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@@ -54,17 +54,6 @@
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#include "main/main.h"
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#endif
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-#ifdef MONO_PRINT_HANDLER_ENABLED
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-void gdmono_MonoPrintCallback(const char *string, mono_bool is_stdout) {
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-
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- if (is_stdout) {
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- OS::get_singleton()->print(string);
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- } else {
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- OS::get_singleton()->printerr(string);
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- }
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-}
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-#endif
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-
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GDMono *GDMono::singleton = NULL;
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namespace {
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@@ -150,6 +139,40 @@ void gdmono_debug_init() {
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} // namespace
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+void GDMono::add_mono_shared_libs_dir_to_path() {
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+ // By default Mono seems to search shared libraries in the following directories:
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+ // Current working directory, @executable_path@ and PATH
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+ // The parent directory of the image file (assembly where the dllimport method is declared)
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+ // @executable_path@/../lib
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+ // @executable_path@/../Libraries (__MACH__ only)
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+
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+ // This does not work when embedding Mono unless we use the same directory structure.
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+ // To fix this we append the directory containing our shared libraries to PATH.
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+
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+#if defined(WINDOWS_ENABLED) || defined(UNIX_ENABLED)
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+ String path_var("PATH");
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+ String path_value = OS::get_singleton()->get_environment(path_var);
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+
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+#ifdef WINDOWS_ENABLED
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+ path_value += ';';
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+
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+ String bundled_bin_dir = GodotSharpDirs::get_data_mono_bin_dir();
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+ path_value += DirAccess::exists(bundled_bin_dir) ? bundled_bin_dir : mono_reg_info.bin_dir;
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+#else
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+ path_value += ':';
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+
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+ String bundled_lib_dir = GodotSharpDirs::get_data_mono_lib_dir();
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+ if (DirAccess::exists(bundled_lib_dir)) {
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+ path_value += bundled_lib_dir;
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+ } else {
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+ // TODO: Do we need to add the lib dir when using the system installed Mono on Unix platforms?
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+ }
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+#endif
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+
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+ OS::get_singleton()->set_environment(path_var, path_value);
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+#endif
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+}
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+
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void GDMono::initialize() {
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ERR_FAIL_NULL(Engine::get_singleton());
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@@ -162,11 +185,6 @@ void GDMono::initialize() {
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GDMonoLog::get_singleton()->initialize();
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-#ifdef MONO_PRINT_HANDLER_ENABLED
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- mono_trace_set_print_handler(gdmono_MonoPrintCallback);
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- mono_trace_set_printerr_handler(gdmono_MonoPrintCallback);
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-#endif
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-
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String assembly_rootdir;
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String config_dir;
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@@ -223,6 +241,8 @@ void GDMono::initialize() {
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mono_set_dirs(assembly_rootdir.length() ? assembly_rootdir.utf8().get_data() : NULL,
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config_dir.length() ? config_dir.utf8().get_data() : NULL);
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+ add_mono_shared_libs_dir_to_path();
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+
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GDMonoAssembly::initialize();
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#ifdef DEBUG_ENABLED
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@@ -327,7 +347,7 @@ namespace GodotSharpBindings {
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uint64_t get_core_api_hash();
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#ifdef TOOLS_ENABLED
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uint64_t get_editor_api_hash();
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-#endif // TOOLS_ENABLED
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+#endif
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uint32_t get_bindings_version();
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void register_generated_icalls();
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@@ -344,29 +364,20 @@ void GDMono::_register_internal_calls() {
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#endif
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}
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-#ifdef DEBUG_METHODS_ENABLED
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void GDMono::_initialize_and_check_api_hashes() {
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- api_core_hash = ClassDB::get_api_hash(ClassDB::API_CORE);
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-
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#ifdef MONO_GLUE_ENABLED
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- if (api_core_hash != GodotSharpBindings::get_core_api_hash()) {
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+ if (get_api_core_hash() != GodotSharpBindings::get_core_api_hash()) {
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ERR_PRINT("Mono: Core API hash mismatch!");
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}
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-#endif
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#ifdef TOOLS_ENABLED
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- api_editor_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR);
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-
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-#ifdef MONO_GLUE_ENABLED
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- if (api_editor_hash != GodotSharpBindings::get_editor_api_hash()) {
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+ if (get_api_editor_hash() != GodotSharpBindings::get_editor_api_hash()) {
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ERR_PRINT("Mono: Editor API hash mismatch!");
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}
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-#endif
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-
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#endif // TOOLS_ENABLED
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+#endif // MONO_GLUE_ENABLED
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}
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-#endif // DEBUG_METHODS_ENABLED
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void GDMono::add_assembly(uint32_t p_domain_id, GDMonoAssembly *p_assembly) {
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@@ -915,7 +926,7 @@ void GDMono::unhandled_exception_hook(MonoObject *p_exc, void *) {
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ScriptDebugger::get_singleton()->idle_poll();
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#endif
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abort();
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- _UNREACHABLE_();
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+ GD_UNREACHABLE();
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}
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GDMono::GDMono() {
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@@ -946,12 +957,10 @@ GDMono::GDMono() {
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editor_tools_assembly = NULL;
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#endif
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-#ifdef DEBUG_METHODS_ENABLED
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api_core_hash = 0;
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#ifdef TOOLS_ENABLED
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api_editor_hash = 0;
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#endif
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-#endif
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}
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GDMono::~GDMono() {
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@@ -1074,17 +1083,9 @@ void _GodotSharp::_bind_methods() {
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_GodotSharp::_GodotSharp() {
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singleton = this;
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- queue_empty = true;
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-#ifndef NO_THREADS
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- queue_mutex = Mutex::create();
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-#endif
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}
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_GodotSharp::~_GodotSharp() {
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singleton = NULL;
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-
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- if (queue_mutex) {
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- memdelete(queue_mutex);
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- }
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}
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