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@@ -8300,7 +8300,7 @@ Node3DEditor::Node3DEditor() {
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main_menu_hbox->add_child(tool_button[TOOL_GROUP_SELECTED]);
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tool_button[TOOL_GROUP_SELECTED]->set_theme_type_variation("FlatButton");
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tool_button[TOOL_GROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_GROUP_SELECTED));
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- tool_button[TOOL_GROUP_SELECTED]->set_tooltip_text(TTR("Make selected node's children not selectable."));
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+ tool_button[TOOL_GROUP_SELECTED]->set_tooltip_text(TTR("Groups the selected node with its children. This selects the parent when any child node is clicked in 2D and 3D view."));
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// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
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tool_button[TOOL_GROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KeyModifierMask::CMD_OR_CTRL | Key::G));
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@@ -8308,7 +8308,7 @@ Node3DEditor::Node3DEditor() {
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main_menu_hbox->add_child(tool_button[TOOL_UNGROUP_SELECTED]);
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tool_button[TOOL_UNGROUP_SELECTED]->set_theme_type_variation("FlatButton");
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tool_button[TOOL_UNGROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_UNGROUP_SELECTED));
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- tool_button[TOOL_UNGROUP_SELECTED]->set_tooltip_text(TTR("Make selected node's children selectable."));
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+ tool_button[TOOL_UNGROUP_SELECTED]->set_tooltip_text(TTR("Ungroups the selected node from its children. Child nodes will be individual items in 2D and 3D view."));
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// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
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tool_button[TOOL_UNGROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::G));
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