浏览代码

Update register_scene_types.cpp

Makes ToolButton usable for GDScript
theuserbl 10 年之前
父节点
当前提交
525f2fe995
共有 1 个文件被更改,包括 2 次插入0 次删除
  1. 2 0
      scene/register_scene_types.cpp

+ 2 - 0
scene/register_scene_types.cpp

@@ -76,6 +76,7 @@
 #include "scene/gui/reference_frame.h"
 #include "scene/gui/reference_frame.h"
 #include "scene/gui/graph_node.h"
 #include "scene/gui/graph_node.h"
 #include "scene/gui/graph_edit.h"
 #include "scene/gui/graph_edit.h"
+#include "scene/gui/tool_button.h"
 #include "scene/resources/video_stream.h"
 #include "scene/resources/video_stream.h"
 #include "scene/2d/particles_2d.h"
 #include "scene/2d/particles_2d.h"
 #include "scene/2d/path_2d.h"
 #include "scene/2d/path_2d.h"
@@ -288,6 +289,7 @@ void register_scene_types() {
 	ObjectTypeDB::register_type<PopupPanel>();
 	ObjectTypeDB::register_type<PopupPanel>();
 	ObjectTypeDB::register_type<MenuButton>();
 	ObjectTypeDB::register_type<MenuButton>();
 	ObjectTypeDB::register_type<CheckButton>();
 	ObjectTypeDB::register_type<CheckButton>();
+	ObjectTypeDB::register_type<ToolButton>();
 	ObjectTypeDB::register_type<Panel>();
 	ObjectTypeDB::register_type<Panel>();
 	ObjectTypeDB::register_type<Range>();
 	ObjectTypeDB::register_type<Range>();