@@ -674,6 +674,7 @@ List<String> OS::get_restart_on_exit_argumens() const {
OS::OS() {
void *volatile stack_bottom;
+ restart_on_exit = false;
last_error = NULL;
singleton = this;
_keep_screen_on = true; // set default value to true, because this had been true before godot 2.0.