|
@@ -2080,7 +2080,7 @@ void ResourceImporterScene::get_internal_import_options(InternalImportCategory p
|
|
|
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "generate/shadow_meshes", PROPERTY_HINT_ENUM, "Default,Enable,Disable"), 0));
|
|
|
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "generate/lightmap_uv", PROPERTY_HINT_ENUM, "Default,Enable,Disable"), 0));
|
|
|
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "generate/lods", PROPERTY_HINT_ENUM, "Default,Enable,Disable"), 0));
|
|
|
- r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "lods/normal_merge_angle", PROPERTY_HINT_RANGE, "0,180,0.1,degrees"), 60.0f));
|
|
|
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "lods/normal_merge_angle", PROPERTY_HINT_RANGE, "0,180,1,degrees"), 20.0f));
|
|
|
} break;
|
|
|
case INTERNAL_IMPORT_CATEGORY_MATERIAL: {
|
|
|
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "use_external/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false));
|
|
@@ -2514,7 +2514,7 @@ Node *ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_
|
|
|
//do mesh processing
|
|
|
|
|
|
bool generate_lods = p_generate_lods;
|
|
|
- float merge_angle = 60.0f;
|
|
|
+ float merge_angle = 20.0f;
|
|
|
bool create_shadow_meshes = p_create_shadow_meshes;
|
|
|
bool bake_lightmaps = p_light_bake_mode == LIGHT_BAKE_STATIC_LIGHTMAPS;
|
|
|
String save_to_file;
|