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Fix delay on audio stream pause

Saracen 9 years ago
parent
commit
53b2b0ccbe
2 changed files with 2 additions and 2 deletions
  1. 1 1
      scene/3d/spatial_stream_player.cpp
  2. 1 1
      scene/audio/stream_player.cpp

+ 1 - 1
scene/3d/spatial_stream_player.cpp

@@ -60,7 +60,7 @@ void SpatialStreamPlayer::sp_set_mix_rate(int p_rate){
 
 
 bool SpatialStreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) {
 bool SpatialStreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) {
 
 
-	if (resampler.is_ready()) {
+	if (resampler.is_ready() && !paused) {
 		return resampler.mix(p_buffer,p_frames);
 		return resampler.mix(p_buffer,p_frames);
 	}
 	}
 
 

+ 1 - 1
scene/audio/stream_player.cpp

@@ -58,7 +58,7 @@ void StreamPlayer::sp_set_mix_rate(int p_rate){
 
 
 bool StreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) {
 bool StreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) {
 
 
-	if (resampler.is_ready()) {
+	if (resampler.is_ready() && !paused) {
 		return resampler.mix(p_buffer,p_frames);
 		return resampler.mix(p_buffer,p_frames);
 	}
 	}