())));
+			on_edge = false;
+			if (edge_point.distance_to(gpoint) <= grab_threshold) {
+				on_edge = true;
+			}
+			// However, if near a control point or its in-out handles then not on edge
+			int len = curve->get_point_count();
+			for (int i = 0; i < len; i++) {
+				Vector2 pp = curve->get_point_position(i);
+				Vector2 p = xform.xform(pp);
+				if (p.distance_to(gpoint) <= grab_threshold) {
+					on_edge = false;
+					break;
+				}
+				p = xform.xform(pp + curve->get_point_in(i));
+				if (p.distance_to(gpoint) <= grab_threshold) {
+					on_edge = false;
+					break;
+				}
+				p = xform.xform(pp + curve->get_point_out(i));
+				if (p.distance_to(gpoint) <= grab_threshold) {
+					on_edge = false;
+					break;
+				}
+			}
+			if (on_edge || old_edge != on_edge) {
+				canvas_item_editor->update_viewport();
+				return true;
+			}
+		}
+
 		if (action != ACTION_NONE) {
 			// Handle point/control movement.
 			Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
@@ -309,7 +386,6 @@ void Path2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
 	Control *vpc = canvas_item_editor->get_viewport_control();
 
 	for (int i = 0; i < len; i++) {
-
 		Vector2 point = xform.xform(curve->get_point_position(i));
 		vpc->draw_texture_rect(handle, Rect2(point - handle_size * 0.5, handle_size), false, Color(1, 1, 1, 1));
 
@@ -325,6 +401,11 @@ void Path2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
 			vpc->draw_texture_rect(handle, Rect2(pointin - handle_size * 0.5, handle_size), false, Color(1, 0.5, 1, 0.3));
 		}
 	}
+
+	if (on_edge) {
+		Ref<Texture> add_handle = get_icon("EditorHandleAdd", "EditorIcons");
+		p_overlay->draw_texture(add_handle, edge_point - add_handle->get_size() * 0.5);
+	}
 }
 
 void Path2DEditor::_node_visibility_changed() {
@@ -442,6 +523,7 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) {
 	undo_redo = editor->get_undo_redo();
 	mirror_handle_angle = true;
 	mirror_handle_length = true;
+	on_edge = false;
 
 	mode = MODE_EDIT;
 	action = ACTION_NONE;
@@ -455,7 +537,7 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) {
 	curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveEdit", "EditorIcons"));
 	curve_edit->set_toggle_mode(true);
 	curve_edit->set_focus_mode(Control::FOCUS_NONE);
-	curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Click: Add Point") + "\n" + TTR("Right Click: Delete Point"));
+	curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Click: Add Point") + "\n" + TTR("Left Click: Split Segment (in curve)") + "\n" + TTR("Right Click: Delete Point"));
 	curve_edit->connect("pressed", this, "_mode_selected", varray(MODE_EDIT));
 	base_hb->add_child(curve_edit);
 	curve_edit_curve = memnew(ToolButton);
@@ -469,7 +551,7 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) {
 	curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveCreate", "EditorIcons"));
 	curve_create->set_toggle_mode(true);
 	curve_create->set_focus_mode(Control::FOCUS_NONE);
-	curve_create->set_tooltip(TTR("Add Point (in empty space)") + "\n" + TTR("Split Segment (in curve)"));
+	curve_create->set_tooltip(TTR("Add Point (in empty space)"));
 	curve_create->connect("pressed", this, "_mode_selected", varray(MODE_CREATE));
 	base_hb->add_child(curve_create);
 	curve_del = memnew(ToolButton);

+ 2 - 0
editor/plugins/path_2d_editor_plugin.h

@@ -73,6 +73,7 @@ class Path2DEditor : public HBoxContainer {
 
 	bool mirror_handle_angle;
 	bool mirror_handle_length;
+	bool on_edge;
 
 	enum HandleOption {
 		HANDLE_OPTION_ANGLE,
@@ -93,6 +94,7 @@ class Path2DEditor : public HBoxContainer {
 	Point2 moving_screen_from;
 	float orig_in_length;
 	float orig_out_length;
+	Vector2 edge_point;
 
 	void _mode_selected(int p_mode);
 	void _handle_option_pressed(int p_option);