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Exclude disabled CollisionShapes from Navigationmesh baking

Excludes disabled CollisionShapes from the geometry parsing for the NavigationMesh baking.
smix8 2 years ago
parent
commit
534ff93b05
1 changed files with 3 additions and 0 deletions
  1. 3 0
      modules/navigation/navigation_mesh_generator.cpp

+ 3 - 0
modules/navigation/navigation_mesh_generator.cpp

@@ -209,6 +209,9 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans
 			for (uint32_t shape_owner : shape_owners) {
 				const int shape_count = static_body->shape_owner_get_shape_count(shape_owner);
 				for (int i = 0; i < shape_count; i++) {
+					if (static_body->is_shape_owner_disabled(i)) {
+						continue;
+					}
 					Ref<Shape3D> s = static_body->shape_owner_get_shape(shape_owner, i);
 					if (s.is_null()) {
 						continue;