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Эх сурвалжийг харах

[Scene] Add SceneStringName::toggled

Yuri Rubinsky 1 жил өмнө
parent
commit
52889ab7ee
44 өөрчлөгдсөн 74 нэмэгдсэн , 72 устгасан
  1. 1 1
      editor/action_map_editor.cpp
  2. 3 3
      editor/code_editor.cpp
  3. 2 2
      editor/editor_asset_installer.cpp
  4. 2 2
      editor/editor_locale_dialog.cpp
  5. 2 2
      editor/editor_log.cpp
  6. 1 1
      editor/editor_log.h
  7. 1 1
      editor/editor_properties_vector.cpp
  8. 2 2
      editor/export/project_export.cpp
  9. 1 1
      editor/groups_editor.cpp
  10. 2 2
      editor/gui/editor_bottom_panel.cpp
  11. 2 2
      editor/gui/editor_file_dialog.cpp
  12. 1 1
      editor/gui/editor_run_bar.cpp
  13. 1 1
      editor/gui/scene_tree_editor.cpp
  14. 4 4
      editor/history_dock.cpp
  15. 3 3
      editor/import/audio_stream_import_settings.cpp
  16. 2 2
      editor/input_event_configuration_dialog.cpp
  17. 1 1
      editor/plugins/animation_blend_space_1d_editor.cpp
  18. 1 1
      editor/plugins/animation_blend_space_2d_editor.cpp
  19. 3 3
      editor/plugins/canvas_item_editor_plugin.cpp
  20. 1 1
      editor/plugins/control_editor_plugin.cpp
  21. 1 1
      editor/plugins/curve_editor_plugin.cpp
  22. 1 1
      editor/plugins/gradient_editor_plugin.cpp
  23. 1 1
      editor/plugins/gradient_texture_2d_editor_plugin.cpp
  24. 9 9
      editor/plugins/node_3d_editor_plugin.cpp
  25. 1 1
      editor/plugins/particle_process_material_editor_plugin.cpp
  26. 1 1
      editor/plugins/physical_bone_3d_editor_plugin.cpp
  27. 2 2
      editor/plugins/polygon_2d_editor_plugin.cpp
  28. 1 1
      editor/plugins/script_editor_plugin.cpp
  29. 1 1
      editor/plugins/skeleton_3d_editor_plugin.cpp
  30. 1 1
      editor/plugins/style_box_editor_plugin.cpp
  31. 1 1
      editor/plugins/tiles/tile_data_editors.cpp
  32. 3 3
      editor/plugins/tiles/tile_map_layer_editor.cpp
  33. 1 1
      editor/plugins/version_control_editor_plugin.cpp
  34. 1 1
      editor/plugins/visual_shader_editor_plugin.cpp
  35. 1 1
      editor/project_manager/project_dialog.cpp
  36. 1 1
      editor/project_settings_editor.cpp
  37. 1 1
      editor/rename_dialog.cpp
  38. 1 1
      editor/run_instances_dialog.cpp
  39. 1 1
      editor/shader_create_dialog.cpp
  40. 1 1
      scene/gui/base_button.cpp
  41. 3 3
      scene/gui/color_picker.cpp
  42. 2 2
      scene/gui/file_dialog.cpp
  43. 1 0
      scene/scene_string_names.cpp
  44. 1 0
      scene/scene_string_names.h

+ 1 - 1
editor/action_map_editor.cpp

@@ -584,7 +584,7 @@ ActionMapEditor::ActionMapEditor() {
 
 	show_builtin_actions_checkbutton = memnew(CheckButton);
 	show_builtin_actions_checkbutton->set_text(TTR("Show Built-in Actions"));
-	show_builtin_actions_checkbutton->connect("toggled", callable_mp(this, &ActionMapEditor::set_show_builtin_actions));
+	show_builtin_actions_checkbutton->connect(SceneStringName(toggled), callable_mp(this, &ActionMapEditor::set_show_builtin_actions));
 	add_hbox->add_child(show_builtin_actions_checkbutton);
 
 	show_builtin_actions = EditorSettings::get_singleton()->get_project_metadata("project_settings", "show_builtin_actions", false);

+ 3 - 3
editor/code_editor.cpp

@@ -755,13 +755,13 @@ FindReplaceBar::FindReplaceBar() {
 	hbc_option_search->add_child(case_sensitive);
 	case_sensitive->set_text(TTR("Match Case"));
 	case_sensitive->set_focus_mode(FOCUS_NONE);
-	case_sensitive->connect("toggled", callable_mp(this, &FindReplaceBar::_search_options_changed));
+	case_sensitive->connect(SceneStringName(toggled), callable_mp(this, &FindReplaceBar::_search_options_changed));
 
 	whole_words = memnew(CheckBox);
 	hbc_option_search->add_child(whole_words);
 	whole_words->set_text(TTR("Whole Words"));
 	whole_words->set_focus_mode(FOCUS_NONE);
-	whole_words->connect("toggled", callable_mp(this, &FindReplaceBar::_search_options_changed));
+	whole_words->connect(SceneStringName(toggled), callable_mp(this, &FindReplaceBar::_search_options_changed));
 
 	// Replace toolbar
 	replace_text = memnew(LineEdit);
@@ -786,7 +786,7 @@ FindReplaceBar::FindReplaceBar() {
 	hbc_option_replace->add_child(selection_only);
 	selection_only->set_text(TTR("Selection Only"));
 	selection_only->set_focus_mode(FOCUS_NONE);
-	selection_only->connect("toggled", callable_mp(this, &FindReplaceBar::_search_options_changed));
+	selection_only->connect(SceneStringName(toggled), callable_mp(this, &FindReplaceBar::_search_options_changed));
 
 	hide_button = memnew(TextureButton);
 	add_child(hide_button);

+ 2 - 2
editor/editor_asset_installer.cpp

@@ -685,7 +685,7 @@ EditorAssetInstaller::EditorAssetInstaller() {
 	show_source_files_button->set_toggle_mode(true);
 	show_source_files_button->set_tooltip_text(TTR("Open the list of the asset contents and select which files to install."));
 	remapping_tools->add_child(show_source_files_button);
-	show_source_files_button->connect("toggled", callable_mp(this, &EditorAssetInstaller::_toggle_source_tree).bind(false));
+	show_source_files_button->connect(SceneStringName(toggled), callable_mp(this, &EditorAssetInstaller::_toggle_source_tree).bind(false));
 
 	Button *target_dir_button = memnew(Button);
 	target_dir_button->set_text(TTR("Change Install Folder"));
@@ -698,7 +698,7 @@ EditorAssetInstaller::EditorAssetInstaller() {
 	skip_toplevel_check = memnew(CheckBox);
 	skip_toplevel_check->set_text(TTR("Ignore asset root"));
 	skip_toplevel_check->set_tooltip_text(TTR("Ignore the root directory when extracting files."));
-	skip_toplevel_check->connect("toggled", callable_mp(this, &EditorAssetInstaller::_set_skip_toplevel));
+	skip_toplevel_check->connect(SceneStringName(toggled), callable_mp(this, &EditorAssetInstaller::_set_skip_toplevel));
 	remapping_tools->add_child(skip_toplevel_check);
 
 	remapping_tools->add_spacer();

+ 2 - 2
editor/editor_locale_dialog.cpp

@@ -408,7 +408,7 @@ EditorLocaleDialog::EditorLocaleDialog() {
 			edit_filters->set_text(TTR("Edit Filters"));
 			edit_filters->set_toggle_mode(true);
 			edit_filters->set_pressed(false);
-			edit_filters->connect("toggled", callable_mp(this, &EditorLocaleDialog::_edit_filters));
+			edit_filters->connect(SceneStringName(toggled), callable_mp(this, &EditorLocaleDialog::_edit_filters));
 			hb_filter->add_child(edit_filters);
 		}
 		{
@@ -416,7 +416,7 @@ EditorLocaleDialog::EditorLocaleDialog() {
 			advanced->set_text(TTR("Advanced"));
 			advanced->set_toggle_mode(true);
 			advanced->set_pressed(false);
-			advanced->connect("toggled", callable_mp(this, &EditorLocaleDialog::_toggle_advanced));
+			advanced->connect(SceneStringName(toggled), callable_mp(this, &EditorLocaleDialog::_toggle_advanced));
 			hb_filter->add_child(advanced);
 		}
 		vb->add_child(hb_filter);

+ 2 - 2
editor/editor_log.cpp

@@ -510,7 +510,7 @@ EditorLog::EditorLog() {
 	collapse_button->set_tooltip_text(TTR("Collapse duplicate messages into one log entry. Shows number of occurrences."));
 	collapse_button->set_toggle_mode(true);
 	collapse_button->set_pressed(false);
-	collapse_button->connect("toggled", callable_mp(this, &EditorLog::_set_collapse));
+	collapse_button->connect(SceneStringName(toggled), callable_mp(this, &EditorLog::_set_collapse));
 	hb_tools2->add_child(collapse_button);
 
 	// Show Search.
@@ -521,7 +521,7 @@ EditorLog::EditorLog() {
 	show_search_button->set_pressed(true);
 	show_search_button->set_shortcut(ED_SHORTCUT("editor/open_search", TTR("Focus Search/Filter Bar"), KeyModifierMask::CMD_OR_CTRL | Key::F));
 	show_search_button->set_shortcut_context(this);
-	show_search_button->connect("toggled", callable_mp(this, &EditorLog::_set_search_visible));
+	show_search_button->connect(SceneStringName(toggled), callable_mp(this, &EditorLog::_set_search_visible));
 	hb_tools2->add_child(show_search_button);
 
 	// Message Type Filters.

+ 1 - 1
editor/editor_log.h

@@ -102,7 +102,7 @@ private:
 			toggle_button->add_theme_color_override("icon_color_pressed", Color(1, 1, 1, 1));
 			toggle_button->set_focus_mode(FOCUS_NONE);
 			// When toggled call the callback and pass the MessageType this button is for.
-			toggle_button->connect("toggled", p_toggled_callback.bind(type));
+			toggle_button->connect(SceneStringName(toggled), p_toggled_callback.bind(type));
 		}
 
 		int get_message_count() {

+ 1 - 1
editor/editor_properties_vector.cpp

@@ -236,7 +236,7 @@ EditorPropertyVectorN::EditorPropertyVectorN(Variant::Type p_type, bool p_force_
 	linked->set_stretch_mode(TextureButton::STRETCH_KEEP_CENTERED);
 	linked->set_tooltip_text(TTR("Lock/Unlock Component Ratio"));
 	linked->connect(SceneStringName(pressed), callable_mp(this, &EditorPropertyVectorN::_update_ratio));
-	linked->connect(SNAME("toggled"), callable_mp(this, &EditorPropertyVectorN::_store_link));
+	linked->connect(SceneStringName(toggled), callable_mp(this, &EditorPropertyVectorN::_store_link));
 	hb->add_child(linked);
 
 	add_child(hb);

+ 2 - 2
editor/export/project_export.cpp

@@ -1410,12 +1410,12 @@ ProjectExportDialog::ProjectExportDialog() {
 	sec_scroll_container->add_child(sec_vb);
 
 	enc_pck = memnew(CheckButton);
-	enc_pck->connect("toggled", callable_mp(this, &ProjectExportDialog::_enc_pck_changed));
+	enc_pck->connect(SceneStringName(toggled), callable_mp(this, &ProjectExportDialog::_enc_pck_changed));
 	enc_pck->set_text(TTR("Encrypt Exported PCK"));
 	sec_vb->add_child(enc_pck);
 
 	enc_directory = memnew(CheckButton);
-	enc_directory->connect("toggled", callable_mp(this, &ProjectExportDialog::_enc_directory_changed));
+	enc_directory->connect(SceneStringName(toggled), callable_mp(this, &ProjectExportDialog::_enc_directory_changed));
 	enc_directory->set_text(TTR("Encrypt Index (File Names and Info)"));
 	sec_vb->add_child(enc_directory);
 

+ 1 - 1
editor/groups_editor.cpp

@@ -648,7 +648,7 @@ void GroupsEditor::_show_add_group_dialog() {
 		add_group_description->set_editable(false);
 		gc->add_child(add_group_description);
 
-		global_group_button->connect("toggled", callable_mp(add_group_description, &LineEdit::set_editable));
+		global_group_button->connect(SceneStringName(toggled), callable_mp(add_group_description, &LineEdit::set_editable));
 
 		add_group_dialog->register_text_enter(add_group_name);
 		add_group_dialog->register_text_enter(add_group_description);

+ 2 - 2
editor/gui/editor_bottom_panel.cpp

@@ -158,7 +158,7 @@ void EditorBottomPanel::load_layout_from_config(Ref<ConfigFile> p_config_file, c
 Button *EditorBottomPanel::add_item(String p_text, Control *p_item, const Ref<Shortcut> &p_shortcut, bool p_at_front) {
 	Button *tb = memnew(Button);
 	tb->set_theme_type_variation("BottomPanelButton");
-	tb->connect("toggled", callable_mp(this, &EditorBottomPanel::_switch_by_control).bind(p_item));
+	tb->connect(SceneStringName(toggled), callable_mp(this, &EditorBottomPanel::_switch_by_control).bind(p_item));
 	tb->set_drag_forwarding(Callable(), callable_mp(this, &EditorBottomPanel::_button_drag_hover).bind(tb, p_item), Callable());
 	tb->set_text(p_text);
 	tb->set_shortcut(p_shortcut);
@@ -295,5 +295,5 @@ EditorBottomPanel::EditorBottomPanel() {
 	expand_button->set_theme_type_variation("FlatMenuButton");
 	expand_button->set_toggle_mode(true);
 	expand_button->set_shortcut(ED_SHORTCUT_AND_COMMAND("editor/bottom_panel_expand", TTR("Expand Bottom Panel"), KeyModifierMask::SHIFT | Key::F12));
-	expand_button->connect("toggled", callable_mp(this, &EditorBottomPanel::_expand_button_toggled));
+	expand_button->connect(SceneStringName(toggled), callable_mp(this, &EditorBottomPanel::_expand_button_toggled));
 }

+ 2 - 2
editor/gui/editor_file_dialog.cpp

@@ -1779,7 +1779,7 @@ void EditorFileDialog::_update_option_controls() {
 			CheckBox *cb = memnew(CheckBox);
 			cb->set_pressed(opt.default_idx);
 			grid_options->add_child(cb);
-			cb->connect("toggled", callable_mp(this, &EditorFileDialog::_option_changed_checkbox_toggled).bind(opt.name));
+			cb->connect(SceneStringName(toggled), callable_mp(this, &EditorFileDialog::_option_changed_checkbox_toggled).bind(opt.name));
 			selected_options[opt.name] = (bool)opt.default_idx;
 		} else {
 			OptionButton *ob = memnew(OptionButton);
@@ -2146,7 +2146,7 @@ EditorFileDialog::EditorFileDialog() {
 	show_hidden->set_toggle_mode(true);
 	show_hidden->set_pressed(is_showing_hidden_files());
 	show_hidden->set_tooltip_text(TTR("Toggle the visibility of hidden files."));
-	show_hidden->connect("toggled", callable_mp(this, &EditorFileDialog::set_show_hidden_files));
+	show_hidden->connect(SceneStringName(toggled), callable_mp(this, &EditorFileDialog::set_show_hidden_files));
 	pathhb->add_child(show_hidden);
 
 	pathhb->add_child(memnew(VSeparator));

+ 1 - 1
editor/gui/editor_run_bar.cpp

@@ -445,7 +445,7 @@ EditorRunBar::EditorRunBar() {
 	write_movie_button->set_pressed(false);
 	write_movie_button->set_focus_mode(Control::FOCUS_NONE);
 	write_movie_button->set_tooltip_text(TTR("Enable Movie Maker mode.\nThe project will run at stable FPS and the visual and audio output will be recorded to a video file."));
-	write_movie_button->connect("toggled", callable_mp(this, &EditorRunBar::_write_movie_toggled));
+	write_movie_button->connect(SceneStringName(toggled), callable_mp(this, &EditorRunBar::_write_movie_toggled));
 
 	quick_run = memnew(EditorQuickOpen);
 	add_child(quick_run);

+ 1 - 1
editor/gui/scene_tree_editor.cpp

@@ -1769,7 +1769,7 @@ SceneTreeDialog::SceneTreeDialog() {
 	// Add 'Show All' button to HBoxContainer next to the filter, visible only when valid_types is defined.
 	show_all_nodes = memnew(CheckButton);
 	show_all_nodes->set_text(TTR("Show All"));
-	show_all_nodes->connect("toggled", callable_mp(this, &SceneTreeDialog::_show_all_nodes_changed));
+	show_all_nodes->connect(SceneStringName(toggled), callable_mp(this, &SceneTreeDialog::_show_all_nodes_changed));
 	show_all_nodes->set_h_size_flags(Control::SIZE_SHRINK_BEGIN);
 	show_all_nodes->hide();
 	filter_hbc->add_child(show_all_nodes);

+ 4 - 4
editor/history_dock.cpp

@@ -245,8 +245,8 @@ HistoryDock::HistoryDock() {
 	current_scene_checkbox->set_text(TTR("Scene"));
 	current_scene_checkbox->set_h_size_flags(SIZE_EXPAND_FILL);
 	current_scene_checkbox->set_clip_text(true);
-	current_scene_checkbox->connect("toggled", callable_mp(this, &HistoryDock::refresh_history).unbind(1));
-	current_scene_checkbox->connect("toggled", callable_mp(this, &HistoryDock::save_options).unbind(1));
+	current_scene_checkbox->connect(SceneStringName(toggled), callable_mp(this, &HistoryDock::refresh_history).unbind(1));
+	current_scene_checkbox->connect(SceneStringName(toggled), callable_mp(this, &HistoryDock::save_options).unbind(1));
 
 	global_history_checkbox = memnew(CheckBox);
 	mode_hb->add_child(global_history_checkbox);
@@ -255,8 +255,8 @@ HistoryDock::HistoryDock() {
 	global_history_checkbox->set_text(TTR("Global"));
 	global_history_checkbox->set_h_size_flags(SIZE_EXPAND_FILL);
 	global_history_checkbox->set_clip_text(true);
-	global_history_checkbox->connect("toggled", callable_mp(this, &HistoryDock::refresh_history).unbind(1));
-	global_history_checkbox->connect("toggled", callable_mp(this, &HistoryDock::save_options).unbind(1));
+	global_history_checkbox->connect(SceneStringName(toggled), callable_mp(this, &HistoryDock::refresh_history).unbind(1));
+	global_history_checkbox->connect(SceneStringName(toggled), callable_mp(this, &HistoryDock::save_options).unbind(1));
 
 	action_list = memnew(ItemList);
 	action_list->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);

+ 3 - 3
editor/import/audio_stream_import_settings.cpp

@@ -537,7 +537,7 @@ AudioStreamImportSettingsDialog::AudioStreamImportSettingsDialog() {
 	loop = memnew(CheckBox);
 	loop->set_text(TTR("Enable"));
 	loop->set_tooltip_text(TTR("Enable looping."));
-	loop->connect("toggled", callable_mp(this, &AudioStreamImportSettingsDialog::_settings_changed).unbind(1));
+	loop->connect(SceneStringName(toggled), callable_mp(this, &AudioStreamImportSettingsDialog::_settings_changed).unbind(1));
 	loop_hb->add_child(loop);
 	loop_hb->add_spacer();
 	loop_hb->add_child(memnew(Label(TTR("Offset:"))));
@@ -554,7 +554,7 @@ AudioStreamImportSettingsDialog::AudioStreamImportSettingsDialog() {
 	interactive_hb->add_theme_constant_override("separation", 4 * EDSCALE);
 	bpm_enabled = memnew(CheckBox);
 	bpm_enabled->set_text((TTR("BPM:")));
-	bpm_enabled->connect("toggled", callable_mp(this, &AudioStreamImportSettingsDialog::_settings_changed).unbind(1));
+	bpm_enabled->connect(SceneStringName(toggled), callable_mp(this, &AudioStreamImportSettingsDialog::_settings_changed).unbind(1));
 	interactive_hb->add_child(bpm_enabled);
 	bpm_edit = memnew(SpinBox);
 	bpm_edit->set_max(400);
@@ -565,7 +565,7 @@ AudioStreamImportSettingsDialog::AudioStreamImportSettingsDialog() {
 	interactive_hb->add_spacer();
 	beats_enabled = memnew(CheckBox);
 	beats_enabled->set_text(TTR("Beat Count:"));
-	beats_enabled->connect("toggled", callable_mp(this, &AudioStreamImportSettingsDialog::_settings_changed).unbind(1));
+	beats_enabled->connect(SceneStringName(toggled), callable_mp(this, &AudioStreamImportSettingsDialog::_settings_changed).unbind(1));
 	interactive_hb->add_child(beats_enabled);
 	beats_edit = memnew(SpinBox);
 	beats_edit->set_tooltip_text(TTR("Configure the amount of Beats used for music-aware looping. If zero, it will be autodetected from the length.\nIt is recommended to set this value (either manually or by clicking on a beat number in the preview) to ensure looping works properly."));

+ 2 - 2
editor/input_event_configuration_dialog.cpp

@@ -720,7 +720,7 @@ InputEventConfigurationDialog::InputEventConfigurationDialog() {
 	for (int i = 0; i < MOD_MAX; i++) {
 		String name = mods[i];
 		mod_checkboxes[i] = memnew(CheckBox);
-		mod_checkboxes[i]->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_mod_toggled).bind(i));
+		mod_checkboxes[i]->connect(SceneStringName(toggled), callable_mp(this, &InputEventConfigurationDialog::_mod_toggled).bind(i));
 		mod_checkboxes[i]->set_text(name);
 		mod_checkboxes[i]->set_tooltip_text(TTR(mods_tip[i]));
 		mod_container->add_child(mod_checkboxes[i]);
@@ -729,7 +729,7 @@ InputEventConfigurationDialog::InputEventConfigurationDialog() {
 	mod_container->add_child(memnew(VSeparator));
 
 	autoremap_command_or_control_checkbox = memnew(CheckBox);
-	autoremap_command_or_control_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_autoremap_command_or_control_toggled));
+	autoremap_command_or_control_checkbox->connect(SceneStringName(toggled), callable_mp(this, &InputEventConfigurationDialog::_autoremap_command_or_control_toggled));
 	autoremap_command_or_control_checkbox->set_pressed(false);
 	autoremap_command_or_control_checkbox->set_text(TTR("Command / Control (auto)"));
 	autoremap_command_or_control_checkbox->set_tooltip_text(TTR("Automatically remaps between 'Meta' ('Command') and 'Control' depending on current platform."));

+ 1 - 1
editor/plugins/animation_blend_space_1d_editor.cpp

@@ -713,7 +713,7 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
 	top_hb->add_child(memnew(Label(TTR("Sync:"))));
 	sync = memnew(CheckBox);
 	top_hb->add_child(sync);
-	sync->connect("toggled", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_config_changed));
+	sync->connect(SceneStringName(toggled), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_config_changed));
 
 	top_hb->add_child(memnew(VSeparator));
 

+ 1 - 1
editor/plugins/animation_blend_space_2d_editor.cpp

@@ -961,7 +961,7 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
 	top_hb->add_child(memnew(Label(TTR("Sync:"))));
 	sync = memnew(CheckBox);
 	top_hb->add_child(sync);
-	sync->connect("toggled", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
+	sync->connect(SceneStringName(toggled), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
 
 	top_hb->add_child(memnew(VSeparator));
 

+ 3 - 3
editor/plugins/canvas_item_editor_plugin.cpp

@@ -5409,7 +5409,7 @@ CanvasItemEditor::CanvasItemEditor() {
 	smart_snap_button->set_theme_type_variation("FlatButton");
 	main_menu_hbox->add_child(smart_snap_button);
 	smart_snap_button->set_toggle_mode(true);
-	smart_snap_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_smart_snap));
+	smart_snap_button->connect(SceneStringName(toggled), callable_mp(this, &CanvasItemEditor::_button_toggle_smart_snap));
 	smart_snap_button->set_tooltip_text(TTR("Toggle smart snapping."));
 	smart_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_smart_snap", TTR("Use Smart Snap"), KeyModifierMask::SHIFT | Key::S));
 	smart_snap_button->set_shortcut_context(this);
@@ -5418,7 +5418,7 @@ CanvasItemEditor::CanvasItemEditor() {
 	grid_snap_button->set_theme_type_variation("FlatButton");
 	main_menu_hbox->add_child(grid_snap_button);
 	grid_snap_button->set_toggle_mode(true);
-	grid_snap_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_grid_snap));
+	grid_snap_button->connect(SceneStringName(toggled), callable_mp(this, &CanvasItemEditor::_button_toggle_grid_snap));
 	grid_snap_button->set_tooltip_text(TTR("Toggle grid snapping."));
 	grid_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_grid_snap", TTR("Use Grid Snap"), KeyModifierMask::SHIFT | Key::G));
 	grid_snap_button->set_shortcut_context(this);
@@ -5511,7 +5511,7 @@ CanvasItemEditor::CanvasItemEditor() {
 	override_camera_button = memnew(Button);
 	override_camera_button->set_theme_type_variation("FlatButton");
 	main_menu_hbox->add_child(override_camera_button);
-	override_camera_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_override_camera));
+	override_camera_button->connect(SceneStringName(toggled), callable_mp(this, &CanvasItemEditor::_button_override_camera));
 	override_camera_button->set_toggle_mode(true);
 	override_camera_button->set_disabled(true);
 	_update_override_camera_button(false);

+ 1 - 1
editor/plugins/control_editor_plugin.cpp

@@ -1084,7 +1084,7 @@ ControlEditorToolbar::ControlEditorToolbar() {
 	anchor_mode_button->set_toggle_mode(true);
 	anchor_mode_button->set_tooltip_text(TTR("When active, moving Control nodes changes their anchors instead of their offsets."));
 	add_child(anchor_mode_button);
-	anchor_mode_button->connect("toggled", callable_mp(this, &ControlEditorToolbar::_anchor_mode_toggled));
+	anchor_mode_button->connect(SceneStringName(toggled), callable_mp(this, &ControlEditorToolbar::_anchor_mode_toggled));
 
 	// Container tools.
 	containers_button = memnew(ControlEditorPopupButton);

+ 1 - 1
editor/plugins/curve_editor_plugin.cpp

@@ -1003,7 +1003,7 @@ CurveEditor::CurveEditor() {
 	snap_button->set_tooltip_text(TTR("Toggle Grid Snap"));
 	snap_button->set_toggle_mode(true);
 	toolbar->add_child(snap_button);
-	snap_button->connect("toggled", callable_mp(this, &CurveEditor::_set_snap_enabled));
+	snap_button->connect(SceneStringName(toggled), callable_mp(this, &CurveEditor::_set_snap_enabled));
 
 	toolbar->add_child(memnew(VSeparator));
 

+ 1 - 1
editor/plugins/gradient_editor_plugin.cpp

@@ -632,7 +632,7 @@ GradientEditor::GradientEditor() {
 	snap_button->set_tooltip_text(TTR("Toggle Grid Snap"));
 	snap_button->set_toggle_mode(true);
 	toolbar->add_child(snap_button);
-	snap_button->connect("toggled", callable_mp(this, &GradientEditor::_set_snap_enabled));
+	snap_button->connect(SceneStringName(toggled), callable_mp(this, &GradientEditor::_set_snap_enabled));
 
 	snap_count_edit = memnew(EditorSpinSlider);
 	snap_count_edit->set_min(2);

+ 1 - 1
editor/plugins/gradient_texture_2d_editor_plugin.cpp

@@ -290,7 +290,7 @@ GradientTexture2DEditor::GradientTexture2DEditor() {
 	snap_button->set_tooltip_text(TTR("Toggle Grid Snap"));
 	snap_button->set_toggle_mode(true);
 	toolbar->add_child(snap_button);
-	snap_button->connect("toggled", callable_mp(this, &GradientTexture2DEditor::_set_snap_enabled));
+	snap_button->connect(SceneStringName(toggled), callable_mp(this, &GradientTexture2DEditor::_set_snap_enabled));
 
 	snap_count_edit = memnew(EditorSpinSlider);
 	snap_count_edit->set_min(2);

+ 9 - 9
editor/plugins/node_3d_editor_plugin.cpp

@@ -3729,10 +3729,10 @@ void Node3DEditorViewport::_set_auto_orthogonal() {
 }
 
 void Node3DEditorViewport::_preview_exited_scene() {
-	preview_camera->disconnect("toggled", callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
+	preview_camera->disconnect(SceneStringName(toggled), callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
 	preview_camera->set_pressed(false);
 	_toggle_camera_preview(false);
-	preview_camera->connect("toggled", callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
+	preview_camera->connect(SceneStringName(toggled), callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
 	view_menu->show();
 }
 
@@ -4104,8 +4104,8 @@ void Node3DEditorViewport::set_state(const Dictionary &p_state) {
 		view_menu->get_popup()->set_item_checked(idx, previewing_cinema);
 	}
 
-	if (preview_camera->is_connected("toggled", callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview))) {
-		preview_camera->disconnect("toggled", callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
+	if (preview_camera->is_connected(SceneStringName(toggled), callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview))) {
+		preview_camera->disconnect(SceneStringName(toggled), callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
 	}
 	if (p_state.has("previewing")) {
 		Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]);
@@ -4118,7 +4118,7 @@ void Node3DEditorViewport::set_state(const Dictionary &p_state) {
 			preview_camera->show();
 		}
 	}
-	preview_camera->connect("toggled", callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
+	preview_camera->connect(SceneStringName(toggled), callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
 }
 
 Dictionary Node3DEditorViewport::get_state() const {
@@ -5466,7 +5466,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
 	vbox->add_child(preview_camera);
 	preview_camera->set_h_size_flags(0);
 	preview_camera->hide();
-	preview_camera->connect("toggled", callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
+	preview_camera->connect(SceneStringName(toggled), callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
 	previewing = nullptr;
 	gizmo_scale = 1.0;
 
@@ -8681,7 +8681,7 @@ Node3DEditor::Node3DEditor() {
 	main_menu_hbox->add_child(tool_option_button[TOOL_OPT_LOCAL_COORDS]);
 	tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_toggle_mode(true);
 	tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_theme_type_variation("FlatButton");
-	tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect("toggled", callable_mp(this, &Node3DEditor::_menu_item_toggled).bind(MENU_TOOL_LOCAL_COORDS));
+	tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect(SceneStringName(toggled), callable_mp(this, &Node3DEditor::_menu_item_toggled).bind(MENU_TOOL_LOCAL_COORDS));
 	tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut(ED_SHORTCUT("spatial_editor/local_coords", TTR("Use Local Space"), Key::T));
 	tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut_context(this);
 
@@ -8689,7 +8689,7 @@ Node3DEditor::Node3DEditor() {
 	main_menu_hbox->add_child(tool_option_button[TOOL_OPT_USE_SNAP]);
 	tool_option_button[TOOL_OPT_USE_SNAP]->set_toggle_mode(true);
 	tool_option_button[TOOL_OPT_USE_SNAP]->set_theme_type_variation("FlatButton");
-	tool_option_button[TOOL_OPT_USE_SNAP]->connect("toggled", callable_mp(this, &Node3DEditor::_menu_item_toggled).bind(MENU_TOOL_USE_SNAP));
+	tool_option_button[TOOL_OPT_USE_SNAP]->connect(SceneStringName(toggled), callable_mp(this, &Node3DEditor::_menu_item_toggled).bind(MENU_TOOL_USE_SNAP));
 	tool_option_button[TOOL_OPT_USE_SNAP]->set_shortcut(ED_SHORTCUT("spatial_editor/snap", TTR("Use Snap"), Key::Y));
 	tool_option_button[TOOL_OPT_USE_SNAP]->set_shortcut_context(this);
 
@@ -8700,7 +8700,7 @@ Node3DEditor::Node3DEditor() {
 	tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_toggle_mode(true);
 	tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_theme_type_variation("FlatButton");
 	tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_disabled(true);
-	tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->connect("toggled", callable_mp(this, &Node3DEditor::_menu_item_toggled).bind(MENU_TOOL_OVERRIDE_CAMERA));
+	tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->connect(SceneStringName(toggled), callable_mp(this, &Node3DEditor::_menu_item_toggled).bind(MENU_TOOL_OVERRIDE_CAMERA));
 	_update_camera_override_button(false);
 
 	main_menu_hbox->add_child(memnew(VSeparator));

+ 1 - 1
editor/plugins/particle_process_material_editor_plugin.cpp

@@ -438,7 +438,7 @@ ParticleProcessMaterialMinMaxPropertyEditor::ParticleProcessMaterialMinMaxProper
 	toggle_mode_button->set_toggle_mode(true);
 	toggle_mode_button->set_tooltip_text(TTR("Toggle between minimum/maximum and base value/spread modes."));
 	hb->add_child(toggle_mode_button);
-	toggle_mode_button->connect(SNAME("toggled"), callable_mp(this, &ParticleProcessMaterialMinMaxPropertyEditor::_toggle_mode));
+	toggle_mode_button->connect(SceneStringName(toggled), callable_mp(this, &ParticleProcessMaterialMinMaxPropertyEditor::_toggle_mode));
 
 	set_bottom_editor(content_vb);
 }

+ 1 - 1
editor/plugins/physical_bone_3d_editor_plugin.cpp

@@ -62,7 +62,7 @@ PhysicalBone3DEditor::PhysicalBone3DEditor() {
 	// when the editor theme updates.
 	button_transform_joint->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("PhysicalBone3D"), EditorStringName(EditorIcons)));
 	button_transform_joint->set_toggle_mode(true);
-	button_transform_joint->connect("toggled", callable_mp(this, &PhysicalBone3DEditor::_on_toggle_button_transform_joint));
+	button_transform_joint->connect(SceneStringName(toggled), callable_mp(this, &PhysicalBone3DEditor::_on_toggle_button_transform_joint));
 
 	hide();
 }

+ 2 - 2
editor/plugins/polygon_2d_editor_plugin.cpp

@@ -1468,7 +1468,7 @@ Polygon2DEditor::Polygon2DEditor() {
 	b_snap_enable->set_toggle_mode(true);
 	b_snap_enable->set_pressed(use_snap);
 	b_snap_enable->set_tooltip_text(TTR("Enable Snap"));
-	b_snap_enable->connect("toggled", callable_mp(this, &Polygon2DEditor::_set_use_snap));
+	b_snap_enable->connect(SceneStringName(toggled), callable_mp(this, &Polygon2DEditor::_set_use_snap));
 
 	b_snap_grid = memnew(Button);
 	b_snap_grid->set_theme_type_variation("FlatButton");
@@ -1478,7 +1478,7 @@ Polygon2DEditor::Polygon2DEditor() {
 	b_snap_grid->set_toggle_mode(true);
 	b_snap_grid->set_pressed(snap_show_grid);
 	b_snap_grid->set_tooltip_text(TTR("Show Grid"));
-	b_snap_grid->connect("toggled", callable_mp(this, &Polygon2DEditor::_set_show_grid));
+	b_snap_grid->connect(SceneStringName(toggled), callable_mp(this, &Polygon2DEditor::_set_show_grid));
 
 	grid_settings = memnew(AcceptDialog);
 	grid_settings->set_title(TTR("Configure Grid:"));

+ 1 - 1
editor/plugins/script_editor_plugin.cpp

@@ -4063,7 +4063,7 @@ ScriptEditor::ScriptEditor(WindowWrapper *p_wrapper) {
 	members_overview_alphabeta_sort_button->set_tooltip_text(TTR("Toggle alphabetical sorting of the method list."));
 	members_overview_alphabeta_sort_button->set_toggle_mode(true);
 	members_overview_alphabeta_sort_button->set_pressed(EDITOR_GET("text_editor/script_list/sort_members_outline_alphabetically"));
-	members_overview_alphabeta_sort_button->connect("toggled", callable_mp(this, &ScriptEditor::_toggle_members_overview_alpha_sort));
+	members_overview_alphabeta_sort_button->connect(SceneStringName(toggled), callable_mp(this, &ScriptEditor::_toggle_members_overview_alpha_sort));
 
 	buttons_hbox->add_child(members_overview_alphabeta_sort_button);
 

+ 1 - 1
editor/plugins/skeleton_3d_editor_plugin.cpp

@@ -747,7 +747,7 @@ void Skeleton3DEditor::create_editors() {
 	edit_mode_button->set_toggle_mode(true);
 	edit_mode_button->set_focus_mode(FOCUS_NONE);
 	edit_mode_button->set_tooltip_text(TTR("Edit Mode\nShow buttons on joints."));
-	edit_mode_button->connect("toggled", callable_mp(this, &Skeleton3DEditor::edit_mode_toggled));
+	edit_mode_button->connect(SceneStringName(toggled), callable_mp(this, &Skeleton3DEditor::edit_mode_toggled));
 
 	edit_mode = false;
 

+ 1 - 1
editor/plugins/style_box_editor_plugin.cpp

@@ -113,7 +113,7 @@ StyleBoxPreview::StyleBoxPreview() {
 	// This theme variation works better than the normal theme because there's no focus highlight.
 	grid_preview->set_theme_type_variation("PreviewLightButton");
 	grid_preview->set_toggle_mode(true);
-	grid_preview->connect("toggled", callable_mp(this, &StyleBoxPreview::_grid_preview_toggled));
+	grid_preview->connect(SceneStringName(toggled), callable_mp(this, &StyleBoxPreview::_grid_preview_toggled));
 	grid_preview->set_pressed(grid_preview_enabled);
 	add_child(grid_preview);
 }

+ 1 - 1
editor/plugins/tiles/tile_data_editors.cpp

@@ -917,7 +917,7 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() {
 	button_expand->set_toggle_mode(true);
 	button_expand->set_pressed(false);
 	button_expand->set_tooltip_text(TTR("Expand editor"));
-	button_expand->connect("toggled", callable_mp(this, &GenericTilePolygonEditor::_toggle_expand));
+	button_expand->connect(SceneStringName(toggled), callable_mp(this, &GenericTilePolygonEditor::_toggle_expand));
 	toolbar->add_child(button_expand);
 
 	toolbar->add_child(memnew(VSeparator));

+ 3 - 3
editor/plugins/tiles/tile_map_layer_editor.cpp

@@ -2330,7 +2330,7 @@ TileMapLayerEditorTilesPlugin::TileMapLayerEditorTilesPlugin() {
 	random_tile_toggle->set_theme_type_variation("FlatButton");
 	random_tile_toggle->set_toggle_mode(true);
 	random_tile_toggle->set_tooltip_text(TTR("Place Random Tile"));
-	random_tile_toggle->connect("toggled", callable_mp(this, &TileMapLayerEditorTilesPlugin::_on_random_tile_checkbox_toggled));
+	random_tile_toggle->connect(SceneStringName(toggled), callable_mp(this, &TileMapLayerEditorTilesPlugin::_on_random_tile_checkbox_toggled));
 	tools_settings->add_child(random_tile_toggle);
 
 	// Random tile scattering.
@@ -4486,7 +4486,7 @@ TileMapLayerEditor::TileMapLayerEditor() {
 	toggle_highlight_selected_layer_button->set_theme_type_variation("FlatButton");
 	toggle_highlight_selected_layer_button->set_toggle_mode(true);
 	toggle_highlight_selected_layer_button->set_pressed(true);
-	toggle_highlight_selected_layer_button->connect("toggled", callable_mp(this, &TileMapLayerEditor::_highlight_selected_layer_button_toggled));
+	toggle_highlight_selected_layer_button->connect(SceneStringName(toggled), callable_mp(this, &TileMapLayerEditor::_highlight_selected_layer_button_toggled));
 	toggle_highlight_selected_layer_button->set_tooltip_text(TTR("Highlight Selected TileMap Layer"));
 	tile_map_toolbar->add_child(toggle_highlight_selected_layer_button);
 
@@ -4497,7 +4497,7 @@ TileMapLayerEditor::TileMapLayerEditor() {
 	toggle_grid_button->set_theme_type_variation("FlatButton");
 	toggle_grid_button->set_toggle_mode(true);
 	toggle_grid_button->set_tooltip_text(TTR("Toggle grid visibility."));
-	toggle_grid_button->connect("toggled", callable_mp(this, &TileMapLayerEditor::_on_grid_toggled));
+	toggle_grid_button->connect(SceneStringName(toggled), callable_mp(this, &TileMapLayerEditor::_on_grid_toggled));
 	tile_map_toolbar->add_child(toggle_grid_button);
 
 	// Advanced settings menu button.

+ 1 - 1
editor/plugins/version_control_editor_plugin.cpp

@@ -1006,7 +1006,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
 	toggle_vcs_choice = memnew(CheckButton);
 	toggle_vcs_choice->set_h_size_flags(Control::SIZE_EXPAND_FILL);
 	toggle_vcs_choice->set_pressed_no_signal(false);
-	toggle_vcs_choice->connect(SNAME("toggled"), callable_mp(this, &VersionControlEditorPlugin::_toggle_vcs_integration));
+	toggle_vcs_choice->connect(SceneStringName(toggled), callable_mp(this, &VersionControlEditorPlugin::_toggle_vcs_integration));
 	toggle_vcs_hbc->add_child(toggle_vcs_choice);
 
 	set_up_vbc->add_child(memnew(HSeparator));

+ 1 - 1
editor/plugins/visual_shader_editor_plugin.cpp

@@ -6382,7 +6382,7 @@ VisualShaderEditor::VisualShaderEditor() {
 	custom_mode_box->set_text(TTR("Custom"));
 	custom_mode_box->set_pressed(false);
 	custom_mode_box->set_visible(false);
-	custom_mode_box->connect("toggled", callable_mp(this, &VisualShaderEditor::_custom_mode_toggled));
+	custom_mode_box->connect(SceneStringName(toggled), callable_mp(this, &VisualShaderEditor::_custom_mode_toggled));
 
 	edit_type_standard = memnew(OptionButton);
 	edit_type_standard->add_item(TTR("Vertex"));

+ 1 - 1
editor/project_manager/project_dialog.cpp

@@ -857,7 +857,7 @@ ProjectDialog::ProjectDialog() {
 	create_dir->set_text(TTR("Create Folder"));
 	create_dir->set_pressed(true);
 	pphb_label->add_child(create_dir);
-	create_dir->connect("toggled", callable_mp(this, &ProjectDialog::_create_dir_toggled));
+	create_dir->connect(SceneStringName(toggled), callable_mp(this, &ProjectDialog::_create_dir_toggled));
 
 	HBoxContainer *pphb = memnew(HBoxContainer);
 	project_path_container->add_child(pphb);

+ 1 - 1
editor/project_settings_editor.cpp

@@ -652,7 +652,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
 
 	advanced = memnew(CheckButton);
 	advanced->set_text(TTR("Advanced Settings"));
-	advanced->connect("toggled", callable_mp(this, &ProjectSettingsEditor::_advanced_toggled));
+	advanced->connect(SceneStringName(toggled), callable_mp(this, &ProjectSettingsEditor::_advanced_toggled));
 	search_bar->add_child(advanced);
 
 	custom_properties = memnew(HBoxContainer);

+ 1 - 1
editor/rename_dialog.cpp

@@ -304,7 +304,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor) {
 
 	// ---- Connections
 
-	cbut_collapse_features->connect("toggled", callable_mp(this, &RenameDialog::_features_toggled));
+	cbut_collapse_features->connect(SceneStringName(toggled), callable_mp(this, &RenameDialog::_features_toggled));
 
 	// Substitute Buttons
 

+ 1 - 1
editor/run_instances_dialog.cpp

@@ -304,7 +304,7 @@ RunInstancesDialog::RunInstancesDialog() {
 	args_gc->add_child(instance_count);
 	instance_count->connect(SceneStringName(value_changed), callable_mp(this, &RunInstancesDialog::_start_instance_timer).unbind(1));
 	instance_count->connect(SceneStringName(value_changed), callable_mp(this, &RunInstancesDialog::_refresh_argument_count).unbind(1));
-	enable_multiple_instances_checkbox->connect("toggled", callable_mp(instance_count, &SpinBox::set_editable));
+	enable_multiple_instances_checkbox->connect(SceneStringName(toggled), callable_mp(instance_count, &SpinBox::set_editable));
 	instance_count->set_editable(enable_multiple_instances_checkbox->is_pressed());
 
 	main_args_edit = memnew(LineEdit);

+ 1 - 1
editor/shader_create_dialog.cpp

@@ -629,7 +629,7 @@ ShaderCreateDialog::ShaderCreateDialog() {
 
 	internal = memnew(CheckBox);
 	internal->set_text(TTR("On"));
-	internal->connect("toggled", callable_mp(this, &ShaderCreateDialog::_built_in_toggled));
+	internal->connect(SceneStringName(toggled), callable_mp(this, &ShaderCreateDialog::_built_in_toggled));
 	gc->add_child(memnew(Label(TTR("Built-in Shader:"))));
 	gc->add_child(internal);
 

+ 1 - 1
scene/gui/base_button.cpp

@@ -140,7 +140,7 @@ void BaseButton::_pressed() {
 void BaseButton::_toggled(bool p_pressed) {
 	GDVIRTUAL_CALL(_toggled, p_pressed);
 	toggled(p_pressed);
-	emit_signal(SNAME("toggled"), p_pressed);
+	emit_signal(SceneStringName(toggled), p_pressed);
 }
 
 void BaseButton::on_action_event(Ref<InputEvent> p_event) {

+ 3 - 3
scene/gui/color_picker.cpp

@@ -783,7 +783,7 @@ void ColorPicker::_add_recent_preset_button(int p_size, const Color &p_color) {
 	recent_preset_hbc->add_child(btn_preset_new);
 	recent_preset_hbc->move_child(btn_preset_new, 0);
 	btn_preset_new->set_pressed(true);
-	btn_preset_new->connect("toggled", callable_mp(this, &ColorPicker::_recent_preset_pressed).bind(btn_preset_new));
+	btn_preset_new->connect(SceneStringName(toggled), callable_mp(this, &ColorPicker::_recent_preset_pressed).bind(btn_preset_new));
 }
 
 void ColorPicker::_show_hide_preset(const bool &p_is_btn_pressed, Button *p_btn_preset, Container *p_preset_container) {
@@ -2003,7 +2003,7 @@ ColorPicker::ColorPicker() {
 	btn_preset->set_toggle_mode(true);
 	btn_preset->set_focus_mode(FOCUS_NONE);
 	btn_preset->set_text_alignment(HORIZONTAL_ALIGNMENT_LEFT);
-	btn_preset->connect("toggled", callable_mp(this, &ColorPicker::_show_hide_preset).bind(btn_preset, preset_container));
+	btn_preset->connect(SceneStringName(toggled), callable_mp(this, &ColorPicker::_show_hide_preset).bind(btn_preset, preset_container));
 	real_vbox->add_child(btn_preset);
 
 	real_vbox->add_child(preset_container);
@@ -2020,7 +2020,7 @@ ColorPicker::ColorPicker() {
 	btn_recent_preset->set_toggle_mode(true);
 	btn_recent_preset->set_focus_mode(FOCUS_NONE);
 	btn_recent_preset->set_text_alignment(HORIZONTAL_ALIGNMENT_LEFT);
-	btn_recent_preset->connect("toggled", callable_mp(this, &ColorPicker::_show_hide_preset).bind(btn_recent_preset, recent_preset_hbc));
+	btn_recent_preset->connect(SceneStringName(toggled), callable_mp(this, &ColorPicker::_show_hide_preset).bind(btn_recent_preset, recent_preset_hbc));
 	real_vbox->add_child(btn_recent_preset);
 
 	real_vbox->add_child(recent_preset_hbc);

+ 2 - 2
scene/gui/file_dialog.cpp

@@ -1143,7 +1143,7 @@ void FileDialog::_update_option_controls() {
 			CheckBox *cb = memnew(CheckBox);
 			cb->set_pressed(opt.default_idx);
 			grid_options->add_child(cb);
-			cb->connect("toggled", callable_mp(this, &FileDialog::_option_changed_checkbox_toggled).bind(opt.name));
+			cb->connect(SceneStringName(toggled), callable_mp(this, &FileDialog::_option_changed_checkbox_toggled).bind(opt.name));
 			selected_options[opt.name] = (bool)opt.default_idx;
 		} else {
 			OptionButton *ob = memnew(OptionButton);
@@ -1441,7 +1441,7 @@ FileDialog::FileDialog() {
 	show_hidden->set_toggle_mode(true);
 	show_hidden->set_pressed(is_showing_hidden_files());
 	show_hidden->set_tooltip_text(ETR("Toggle the visibility of hidden files."));
-	show_hidden->connect("toggled", callable_mp(this, &FileDialog::set_show_hidden_files));
+	show_hidden->connect(SceneStringName(toggled), callable_mp(this, &FileDialog::set_show_hidden_files));
 	hbc->add_child(show_hidden);
 
 	shortcuts_container = memnew(HBoxContainer);

+ 1 - 0
scene/scene_string_names.cpp

@@ -132,6 +132,7 @@ SceneStringNames::SceneStringNames() {
 
 	pressed = StaticCString::create("pressed");
 	id_pressed = StaticCString::create("id_pressed");
+	toggled = StaticCString::create("toggled");
 
 	panel = StaticCString::create("panel");
 

+ 1 - 0
scene/scene_string_names.h

@@ -145,6 +145,7 @@ public:
 
 	StringName pressed;
 	StringName id_pressed;
+	StringName toggled;
 
 	StringName panel;