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@@ -128,9 +128,9 @@ namespace Godot
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return godot_icall_GD_randi_range(from, to);
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return godot_icall_GD_randi_range(from, to);
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}
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}
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- public static uint RandSeed(ulong seed, out ulong newSeed)
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+ public static uint RandFromSeed(ref ulong seed)
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{
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{
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- return godot_icall_GD_rand_seed(seed, out newSeed);
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+ return godot_icall_GD_rand_seed(seed, out seed);
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}
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}
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public static IEnumerable<int> Range(int end)
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public static IEnumerable<int> Range(int end)
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