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Эх сурвалжийг харах

Fix can't convert to ShaderMaterial in FileSystemDock

Co-authored-by: KoBeWi <[email protected]>
LuoZhihao 2 сар өмнө
parent
commit
52dae1257c

+ 1 - 1
editor/filesystem_dock.cpp

@@ -2117,7 +2117,7 @@ Vector<String> FileSystemDock::_remove_self_included_paths(Vector<String> select
 }
 
 void FileSystemDock::_tree_rmb_option(int p_option) {
-	if (p_option > FILE_MENU_MAX) {
+	if (p_option > FILE_MENU_MAX && p_option < CONVERT_BASE_ID) {
 		// Extra options don't need paths.
 		_file_option(p_option, {});
 		return;