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Merge pull request #45932 from goostengine/sprite-convert-compressed

Fix sprite editor conversion tools to handle compressed textures
Rémi Verschelde 4 years ago
parent
commit
5011a22731
1 changed files with 5 additions and 0 deletions
  1. 5 0
      editor/plugins/sprite_2d_editor_plugin.cpp

+ 5 - 0
editor/plugins/sprite_2d_editor_plugin.cpp

@@ -173,6 +173,11 @@ void Sprite2DEditor::_update_mesh_data() {
 
 
 	Ref<Image> image = texture->get_data();
 	Ref<Image> image = texture->get_data();
 	ERR_FAIL_COND(image.is_null());
 	ERR_FAIL_COND(image.is_null());
+
+	if (image->is_compressed()) {
+		image->decompress();
+	}
+
 	Rect2 rect;
 	Rect2 rect;
 	if (node->is_region()) {
 	if (node->is_region()) {
 		rect = node->get_region_rect();
 		rect = node->get_region_rect();