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Implement `AStarGrid2D` class with jump-point pathfinding

Yuri Rubinsky 3 years ago
parent
commit
4d7c1b92e9
4 changed files with 885 additions and 0 deletions
  1. 589 0
      core/math/a_star_grid_2d.cpp
  2. 178 0
      core/math/a_star_grid_2d.h
  3. 2 0
      core/register_core_types.cpp
  4. 116 0
      doc/classes/AStarGrid2D.xml

+ 589 - 0
core/math/a_star_grid_2d.cpp

@@ -0,0 +1,589 @@
+/*************************************************************************/
+/*  a_star_grid_2d.cpp                                                   */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+#include "a_star_grid_2d.h"
+
+static real_t heuristic_manhattan(const Vector2i &p_from, const Vector2i &p_to) {
+	real_t dx = (real_t)ABS(p_to.x - p_from.x);
+	real_t dy = (real_t)ABS(p_to.y - p_from.y);
+	return dx + dy;
+}
+
+static real_t heuristic_euclidian(const Vector2i &p_from, const Vector2i &p_to) {
+	real_t dx = (real_t)ABS(p_to.x - p_from.x);
+	real_t dy = (real_t)ABS(p_to.y - p_from.y);
+	return (real_t)Math::sqrt(dx * dx + dy * dy);
+}
+
+static real_t heuristic_octile(const Vector2i &p_from, const Vector2i &p_to) {
+	real_t dx = (real_t)ABS(p_to.x - p_from.x);
+	real_t dy = (real_t)ABS(p_to.y - p_from.y);
+	real_t F = Math_SQRT2 - 1;
+	return (dx < dy) ? F * dx + dy : F * dy + dx;
+}
+
+static real_t heuristic_chebyshev(const Vector2i &p_from, const Vector2i &p_to) {
+	real_t dx = (real_t)ABS(p_to.x - p_from.x);
+	real_t dy = (real_t)ABS(p_to.y - p_from.y);
+	return MAX(dx, dy);
+}
+
+static real_t (*heuristics[AStarGrid2D::HEURISTIC_MAX])(const Vector2i &, const Vector2i &) = { heuristic_manhattan, heuristic_euclidian, heuristic_octile, heuristic_chebyshev };
+
+void AStarGrid2D::set_size(const Vector2i &p_size) {
+	ERR_FAIL_COND(p_size.x < 0 || p_size.y < 0);
+	if (p_size != size) {
+		size = p_size;
+		dirty = true;
+	}
+}
+
+Vector2i AStarGrid2D::get_size() const {
+	return size;
+}
+
+void AStarGrid2D::set_offset(const Vector2 &p_offset) {
+	if (!offset.is_equal_approx(p_offset)) {
+		offset = p_offset;
+		dirty = true;
+	}
+}
+
+Vector2 AStarGrid2D::get_offset() const {
+	return offset;
+}
+
+void AStarGrid2D::set_cell_size(const Vector2 &p_cell_size) {
+	if (!cell_size.is_equal_approx(p_cell_size)) {
+		cell_size = p_cell_size;
+		dirty = true;
+	}
+}
+
+Vector2 AStarGrid2D::get_cell_size() const {
+	return cell_size;
+}
+
+void AStarGrid2D::update() {
+	points.clear();
+	for (int64_t y = 0; y < size.y; y++) {
+		LocalVector<Point> line;
+		for (int64_t x = 0; x < size.x; x++) {
+			line.push_back(Point(Vector2i(x, y), offset + Vector2(x, y) * cell_size));
+		}
+		points.push_back(line);
+	}
+	dirty = false;
+}
+
+bool AStarGrid2D::is_in_bounds(int p_x, int p_y) const {
+	return p_x >= 0 && p_x < size.width && p_y >= 0 && p_y < size.height;
+}
+
+bool AStarGrid2D::is_in_boundsv(const Vector2i &p_id) const {
+	return p_id.x >= 0 && p_id.x < size.width && p_id.y >= 0 && p_id.y < size.height;
+}
+
+bool AStarGrid2D::is_dirty() const {
+	return dirty;
+}
+
+void AStarGrid2D::set_jumping_enabled(bool p_enabled) {
+	jumping_enabled = p_enabled;
+}
+
+bool AStarGrid2D::is_jumping_enabled() const {
+	return jumping_enabled;
+}
+
+void AStarGrid2D::set_diagonal_mode(DiagonalMode p_diagonal_mode) {
+	ERR_FAIL_INDEX((int)p_diagonal_mode, (int)DIAGONAL_MODE_MAX);
+	diagonal_mode = p_diagonal_mode;
+}
+
+AStarGrid2D::DiagonalMode AStarGrid2D::get_diagonal_mode() const {
+	return diagonal_mode;
+}
+
+void AStarGrid2D::set_default_heuristic(Heuristic p_heuristic) {
+	ERR_FAIL_INDEX((int)p_heuristic, (int)HEURISTIC_MAX);
+	default_heuristic = p_heuristic;
+}
+
+AStarGrid2D::Heuristic AStarGrid2D::get_default_heuristic() const {
+	return default_heuristic;
+}
+
+void AStarGrid2D::set_point_solid(const Vector2i &p_id, bool p_solid) {
+	ERR_FAIL_COND_MSG(dirty, "Grid is not initialized. Call the update method.");
+	ERR_FAIL_COND_MSG(!is_in_boundsv(p_id), vformat("Can't set if point is disabled. Point out of bounds (%s/%s, %s/%s).", p_id.x, size.width, p_id.y, size.height));
+	points[p_id.y][p_id.x].solid = p_solid;
+}
+
+bool AStarGrid2D::is_point_solid(const Vector2i &p_id) const {
+	ERR_FAIL_COND_V_MSG(dirty, false, "Grid is not initialized. Call the update method.");
+	ERR_FAIL_COND_V_MSG(!is_in_boundsv(p_id), false, vformat("Can't get if point is disabled. Point out of bounds (%s/%s, %s/%s).", p_id.x, size.width, p_id.y, size.height));
+	return points[p_id.y][p_id.x].solid;
+}
+
+AStarGrid2D::Point *AStarGrid2D::_jump(Point *p_from, Point *p_to) {
+	if (!p_to || p_to->solid) {
+		return nullptr;
+	}
+	if (p_to == end) {
+		return p_to;
+	}
+
+	int64_t from_x = p_from->id.x;
+	int64_t from_y = p_from->id.y;
+
+	int64_t to_x = p_to->id.x;
+	int64_t to_y = p_to->id.y;
+
+	int64_t dx = to_x - from_x;
+	int64_t dy = to_y - from_y;
+
+	if (diagonal_mode == DIAGONAL_MODE_ALWAYS || diagonal_mode == DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE) {
+		if (dx != 0 && dy != 0) {
+			if ((_is_walkable(to_x - dx, to_y + dy) && !_is_walkable(to_x - dx, to_y)) || (_is_walkable(to_x + dx, to_y - dy) && !_is_walkable(to_x, to_y - dy))) {
+				return p_to;
+			}
+			if (_jump(p_to, _get_point(to_x + dx, to_y)) != nullptr) {
+				return p_to;
+			}
+			if (_jump(p_to, _get_point(to_x, to_y + dy)) != nullptr) {
+				return p_to;
+			}
+		} else {
+			if (dx != 0) {
+				if ((_is_walkable(to_x + dx, to_y + 1) && !_is_walkable(to_x, to_y + 1)) || (_is_walkable(to_x + dx, to_y - 1) && !_is_walkable(to_x, to_y - 1))) {
+					return p_to;
+				}
+			} else {
+				if ((_is_walkable(to_x + 1, to_y + dy) && !_is_walkable(to_x + 1, to_y)) || (_is_walkable(to_x - 1, to_y + dy) && !_is_walkable(to_x - 1, to_y))) {
+					return p_to;
+				}
+			}
+		}
+		if (_is_walkable(to_x + dx, to_y + dy) && (diagonal_mode == DIAGONAL_MODE_ALWAYS || (_is_walkable(to_x + dx, to_y) || _is_walkable(to_x, to_y + dy)))) {
+			return _jump(p_to, _get_point(to_x + dx, to_y + dy));
+		}
+	} else if (diagonal_mode == DIAGONAL_MODE_ONLY_IF_NO_OBSTACLES) {
+		if (dx != 0 && dy != 0) {
+			if ((_is_walkable(to_x + dx, to_y + dy) && !_is_walkable(to_x, to_y + dy)) || !_is_walkable(to_x + dx, to_y)) {
+				return p_to;
+			}
+			if (_jump(p_to, _get_point(to_x + dx, to_y)) != nullptr) {
+				return p_to;
+			}
+			if (_jump(p_to, _get_point(to_x, to_y + dy)) != nullptr) {
+				return p_to;
+			}
+		} else {
+			if (dx != 0) {
+				if ((_is_walkable(to_x, to_y + 1) && !_is_walkable(to_x - dx, to_y + 1)) || (_is_walkable(to_x, to_y - 1) && !_is_walkable(to_x - dx, to_y - 1))) {
+					return p_to;
+				}
+			} else {
+				if ((_is_walkable(to_x + 1, to_y) && !_is_walkable(to_x + 1, to_y - dy)) || (_is_walkable(to_x - 1, to_y) && !_is_walkable(to_x - 1, to_y - dy))) {
+					return p_to;
+				}
+			}
+		}
+		if (_is_walkable(to_x + dx, to_y + dy) && _is_walkable(to_x + dx, to_y) && _is_walkable(to_x, to_y + dy)) {
+			return _jump(p_to, _get_point(to_x + dx, to_y + dy));
+		}
+	} else { // DIAGONAL_MODE_NEVER
+		if (dx != 0) {
+			if (!_is_walkable(to_x + dx, to_y)) {
+				return p_to;
+			}
+			if (_jump(p_to, _get_point(to_x, to_y + 1)) != nullptr) {
+				return p_to;
+			}
+			if (_jump(p_to, _get_point(to_x, to_y - 1)) != nullptr) {
+				return p_to;
+			}
+		} else {
+			if (!_is_walkable(to_x, to_y + dy)) {
+				return p_to;
+			}
+			if (_jump(p_to, _get_point(to_x + 1, to_y)) != nullptr) {
+				return p_to;
+			}
+			if (_jump(p_to, _get_point(to_x - 1, to_y)) != nullptr) {
+				return p_to;
+			}
+		}
+		if (_is_walkable(to_x + dx, to_y + dy) && _is_walkable(to_x + dx, to_y) && _is_walkable(to_x, to_y + dy)) {
+			return _jump(p_to, _get_point(to_x + dx, to_y + dy));
+		}
+	}
+	return nullptr;
+}
+
+void AStarGrid2D::_get_nbors(Point *p_point, List<Point *> &r_nbors) {
+	bool ts0 = false, td0 = false,
+		 ts1 = false, td1 = false,
+		 ts2 = false, td2 = false,
+		 ts3 = false, td3 = false;
+
+	Point *left = nullptr;
+	Point *right = nullptr;
+	Point *top = nullptr;
+	Point *bottom = nullptr;
+
+	Point *top_left = nullptr;
+	Point *top_right = nullptr;
+	Point *bottom_left = nullptr;
+	Point *bottom_right = nullptr;
+
+	{
+		bool has_left = false;
+		bool has_right = false;
+
+		if (p_point->id.x - 1 >= 0) {
+			left = _get_point_unchecked(p_point->id.x - 1, p_point->id.y);
+			has_left = true;
+		}
+		if (p_point->id.x + 1 < size.width) {
+			right = _get_point_unchecked(p_point->id.x + 1, p_point->id.y);
+			has_right = true;
+		}
+		if (p_point->id.y - 1 >= 0) {
+			top = _get_point_unchecked(p_point->id.x, p_point->id.y - 1);
+			if (has_left) {
+				top_left = _get_point_unchecked(p_point->id.x - 1, p_point->id.y - 1);
+			}
+			if (has_right) {
+				top_right = _get_point_unchecked(p_point->id.x + 1, p_point->id.y - 1);
+			}
+		}
+		if (p_point->id.y + 1 < size.height) {
+			bottom = _get_point_unchecked(p_point->id.x, p_point->id.y + 1);
+			if (has_left) {
+				bottom_left = _get_point_unchecked(p_point->id.x - 1, p_point->id.y + 1);
+			}
+			if (has_right) {
+				bottom_right = _get_point_unchecked(p_point->id.x + 1, p_point->id.y + 1);
+			}
+		}
+	}
+
+	if (top && !top->solid) {
+		r_nbors.push_back(top);
+		ts0 = true;
+	}
+	if (right && !right->solid) {
+		r_nbors.push_back(right);
+		ts1 = true;
+	}
+	if (bottom && !bottom->solid) {
+		r_nbors.push_back(bottom);
+		ts2 = true;
+	}
+	if (left && !left->solid) {
+		r_nbors.push_back(left);
+		ts3 = true;
+	}
+
+	switch (diagonal_mode) {
+		case DIAGONAL_MODE_ALWAYS: {
+			td0 = true;
+			td1 = true;
+			td2 = true;
+			td3 = true;
+		} break;
+		case DIAGONAL_MODE_NEVER: {
+		} break;
+		case DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE: {
+			td0 = ts3 || ts0;
+			td1 = ts0 || ts1;
+			td2 = ts1 || ts2;
+			td3 = ts2 || ts3;
+		} break;
+		case DIAGONAL_MODE_ONLY_IF_NO_OBSTACLES: {
+			td0 = ts3 && ts0;
+			td1 = ts0 && ts1;
+			td2 = ts1 && ts2;
+			td3 = ts2 && ts3;
+		} break;
+		default:
+			break;
+	}
+
+	if (td0 && (top_left && !top_left->solid)) {
+		r_nbors.push_back(top_left);
+	}
+	if (td1 && (top_right && !top_right->solid)) {
+		r_nbors.push_back(top_right);
+	}
+	if (td2 && (bottom_right && !bottom_right->solid)) {
+		r_nbors.push_back(bottom_right);
+	}
+	if (td3 && (bottom_left && !bottom_left->solid)) {
+		r_nbors.push_back(bottom_left);
+	}
+}
+
+bool AStarGrid2D::_solve(Point *p_begin_point, Point *p_end_point) {
+	pass++;
+
+	if (p_end_point->solid) {
+		return false;
+	}
+
+	bool found_route = false;
+
+	Vector<Point *> open_list;
+	SortArray<Point *, SortPoints> sorter;
+
+	p_begin_point->g_score = 0;
+	p_begin_point->f_score = _estimate_cost(p_begin_point->id, p_end_point->id);
+	open_list.push_back(p_begin_point);
+	end = p_end_point;
+
+	while (!open_list.is_empty()) {
+		Point *p = open_list[0]; // The currently processed point.
+
+		if (p == p_end_point) {
+			found_route = true;
+			break;
+		}
+
+		sorter.pop_heap(0, open_list.size(), open_list.ptrw()); // Remove the current point from the open list.
+		open_list.remove_at(open_list.size() - 1);
+		p->closed_pass = pass; // Mark the point as closed.
+
+		List<Point *> nbors;
+		_get_nbors(p, nbors);
+		for (List<Point *>::Element *E = nbors.front(); E; E = E->next()) {
+			Point *e = E->get(); // The neighbour point.
+			if (jumping_enabled) {
+				e = _jump(p, e);
+				if (!e || e->closed_pass == pass) {
+					continue;
+				}
+			} else {
+				if (e->solid || e->closed_pass == pass) {
+					continue;
+				}
+			}
+
+			real_t tentative_g_score = p->g_score + _compute_cost(p->id, e->id);
+			bool new_point = false;
+
+			if (e->open_pass != pass) { // The point wasn't inside the open list.
+				e->open_pass = pass;
+				open_list.push_back(e);
+				new_point = true;
+			} else if (tentative_g_score >= e->g_score) { // The new path is worse than the previous.
+				continue;
+			}
+
+			e->prev_point = p;
+			e->g_score = tentative_g_score;
+			e->f_score = e->g_score + _estimate_cost(e->id, p_end_point->id);
+
+			if (new_point) { // The position of the new points is already known.
+				sorter.push_heap(0, open_list.size() - 1, 0, e, open_list.ptrw());
+			} else {
+				sorter.push_heap(0, open_list.find(e), 0, e, open_list.ptrw());
+			}
+		}
+	}
+
+	return found_route;
+}
+
+real_t AStarGrid2D::_estimate_cost(const Vector2i &p_from_id, const Vector2i &p_to_id) {
+	real_t scost;
+	if (GDVIRTUAL_CALL(_estimate_cost, p_from_id, p_to_id, scost)) {
+		return scost;
+	}
+	return heuristics[default_heuristic](p_from_id, p_to_id);
+}
+
+real_t AStarGrid2D::_compute_cost(const Vector2i &p_from_id, const Vector2i &p_to_id) {
+	real_t scost;
+	if (GDVIRTUAL_CALL(_compute_cost, p_from_id, p_to_id, scost)) {
+		return scost;
+	}
+	return heuristics[default_heuristic](p_from_id, p_to_id);
+}
+
+void AStarGrid2D::clear() {
+	points.clear();
+	size = Vector2i();
+}
+
+Vector<Vector2> AStarGrid2D::get_point_path(const Vector2i &p_from_id, const Vector2i &p_to_id) {
+	ERR_FAIL_COND_V_MSG(dirty, Vector<Vector2>(), "Grid is not initialized. Call the update method.");
+	ERR_FAIL_COND_V_MSG(!is_in_boundsv(p_from_id), Vector<Vector2>(), vformat("Can't get id path. Point out of bounds (%s/%s, %s/%s)", p_from_id.x, size.width, p_from_id.y, size.height));
+	ERR_FAIL_COND_V_MSG(!is_in_boundsv(p_to_id), Vector<Vector2>(), vformat("Can't get id path. Point out of bounds (%s/%s, %s/%s)", p_to_id.x, size.width, p_to_id.y, size.height));
+
+	Point *a = _get_point(p_from_id.x, p_from_id.y);
+	Point *b = _get_point(p_to_id.x, p_to_id.y);
+
+	if (a == b) {
+		Vector<Vector2> ret;
+		ret.push_back(a->pos);
+		return ret;
+	}
+
+	Point *begin_point = a;
+	Point *end_point = b;
+
+	bool found_route = _solve(begin_point, end_point);
+	if (!found_route) {
+		return Vector<Vector2>();
+	}
+
+	Point *p = end_point;
+	int64_t pc = 1;
+	while (p != begin_point) {
+		pc++;
+		p = p->prev_point;
+	}
+
+	Vector<Vector2> path;
+	path.resize(pc);
+
+	{
+		Vector2 *w = path.ptrw();
+
+		p = end_point;
+		int64_t idx = pc - 1;
+		while (p != begin_point) {
+			w[idx--] = p->pos;
+			p = p->prev_point;
+		}
+
+		w[0] = p->pos;
+	}
+
+	return path;
+}
+
+Vector<Vector2> AStarGrid2D::get_id_path(const Vector2i &p_from_id, const Vector2i &p_to_id) {
+	ERR_FAIL_COND_V_MSG(dirty, Vector<Vector2>(), "Grid is not initialized. Call the update method.");
+	ERR_FAIL_COND_V_MSG(!is_in_boundsv(p_from_id), Vector<Vector2>(), vformat("Can't get id path. Point out of bounds (%s/%s, %s/%s)", p_from_id.x, size.width, p_from_id.y, size.height));
+	ERR_FAIL_COND_V_MSG(!is_in_boundsv(p_to_id), Vector<Vector2>(), vformat("Can't get id path. Point out of bounds (%s/%s, %s/%s)", p_to_id.x, size.width, p_to_id.y, size.height));
+
+	Point *a = _get_point(p_from_id.x, p_from_id.y);
+	Point *b = _get_point(p_to_id.x, p_to_id.y);
+
+	if (a == b) {
+		Vector<Vector2> ret;
+		ret.push_back(Vector2((float)a->id.x, (float)a->id.y));
+		return ret;
+	}
+
+	Point *begin_point = a;
+	Point *end_point = b;
+
+	bool found_route = _solve(begin_point, end_point);
+	if (!found_route) {
+		return Vector<Vector2>();
+	}
+
+	Point *p = end_point;
+	int64_t pc = 1;
+	while (p != begin_point) {
+		pc++;
+		p = p->prev_point;
+	}
+
+	Vector<Vector2> path;
+	path.resize(pc);
+
+	{
+		Vector2 *w = path.ptrw();
+
+		p = end_point;
+		int64_t idx = pc - 1;
+		while (p != begin_point) {
+			w[idx--] = Vector2((float)p->id.x, (float)p->id.y);
+			p = p->prev_point;
+		}
+
+		w[0] = p->id;
+	}
+
+	return path;
+}
+
+void AStarGrid2D::_bind_methods() {
+	ClassDB::bind_method(D_METHOD("set_size", "size"), &AStarGrid2D::set_size);
+	ClassDB::bind_method(D_METHOD("get_size"), &AStarGrid2D::get_size);
+	ClassDB::bind_method(D_METHOD("set_offset", "offset"), &AStarGrid2D::set_offset);
+	ClassDB::bind_method(D_METHOD("get_offset"), &AStarGrid2D::get_offset);
+	ClassDB::bind_method(D_METHOD("set_cell_size", "cell_size"), &AStarGrid2D::set_cell_size);
+	ClassDB::bind_method(D_METHOD("get_cell_size"), &AStarGrid2D::get_cell_size);
+	ClassDB::bind_method(D_METHOD("is_in_bounds", "x", "y"), &AStarGrid2D::is_in_bounds);
+	ClassDB::bind_method(D_METHOD("is_in_boundsv", "id"), &AStarGrid2D::is_in_boundsv);
+	ClassDB::bind_method(D_METHOD("is_dirty"), &AStarGrid2D::is_dirty);
+	ClassDB::bind_method(D_METHOD("update"), &AStarGrid2D::update);
+	ClassDB::bind_method(D_METHOD("set_jumping_enabled", "enabled"), &AStarGrid2D::set_jumping_enabled);
+	ClassDB::bind_method(D_METHOD("is_jumping_enabled"), &AStarGrid2D::is_jumping_enabled);
+	ClassDB::bind_method(D_METHOD("set_diagonal_mode", "mode"), &AStarGrid2D::set_diagonal_mode);
+	ClassDB::bind_method(D_METHOD("get_diagonal_mode"), &AStarGrid2D::get_diagonal_mode);
+	ClassDB::bind_method(D_METHOD("set_default_heuristic", "heuristic"), &AStarGrid2D::set_default_heuristic);
+	ClassDB::bind_method(D_METHOD("get_default_heuristic"), &AStarGrid2D::get_default_heuristic);
+	ClassDB::bind_method(D_METHOD("set_point_solid", "id", "solid"), &AStarGrid2D::set_point_solid, DEFVAL(true));
+	ClassDB::bind_method(D_METHOD("is_point_solid", "id"), &AStarGrid2D::is_point_solid);
+	ClassDB::bind_method(D_METHOD("clear"), &AStarGrid2D::clear);
+
+	ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStarGrid2D::get_point_path);
+	ClassDB::bind_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStarGrid2D::get_id_path);
+
+	GDVIRTUAL_BIND(_estimate_cost, "from_id", "to_id")
+	GDVIRTUAL_BIND(_compute_cost, "from_id", "to_id")
+
+	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size");
+	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
+	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "cell_size"), "set_cell_size", "get_cell_size");
+
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "jumping_enabled"), "set_jumping_enabled", "is_jumping_enabled");
+	ADD_PROPERTY(PropertyInfo(Variant::INT, "default_heuristic", PROPERTY_HINT_ENUM, "Manhattan,Euclidean,Octile,Chebyshev,Max"), "set_default_heuristic", "get_default_heuristic");
+	ADD_PROPERTY(PropertyInfo(Variant::INT, "diagonal_mode", PROPERTY_HINT_ENUM, "Never,Always,At Least One Walkable,Only If No Obstacles,Max"), "set_diagonal_mode", "get_diagonal_mode");
+
+	BIND_ENUM_CONSTANT(HEURISTIC_EUCLIDEAN);
+	BIND_ENUM_CONSTANT(HEURISTIC_MANHATTAN);
+	BIND_ENUM_CONSTANT(HEURISTIC_OCTILE);
+	BIND_ENUM_CONSTANT(HEURISTIC_CHEBYSHEV);
+	BIND_ENUM_CONSTANT(HEURISTIC_MAX);
+
+	BIND_ENUM_CONSTANT(DIAGONAL_MODE_ALWAYS);
+	BIND_ENUM_CONSTANT(DIAGONAL_MODE_NEVER);
+	BIND_ENUM_CONSTANT(DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE);
+	BIND_ENUM_CONSTANT(DIAGONAL_MODE_ONLY_IF_NO_OBSTACLES);
+	BIND_ENUM_CONSTANT(DIAGONAL_MODE_MAX);
+}

+ 178 - 0
core/math/a_star_grid_2d.h

@@ -0,0 +1,178 @@
+/*************************************************************************/
+/*  a_star_grid_2d.h                                                     */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+#ifndef A_STAR_GRID_2D_H
+#define A_STAR_GRID_2D_H
+
+#include "core/object/gdvirtual.gen.inc"
+#include "core/object/ref_counted.h"
+#include "core/object/script_language.h"
+#include "core/templates/list.h"
+#include "core/templates/local_vector.h"
+
+class AStarGrid2D : public RefCounted {
+	GDCLASS(AStarGrid2D, RefCounted);
+
+public:
+	enum DiagonalMode {
+		DIAGONAL_MODE_ALWAYS,
+		DIAGONAL_MODE_NEVER,
+		DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE,
+		DIAGONAL_MODE_ONLY_IF_NO_OBSTACLES,
+		DIAGONAL_MODE_MAX,
+	};
+
+	enum Heuristic {
+		HEURISTIC_EUCLIDEAN,
+		HEURISTIC_MANHATTAN,
+		HEURISTIC_OCTILE,
+		HEURISTIC_CHEBYSHEV,
+		HEURISTIC_MAX,
+	};
+
+private:
+	Vector2i size;
+	Vector2 offset;
+	Vector2 cell_size = Vector2(1, 1);
+	bool dirty = false;
+
+	bool jumping_enabled = false;
+	DiagonalMode diagonal_mode = DIAGONAL_MODE_ALWAYS;
+	Heuristic default_heuristic = HEURISTIC_EUCLIDEAN;
+
+	struct Point {
+		Vector2i id;
+
+		bool solid = false;
+		Vector2 pos;
+
+		// Used for pathfinding.
+		Point *prev_point = nullptr;
+		real_t g_score = 0;
+		real_t f_score = 0;
+		uint64_t open_pass = 0;
+		uint64_t closed_pass = 0;
+
+		Point() {}
+
+		Point(const Vector2i &p_id, const Vector2 &p_pos) :
+				id(p_id), pos(p_pos) {}
+	};
+
+	struct SortPoints {
+		_FORCE_INLINE_ bool operator()(const Point *A, const Point *B) const { // Returns true when the Point A is worse than Point B.
+			if (A->f_score > B->f_score) {
+				return true;
+			} else if (A->f_score < B->f_score) {
+				return false;
+			} else {
+				return A->g_score < B->g_score; // If the f_costs are the same then prioritize the points that are further away from the start.
+			}
+		}
+	};
+
+	LocalVector<LocalVector<Point>> points;
+	Point *end = nullptr;
+
+	uint64_t pass = 1;
+
+private: // Internal routines.
+	_FORCE_INLINE_ bool _is_walkable(int64_t p_x, int64_t p_y) const {
+		if (p_x >= 0 && p_y >= 0 && p_x < size.width && p_y < size.height) {
+			return !points[p_y][p_x].solid;
+		}
+		return false;
+	}
+
+	_FORCE_INLINE_ Point *_get_point(int64_t p_x, int64_t p_y) {
+		if (p_x >= 0 && p_y >= 0 && p_x < size.width && p_y < size.height) {
+			return &points[p_y][p_x];
+		}
+		return nullptr;
+	}
+
+	_FORCE_INLINE_ Point *_get_point_unchecked(int64_t p_x, int64_t p_y) {
+		return &points[p_y][p_x];
+	}
+
+	void _get_nbors(Point *p_point, List<Point *> &r_nbors);
+	Point *_jump(Point *p_from, Point *p_to);
+	bool _solve(Point *p_begin_point, Point *p_end_point);
+
+protected:
+	static void _bind_methods();
+
+	virtual real_t _estimate_cost(const Vector2i &p_from_id, const Vector2i &p_to_id);
+	virtual real_t _compute_cost(const Vector2i &p_from_id, const Vector2i &p_to_id);
+
+	GDVIRTUAL2RC(real_t, _estimate_cost, Vector2i, Vector2i)
+	GDVIRTUAL2RC(real_t, _compute_cost, Vector2i, Vector2i)
+
+public:
+	void set_size(const Vector2i &p_size);
+	Vector2i get_size() const;
+
+	void set_offset(const Vector2 &p_offset);
+	Vector2 get_offset() const;
+
+	void set_cell_size(const Vector2 &p_cell_size);
+	Vector2 get_cell_size() const;
+
+	void update();
+
+	int get_width() const;
+	int get_height() const;
+
+	bool is_in_bounds(int p_x, int p_y) const;
+	bool is_in_boundsv(const Vector2i &p_id) const;
+	bool is_dirty() const;
+
+	void set_jumping_enabled(bool p_enabled);
+	bool is_jumping_enabled() const;
+
+	void set_diagonal_mode(DiagonalMode p_diagonal_mode);
+	DiagonalMode get_diagonal_mode() const;
+
+	void set_default_heuristic(Heuristic p_heuristic);
+	Heuristic get_default_heuristic() const;
+
+	void set_point_solid(const Vector2i &p_id, bool p_solid = true);
+	bool is_point_solid(const Vector2i &p_id) const;
+
+	void clear();
+
+	Vector<Vector2> get_point_path(const Vector2i &p_from, const Vector2i &p_to);
+	Vector<Vector2> get_id_path(const Vector2i &p_from, const Vector2i &p_to);
+};
+
+VARIANT_ENUM_CAST(AStarGrid2D::DiagonalMode);
+VARIANT_ENUM_CAST(AStarGrid2D::Heuristic);
+
+#endif // A_STAR_GRID_2D_H

+ 2 - 0
core/register_core_types.cpp

@@ -64,6 +64,7 @@
 #include "core/io/udp_server.h"
 #include "core/io/udp_server.h"
 #include "core/io/xml_parser.h"
 #include "core/io/xml_parser.h"
 #include "core/math/a_star.h"
 #include "core/math/a_star.h"
+#include "core/math/a_star_grid_2d.h"
 #include "core/math/expression.h"
 #include "core/math/expression.h"
 #include "core/math/geometry_2d.h"
 #include "core/math/geometry_2d.h"
 #include "core/math/geometry_3d.h"
 #include "core/math/geometry_3d.h"
@@ -236,6 +237,7 @@ void register_core_types() {
 	GDREGISTER_ABSTRACT_CLASS(PackedDataContainerRef);
 	GDREGISTER_ABSTRACT_CLASS(PackedDataContainerRef);
 	GDREGISTER_CLASS(AStar3D);
 	GDREGISTER_CLASS(AStar3D);
 	GDREGISTER_CLASS(AStar2D);
 	GDREGISTER_CLASS(AStar2D);
+	GDREGISTER_CLASS(AStarGrid2D);
 	GDREGISTER_CLASS(EncodedObjectAsID);
 	GDREGISTER_CLASS(EncodedObjectAsID);
 	GDREGISTER_CLASS(RandomNumberGenerator);
 	GDREGISTER_CLASS(RandomNumberGenerator);
 
 

+ 116 - 0
doc/classes/AStarGrid2D.xml

@@ -0,0 +1,116 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="AStarGrid2D" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+	<brief_description>
+	</brief_description>
+	<description>
+	</description>
+	<tutorials>
+	</tutorials>
+	<methods>
+		<method name="_compute_cost" qualifiers="virtual const">
+			<return type="float" />
+			<param index="0" name="from_id" type="Vector2i" />
+			<param index="1" name="to_id" type="Vector2i" />
+			<description>
+			</description>
+		</method>
+		<method name="_estimate_cost" qualifiers="virtual const">
+			<return type="float" />
+			<param index="0" name="from_id" type="Vector2i" />
+			<param index="1" name="to_id" type="Vector2i" />
+			<description>
+			</description>
+		</method>
+		<method name="clear">
+			<return type="void" />
+			<description>
+			</description>
+		</method>
+		<method name="get_id_path">
+			<return type="PackedVector2Array" />
+			<param index="0" name="from_id" type="Vector2i" />
+			<param index="1" name="to_id" type="Vector2i" />
+			<description>
+			</description>
+		</method>
+		<method name="get_point_path">
+			<return type="PackedVector2Array" />
+			<param index="0" name="from_id" type="Vector2i" />
+			<param index="1" name="to_id" type="Vector2i" />
+			<description>
+			</description>
+		</method>
+		<method name="is_dirty" qualifiers="const">
+			<return type="bool" />
+			<description>
+			</description>
+		</method>
+		<method name="is_in_bounds" qualifiers="const">
+			<return type="bool" />
+			<param index="0" name="x" type="int" />
+			<param index="1" name="y" type="int" />
+			<description>
+			</description>
+		</method>
+		<method name="is_in_boundsv" qualifiers="const">
+			<return type="bool" />
+			<param index="0" name="id" type="Vector2i" />
+			<description>
+			</description>
+		</method>
+		<method name="is_point_solid" qualifiers="const">
+			<return type="bool" />
+			<param index="0" name="id" type="Vector2i" />
+			<description>
+			</description>
+		</method>
+		<method name="set_point_solid">
+			<return type="void" />
+			<param index="0" name="id" type="Vector2i" />
+			<param index="1" name="solid" type="bool" default="true" />
+			<description>
+			</description>
+		</method>
+		<method name="update">
+			<return type="void" />
+			<description>
+			</description>
+		</method>
+	</methods>
+	<members>
+		<member name="cell_size" type="Vector2" setter="set_cell_size" getter="get_cell_size" default="Vector2(1, 1)">
+		</member>
+		<member name="default_heuristic" type="int" setter="set_default_heuristic" getter="get_default_heuristic" enum="AStarGrid2D.Heuristic" default="0">
+		</member>
+		<member name="diagonal_mode" type="int" setter="set_diagonal_mode" getter="get_diagonal_mode" enum="AStarGrid2D.DiagonalMode" default="0">
+		</member>
+		<member name="jumping_enabled" type="bool" setter="set_jumping_enabled" getter="is_jumping_enabled" default="false">
+		</member>
+		<member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2(0, 0)">
+		</member>
+		<member name="size" type="Vector2i" setter="set_size" getter="get_size" default="Vector2i(0, 0)">
+		</member>
+	</members>
+	<constants>
+		<constant name="HEURISTIC_EUCLIDEAN" value="0" enum="Heuristic">
+		</constant>
+		<constant name="HEURISTIC_MANHATTAN" value="1" enum="Heuristic">
+		</constant>
+		<constant name="HEURISTIC_OCTILE" value="2" enum="Heuristic">
+		</constant>
+		<constant name="HEURISTIC_CHEBYSHEV" value="3" enum="Heuristic">
+		</constant>
+		<constant name="HEURISTIC_MAX" value="4" enum="Heuristic">
+		</constant>
+		<constant name="DIAGONAL_MODE_ALWAYS" value="0" enum="DiagonalMode">
+		</constant>
+		<constant name="DIAGONAL_MODE_NEVER" value="1" enum="DiagonalMode">
+		</constant>
+		<constant name="DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE" value="2" enum="DiagonalMode">
+		</constant>
+		<constant name="DIAGONAL_MODE_ONLY_IF_NO_OBSTACLES" value="3" enum="DiagonalMode">
+		</constant>
+		<constant name="DIAGONAL_MODE_MAX" value="4" enum="DiagonalMode">
+		</constant>
+	</constants>
+</class>