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fix function used in the code example

Leandro (cerberus1746) Benedet Garcia hai 1 mes
pai
achega
510c8e642c
Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      doc/classes/PhysicsShapeQueryParameters3D.xml

+ 2 - 2
doc/classes/PhysicsShapeQueryParameters3D.xml

@@ -35,7 +35,7 @@
 			The queried shape's [RID] that will be used for collision/intersection queries. Use this over [member shape] if you want to optimize for performance using the Servers API:
 			[codeblocks]
 			[gdscript]
-			var shape_rid = PhysicsServer3D.shape_create(PhysicsServer3D.SHAPE_SPHERE)
+			var shape_rid = PhysicsServer3D.sphere_shape_create()
 			var radius = 2.0
 			PhysicsServer3D.shape_set_data(shape_rid, radius)
 
@@ -48,7 +48,7 @@
 			PhysicsServer3D.free_rid(shape_rid)
 			[/gdscript]
 			[csharp]
-			RID shapeRid = PhysicsServer3D.ShapeCreate(PhysicsServer3D.ShapeType.Sphere);
+			RID shapeRid = PhysicsServer3D.SphereShapeCreate();
 			float radius = 2.0f;
 			PhysicsServer3D.ShapeSetData(shapeRid, radius);