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Merge pull request #54816 from KoBeWi/brute_rename

Rémi Verschelde 3 年之前
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55b49dc71b
共有 1 個文件被更改,包括 9 次插入9 次删除
  1. 9 9
      editor/scene_tree_dock.cpp

+ 9 - 9
editor/scene_tree_dock.cpp

@@ -214,7 +214,7 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N
 	for (int i = 0; i < instances.size(); i++) {
 		Node *instantiated_scene = instances[i];
 
-		editor_data->get_undo_redo().add_do_method(parent, "add_child", instantiated_scene);
+		editor_data->get_undo_redo().add_do_method(parent, "add_child", instantiated_scene, true);
 		if (p_pos >= 0) {
 			editor_data->get_undo_redo().add_do_method(parent, "move_child", instantiated_scene, p_pos + i);
 		}
@@ -259,8 +259,8 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base)
 	int pos = base->get_index();
 	undo_redo->add_do_method(parent, "remove_child", base);
 	undo_redo->add_undo_method(parent, "remove_child", instantiated_scene);
-	undo_redo->add_do_method(parent, "add_child", instantiated_scene);
-	undo_redo->add_undo_method(parent, "add_child", base);
+	undo_redo->add_do_method(parent, "add_child", instantiated_scene, true);
+	undo_redo->add_undo_method(parent, "add_child", base, true);
 	undo_redo->add_do_method(parent, "move_child", instantiated_scene, pos);
 	undo_redo->add_undo_method(parent, "move_child", base, pos);
 
@@ -512,7 +512,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
 
 				ERR_CONTINUE(!dup);
 
-				editor_data->get_undo_redo().add_do_method(paste_parent, "add_child", dup);
+				editor_data->get_undo_redo().add_do_method(paste_parent, "add_child", dup, true);
 
 				for (KeyValue<const Node *, Node *> &E2 : duplimap) {
 					Node *d = E2.value;
@@ -814,7 +814,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
 			editor_data->get_undo_redo().create_action(TTR("Make node as Root"));
 			editor_data->get_undo_redo().add_do_method(node->get_parent(), "remove_child", node);
 			editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", node);
-			editor_data->get_undo_redo().add_do_method(node, "add_child", root);
+			editor_data->get_undo_redo().add_do_method(node, "add_child", root, true);
 			editor_data->get_undo_redo().add_do_method(node, "set_scene_file_path", root->get_scene_file_path());
 			editor_data->get_undo_redo().add_do_method(root, "set_scene_file_path", String());
 			editor_data->get_undo_redo().add_do_method(node, "set_owner", (Object *)nullptr);
@@ -825,7 +825,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
 			editor_data->get_undo_redo().add_undo_method(node, "set_scene_file_path", String());
 			editor_data->get_undo_redo().add_undo_method(node, "remove_child", root);
 			editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", root);
-			editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node);
+			editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node, true);
 			editor_data->get_undo_redo().add_undo_method(node->get_parent(), "move_child", node, node->get_index());
 			editor_data->get_undo_redo().add_undo_method(root, "set_owner", (Object *)nullptr);
 			editor_data->get_undo_redo().add_undo_method(node, "set_owner", root);
@@ -1786,7 +1786,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
 		}
 
 		editor_data->get_undo_redo().add_do_method(node->get_parent(), "remove_child", node);
-		editor_data->get_undo_redo().add_do_method(new_parent, "add_child", node);
+		editor_data->get_undo_redo().add_do_method(new_parent, "add_child", node, true);
 
 		if (p_position_in_parent >= 0) {
 			editor_data->get_undo_redo().add_do_method(new_parent, "move_child", node, p_position_in_parent + inc);
@@ -1859,7 +1859,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
 
 		int child_pos = node->get_index();
 
-		editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node);
+		editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node, true);
 		editor_data->get_undo_redo().add_undo_method(node->get_parent(), "move_child", node, child_pos);
 		editor_data->get_undo_redo().add_undo_method(this, "_set_owners", edited_scene, owners);
 		if (AnimationPlayerEditor::get_singleton()->get_track_editor()->get_root() == node) {
@@ -2072,7 +2072,7 @@ void SceneTreeDock::_delete_confirm(bool p_cut) {
 			}
 
 			editor_data->get_undo_redo().add_do_method(n->get_parent(), "remove_child", n);
-			editor_data->get_undo_redo().add_undo_method(n->get_parent(), "add_child", n);
+			editor_data->get_undo_redo().add_undo_method(n->get_parent(), "add_child", n, true);
 			editor_data->get_undo_redo().add_undo_method(n->get_parent(), "move_child", n, n->get_index());
 			if (AnimationPlayerEditor::get_singleton()->get_track_editor()->get_root() == n) {
 				editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::get_singleton()->get_track_editor(), "set_root", n);