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Merge pull request #91045 from lyuma/fbx_root_node

fbx: Avoid name conflict with humanoid "Root" bone
Rémi Verschelde 1 year ago
parent
commit
515404486b
1 changed files with 1 additions and 1 deletions
  1. 1 1
      modules/fbx/fbx_document.cpp

+ 1 - 1
modules/fbx/fbx_document.cpp

@@ -320,7 +320,7 @@ Error FBXDocument::_parse_nodes(Ref<FBXState> p_state) {
 			node->set_name(_as_string(fbx_node->name));
 			node->set_original_name(node->get_name());
 		} else if (fbx_node->is_root) {
-			node->set_name("Root");
+			node->set_name("RootNode");
 		}
 		if (fbx_node->camera) {
 			node->camera = fbx_node->camera->typed_id;