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Fix bindings of EditorSettings.set_initial_value

Also ran doctool.
Rémi Verschelde 7 năm trước cách đây
mục cha
commit
52165fa12d
3 tập tin đã thay đổi với 6 bổ sung19 xóa
  1. 2 0
      doc/classes/EditorSettings.xml
  2. 1 16
      doc/classes/VehicleBody.xml
  3. 3 3
      editor/editor_settings.cpp

+ 2 - 0
doc/classes/EditorSettings.xml

@@ -126,6 +126,8 @@
 			</argument>
 			<argument index="1" name="value" type="Variant">
 			</argument>
+			<argument index="2" name="update_current" type="bool">
+			</argument>
 			<description>
 			</description>
 		</method>

+ 1 - 16
doc/classes/VehicleBody.xml

@@ -1,5 +1,5 @@
 <?xml version="1.0" encoding="UTF-8" ?>
-<class name="VehicleBody" inherits="PhysicsBody" category="Core" version="3.0-beta">
+<class name="VehicleBody" inherits="RigidBody" category="Core" version="3.0-beta">
 	<brief_description>
 	</brief_description>
 	<description>
@@ -9,27 +9,12 @@
 	<demos>
 	</demos>
 	<methods>
-		<method name="get_linear_velocity" qualifiers="const">
-			<return type="Vector3">
-			</return>
-			<description>
-				Returns the VehicleBody's velocity vector. To get the absolute speed in scalar value, get the length of the return vector in pixels/second. Example:
-				[codeblock]
-				# vehicle is an instance of VehicleBody
-				var speed = vehicle.get_linear_velocity().length()
-				[/codeblock]
-			</description>
-		</method>
 	</methods>
 	<members>
 		<member name="brake" type="float" setter="set_brake" getter="get_brake">
 		</member>
 		<member name="engine_force" type="float" setter="set_engine_force" getter="get_engine_force">
 		</member>
-		<member name="friction" type="float" setter="set_friction" getter="get_friction">
-		</member>
-		<member name="mass" type="float" setter="set_mass" getter="get_mass">
-		</member>
 		<member name="steering" type="float" setter="set_steering" getter="get_steering">
 		</member>
 	</members>

+ 3 - 3
editor/editor_settings.cpp

@@ -992,7 +992,7 @@ void EditorSettings::raise_order(const String &p_setting) {
 	props[p_setting].order = ++last_order;
 }
 
-void EditorSettings::set_initial_value(const StringName &p_setting, const Variant &p_value, bool update_current) {
+void EditorSettings::set_initial_value(const StringName &p_setting, const Variant &p_value, bool p_update_current) {
 
 	_THREAD_SAFE_METHOD_
 
@@ -1000,7 +1000,7 @@ void EditorSettings::set_initial_value(const StringName &p_setting, const Varian
 		return;
 	props[p_setting].initial = p_value;
 	props[p_setting].has_default_value = true;
-	if (update_current) {
+	if (p_update_current) {
 		set(p_setting, p_value);
 	}
 }
@@ -1436,7 +1436,7 @@ void EditorSettings::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &EditorSettings::set_setting);
 	ClassDB::bind_method(D_METHOD("get_setting", "name"), &EditorSettings::get_setting);
 	ClassDB::bind_method(D_METHOD("erase", "property"), &EditorSettings::erase);
-	ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value"), &EditorSettings::set_initial_value);
+	ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value", "update_current"), &EditorSettings::set_initial_value);
 	ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &EditorSettings::property_can_revert);
 	ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &EditorSettings::property_get_revert);
 	ClassDB::bind_method(D_METHOD("add_property_info", "info"), &EditorSettings::_add_property_info_bind);