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@@ -14,7 +14,7 @@ public partial struct Variant : IDisposable
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private object? _obj;
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private Disposer? _disposer;
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- private class Disposer : IDisposable
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+ private sealed class Disposer : IDisposable
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{
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private godot_variant.movable _native;
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@@ -37,7 +37,7 @@ public partial struct Variant : IDisposable
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GC.SuppressFinalize(this);
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}
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- public void Dispose(bool disposing)
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+ private void Dispose(bool disposing)
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{
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_native.DangerousSelfRef.Dispose();
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