Clarify relationship between `basis` and `transform` properties of `Node3D`
@@ -269,7 +269,7 @@
</methods>
<members>
<member name="basis" type="Basis" setter="set_basis" getter="get_basis">
- Direct access to the 3x3 basis of the [Transform3D] property.
+ Direct access to the 3x3 basis of the [member transform] property.
</member>
<member name="global_position" type="Vector3" setter="set_global_position" getter="get_global_position">
Global position of this node. This is equivalent to [code]global_transform.origin[/code].