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@@ -458,6 +458,9 @@ void TileMap::_update_dirty_quadrants() {
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Color modulate = tile_set->tile_get_modulate(c.id);
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+ Color self_modulate = get_self_modulate();
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+ modulate = Color(modulate.r*self_modulate.r, modulate.g*self_modulate.g,
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+ modulate.b*self_modulate.b, modulate.a*self_modulate.a);
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if (r==Rect2()) {
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tex->draw_rect(canvas_item,rect,false,modulate,c.transpose);
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} else {
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