@@ -184,7 +184,7 @@ void SceneTreeDock::shortcut_input(const Ref<InputEvent> &p_event) {
if (focus_owner && (Object::cast_to<BaseButton>(focus_owner) || Object::cast_to<Range>(focus_owner))) {
return;
}
- if (edit_remote->is_pressed()) {
+ if (!scene_tree->is_visible_in_tree()) {
_tool_selected(TOOL_RENAME);