The / operator was wrongly documented as a multiplication.
@@ -461,7 +461,7 @@ namespace Godot
}
/// <summary>
- /// Multiplies each component of the <see cref="Vector2i"/>
+ /// Divides each component of the <see cref="Vector2i"/>
/// by the given <see langword="int"/>.
/// </summary>
/// <param name="vec">The dividend vector.</param>
@@ -449,7 +449,7 @@ namespace Godot
- /// Multiplies each component of the <see cref="Vector3i"/>
+ /// Divides each component of the <see cref="Vector3i"/>