Jelajahi Sumber

Merge pull request #25821 from akien-mga/sync-class-and-filenames

Ensure classes match their header filename
Rémi Verschelde 6 tahun lalu
induk
melakukan
55ca2a7c88
100 mengubah file dengan 196 tambahan dan 1037 penghapusan
  1. 0 195
      core/allocators.h
  2. 1 1
      core/core_string_names.h
  3. 1 1
      core/global_constants.h
  4. 1 1
      core/hashfuncs.h
  5. 1 1
      core/image.h
  6. 1 1
      core/io/file_access_buffered.h
  7. 1 1
      core/io/file_access_buffered_fa.h
  8. 2 2
      core/io/resource_importer.cpp
  9. 4 4
      core/io/resource_importer.h
  10. 1 1
      core/io/resource_loader.cpp
  11. 1 1
      core/list.h
  12. 1 1
      core/math/bsp_tree.h
  13. 1 1
      core/math/geometry.h
  14. 1 1
      core/math/triangle_mesh.cpp
  15. 1 1
      core/node_path.h
  16. 0 46
      core/os/shell.cpp
  17. 0 52
      core/os/shell.h
  18. 3 3
      core/pool_vector.cpp
  19. 12 12
      core/pool_vector.h
  20. 1 1
      core/register_core_types.cpp
  21. 4 4
      core/sort_array.h
  22. 2 2
      core/string_name.cpp
  23. 4 4
      core/string_name.h
  24. 1 1
      core/variant.h
  25. 0 438
      core/variant_construct_string.cpp
  26. 1 1
      core/vector.h
  27. 3 3
      drivers/alsamidi/midi_driver_alsamidi.cpp
  28. 5 5
      drivers/alsamidi/midi_driver_alsamidi.h
  29. 3 3
      drivers/coremidi/midi_driver_coremidi.cpp
  30. 5 5
      drivers/coremidi/midi_driver_coremidi.h
  31. 1 1
      drivers/gles2/rasterizer_storage_gles2.h
  32. 0 67
      drivers/windows/shell_windows.cpp
  33. 0 52
      drivers/windows/shell_windows.h
  34. 3 3
      drivers/winmidi/midi_driver_winmidi.cpp
  35. 5 5
      drivers/winmidi/midi_driver_winmidi.h
  36. 1 1
      editor/editor_export.cpp
  37. 1 1
      editor/editor_file_system.cpp
  38. 1 1
      editor/import/editor_import_plugin.h
  39. 1 1
      editor/import/resource_importer_bitmask.cpp
  40. 1 1
      editor/import/resource_importer_bitmask.h
  41. 1 1
      editor/import/resource_importer_csv_translation.h
  42. 1 1
      editor/import/resource_importer_image.h
  43. 1 1
      editor/import/resource_importer_layered_texture.h
  44. 1 1
      editor/import/resource_importer_scene.cpp
  45. 1 1
      editor/import/resource_importer_scene.h
  46. 1 1
      editor/import/resource_importer_texture.h
  47. 1 1
      editor/import/resource_importer_wav.h
  48. 1 1
      editor/import_dock.h
  49. 1 1
      editor/plugins/audio_stream_editor_plugin.h
  50. 1 1
      editor/plugins/canvas_item_editor_plugin.cpp
  51. 1 1
      editor/plugins/collision_shape_2d_editor_plugin.cpp
  52. 1 1
      editor/plugins/editor_preview_plugins.cpp
  53. 1 1
      editor/plugins/spatial_editor_plugin.cpp
  54. 1 1
      main/main.cpp
  55. 2 2
      main/main_timer_sync.cpp
  56. 4 4
      main/main_timer_sync.h
  57. 1 1
      modules/csg/csg.cpp
  58. 1 1
      modules/csg/csg.h
  59. 1 1
      modules/gdnative/arvr/arvr_interface_gdnative.cpp
  60. 1 1
      modules/gdnative/gdnative/array.cpp
  61. 1 1
      modules/gdnative/gdnative/pool_arrays.cpp
  62. 1 1
      modules/gdnative/gdnative/string.cpp
  63. 1 1
      modules/gdnative/gdnative/string_name.cpp
  64. 1 1
      modules/gdnative/nativescript/nativescript.cpp
  65. 1 1
      modules/gdscript/gdscript_function.h
  66. 1 1
      modules/gdscript/gdscript_tokenizer.h
  67. 1 1
      modules/mobile_vr/mobile_vr_interface.cpp
  68. 1 1
      modules/mono/glue/base_object_glue.cpp
  69. 1 1
      modules/mono/mono_gd/gd_mono_field.h
  70. 1 1
      modules/mono/mono_gd/gd_mono_method.h
  71. 1 1
      modules/mono/mono_gd/gd_mono_property.h
  72. 4 4
      modules/mono/mono_gd/i_mono_class_member.h
  73. 1 1
      modules/stb_vorbis/resource_importer_ogg_vorbis.h
  74. 1 1
      modules/upnp/register_types.cpp
  75. 1 1
      modules/upnp/upnp.h
  76. 2 2
      modules/upnp/upnp_device.cpp
  77. 4 4
      modules/upnp/upnp_device.h
  78. 1 1
      modules/websocket/websocket_client.h
  79. 3 2
      modules/websocket/websocket_multiplayer_peer.cpp
  80. 1 1
      modules/websocket/websocket_multiplayer_peer.h
  81. 1 1
      modules/websocket/websocket_server.h
  82. 6 6
      platform/android/export/export.cpp
  83. 1 1
      platform/android/os_android.cpp
  84. 1 1
      platform/android/os_android.h
  85. 6 6
      platform/android/power_android.cpp
  86. 7 6
      platform/android/power_android.h
  87. 1 1
      platform/iphone/SCsub
  88. 2 1
      platform/iphone/os_iphone.cpp
  89. 3 3
      platform/iphone/power_iphone.h
  90. 3 2
      platform/iphone/semaphore_iphone.cpp
  91. 4 4
      platform/iphone/semaphore_iphone.h
  92. 1 1
      platform/osx/SCsub
  93. 1 1
      platform/osx/crash_handler_osx.h
  94. 3 1
      platform/osx/crash_handler_osx.mm
  95. 3 2
      platform/osx/os_osx.h
  96. 2 2
      platform/osx/os_osx.mm
  97. 8 8
      platform/osx/power_osx.cpp
  98. 7 6
      platform/osx/power_osx.h
  99. 3 2
      platform/osx/semaphore_osx.cpp
  100. 4 4
      platform/osx/semaphore_osx.h

+ 0 - 195
core/allocators.h

@@ -1,195 +0,0 @@
-/*************************************************************************/
-/*  allocators.h                                                         */
-/*************************************************************************/
-/*                       This file is part of:                           */
-/*                           GODOT ENGINE                                */
-/*                      https://godotengine.org                          */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
-/*                                                                       */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the       */
-/* "Software"), to deal in the Software without restriction, including   */
-/* without limitation the rights to use, copy, modify, merge, publish,   */
-/* distribute, sublicense, and/or sell copies of the Software, and to    */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions:                                             */
-/*                                                                       */
-/* The above copyright notice and this permission notice shall be        */
-/* included in all copies or substantial portions of the Software.       */
-/*                                                                       */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
-/*************************************************************************/
-
-#ifndef ALLOCATORS_H
-#define ALLOCATORS_H
-
-#include "core/os/memory.h"
-
-template <int PREALLOC_COUNT = 64, int MAX_HANDS = 8>
-class BalloonAllocator {
-
-	enum {
-
-		USED_FLAG = (1 << 30),
-		USED_MASK = USED_FLAG - 1
-	};
-
-	struct Balloon {
-
-		Balloon *next;
-		Balloon *prev;
-		uint32_t hand;
-	};
-
-	struct Hand {
-
-		int used;
-		int allocated;
-		Balloon *first;
-		Balloon *last;
-	};
-
-	Hand hands[MAX_HANDS];
-
-public:
-	void *alloc(size_t p_size) {
-
-		size_t max = (1 << MAX_HANDS);
-		ERR_FAIL_COND_V(p_size > max, NULL);
-
-		unsigned int hand = 0;
-
-		while (p_size > (size_t)(1 << hand))
-			++hand;
-
-		Hand &h = hands[hand];
-
-		if (h.used == h.allocated) {
-
-			for (int i = 0; i < PREALLOC_COUNT; i++) {
-
-				Balloon *b = (Balloon *)memalloc(sizeof(Balloon) + (1 << hand));
-				b->hand = hand;
-				if (h.last) {
-
-					b->prev = h.last;
-					h.last->next = b;
-					h.last = b;
-				} else {
-
-					b->prev = NULL;
-					h.last = b;
-					h.first = b;
-				}
-			}
-
-			h.last->next = NULL;
-			h.allocated += PREALLOC_COUNT;
-		}
-
-		Balloon *pick = h.last;
-
-		ERR_FAIL_COND_V((pick->hand & USED_FLAG), NULL);
-
-		// remove last
-		h.last = h.last->prev;
-		h.last->next = NULL;
-
-		pick->next = h.first;
-		h.first->prev = pick;
-		pick->prev = NULL;
-		h.first = pick;
-		h.used++;
-		pick->hand |= USED_FLAG;
-
-		return (void *)(pick + 1);
-	}
-
-	void free(void *p_ptr) {
-
-		Balloon *b = (Balloon *)p_ptr;
-		b -= 1;
-
-		ERR_FAIL_COND(!(b->hand & USED_FLAG));
-
-		b->hand = b->hand & USED_MASK; // not used
-		int hand = b->hand;
-
-		Hand &h = hands[hand];
-
-		if (b == h.first)
-			h.first = b->next;
-
-		if (b->prev)
-			b->prev->next = b->next;
-		if (b->next)
-			b->next->prev = b->prev;
-
-		if (h.last != b) {
-			h.last->next = b;
-			b->prev = h.last;
-			b->next = NULL;
-			h.last = b;
-		}
-
-		h.used--;
-
-		if (h.used <= (h.allocated - (PREALLOC_COUNT * 2))) { // this is done to ensure no alloc/free is done constantly
-
-			for (int i = 0; i < PREALLOC_COUNT; i++) {
-				ERR_CONTINUE(h.last->hand & USED_FLAG);
-
-				Balloon *new_last = h.last->prev;
-				if (new_last)
-					new_last->next = NULL;
-				memfree(h.last);
-				h.last = new_last;
-			}
-			h.allocated -= PREALLOC_COUNT;
-		}
-	}
-
-	BalloonAllocator() {
-
-		for (int i = 0; i < MAX_HANDS; i++) {
-
-			hands[i].allocated = 0;
-			hands[i].used = 0;
-			hands[i].first = NULL;
-			hands[i].last = NULL;
-		}
-	}
-
-	void clear() {
-
-		for (int i = 0; i < MAX_HANDS; i++) {
-
-			while (hands[i].first) {
-
-				Balloon *b = hands[i].first;
-				hands[i].first = b->next;
-				memfree(b);
-			}
-
-			hands[i].allocated = 0;
-			hands[i].used = 0;
-			hands[i].first = NULL;
-			hands[i].last = NULL;
-		}
-	}
-
-	~BalloonAllocator() {
-
-		clear();
-	}
-};
-
-#endif // ALLOCATORS_H

+ 1 - 1
core/core_string_names.h

@@ -31,7 +31,7 @@
 #ifndef CORE_STRING_NAMES_H
 #define CORE_STRING_NAMES_H
 
-#include "core/string_db.h"
+#include "core/string_name.h"
 
 class CoreStringNames {
 

+ 1 - 1
core/global_constants.h

@@ -31,7 +31,7 @@
 #ifndef GLOBAL_CONSTANTS_H
 #define GLOBAL_CONSTANTS_H
 
-#include "core/string_db.h"
+#include "core/string_name.h"
 
 class GlobalConstants {
 public:

+ 1 - 1
core/hashfuncs.h

@@ -34,7 +34,7 @@
 #include "core/math/math_defs.h"
 #include "core/math/math_funcs.h"
 #include "core/node_path.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
 #include "core/typedefs.h"
 #include "core/ustring.h"
 

+ 1 - 1
core/image.h

@@ -32,8 +32,8 @@
 #define IMAGE_H
 
 #include "core/color.h"
-#include "core/dvector.h"
 #include "core/math/rect2.h"
+#include "core/pool_vector.h"
 #include "core/resource.h"
 
 /**

+ 1 - 1
core/io/file_access_buffered.h

@@ -31,8 +31,8 @@
 #ifndef FILE_ACCESS_BUFFERED_H
 #define FILE_ACCESS_BUFFERED_H
 
-#include "core/dvector.h"
 #include "core/os/file_access.h"
+#include "core/pool_vector.h"
 #include "core/ustring.h"
 
 class FileAccessBuffered : public FileAccess {

+ 1 - 1
core/io/file_access_buffered_fa.h

@@ -54,7 +54,7 @@ class FileAccessBufferedFA : public FileAccessBuffered {
 			cache.offset = p_offset;
 			cache.buffer.resize(p_size);
 
-			// on dvector
+			// on PoolVector
 			//PoolVector<uint8_t>::Write write = cache.buffer.write();
 			//f.get_buffer(write.ptrw(), p_size);
 

+ 2 - 2
core/io/resource_import.cpp → core/io/resource_importer.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  resource_import.cpp                                                  */
+/*  resource_importer.cpp                                                */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,7 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#include "resource_import.h"
+#include "resource_importer.h"
 
 #include "core/os/os.h"
 #include "core/variant_parser.h"

+ 4 - 4
core/io/resource_import.h → core/io/resource_importer.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  resource_import.h                                                    */
+/*  resource_importer.h                                                  */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,8 +28,8 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#ifndef RESOURCE_IMPORT_H
-#define RESOURCE_IMPORT_H
+#ifndef RESOURCE_IMPORTER_H
+#define RESOURCE_IMPORTER_H
 
 #include "core/io/resource_loader.h"
 
@@ -110,4 +110,4 @@ public:
 	virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL) = 0;
 };
 
-#endif // RESOURCE_IMPORT_H
+#endif // RESOURCE_IMPORTER_H

+ 1 - 1
core/io/resource_loader.cpp

@@ -30,7 +30,7 @@
 
 #include "resource_loader.h"
 
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
 #include "core/os/file_access.h"
 #include "core/os/os.h"
 #include "core/path_remap.h"

+ 1 - 1
core/list.h

@@ -32,7 +32,7 @@
 #define GLOBALS_LIST_H
 
 #include "core/os/memory.h"
-#include "core/sort.h"
+#include "core/sort_array.h"
 
 /**
  * Generic Templatized Linked List Implementation.

+ 1 - 1
core/math/bsp_tree.h

@@ -31,11 +31,11 @@
 #ifndef BSP_TREE_H
 #define BSP_TREE_H
 
-#include "core/dvector.h"
 #include "core/math/aabb.h"
 #include "core/math/face3.h"
 #include "core/math/plane.h"
 #include "core/method_ptrcall.h"
+#include "core/pool_vector.h"
 #include "core/variant.h"
 #include "core/vector.h"
 /**

+ 1 - 1
core/math/geometry.h

@@ -31,12 +31,12 @@
 #ifndef GEOMETRY_H
 #define GEOMETRY_H
 
-#include "core/dvector.h"
 #include "core/math/face3.h"
 #include "core/math/rect2.h"
 #include "core/math/triangulate.h"
 #include "core/math/vector3.h"
 #include "core/object.h"
+#include "core/pool_vector.h"
 #include "core/print_string.h"
 #include "core/vector.h"
 

+ 1 - 1
core/math/triangle_mesh.cpp

@@ -30,7 +30,7 @@
 
 #include "triangle_mesh.h"
 
-#include "core/sort.h"
+#include "core/sort_array.h"
 
 int TriangleMesh::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, int p_depth, int &max_depth, int &max_alloc) {
 

+ 1 - 1
core/node_path.h

@@ -31,7 +31,7 @@
 #ifndef NODE_PATH_H
 #define NODE_PATH_H
 
-#include "core/string_db.h"
+#include "core/string_name.h"
 #include "core/ustring.h"
 
 /**

+ 0 - 46
core/os/shell.cpp

@@ -1,46 +0,0 @@
-/*************************************************************************/
-/*  shell.cpp                                                            */
-/*************************************************************************/
-/*                       This file is part of:                           */
-/*                           GODOT ENGINE                                */
-/*                      https://godotengine.org                          */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
-/*                                                                       */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the       */
-/* "Software"), to deal in the Software without restriction, including   */
-/* without limitation the rights to use, copy, modify, merge, publish,   */
-/* distribute, sublicense, and/or sell copies of the Software, and to    */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions:                                             */
-/*                                                                       */
-/* The above copyright notice and this permission notice shall be        */
-/* included in all copies or substantial portions of the Software.       */
-/*                                                                       */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
-/*************************************************************************/
-
-#include "shell.h"
-
-Shell *Shell::singleton = NULL;
-
-Shell *Shell::get_singleton() {
-
-	return singleton;
-}
-
-Shell::~Shell() {
-}
-
-Shell::Shell() {
-
-	singleton = this;
-}

+ 0 - 52
core/os/shell.h

@@ -1,52 +0,0 @@
-/*************************************************************************/
-/*  shell.h                                                              */
-/*************************************************************************/
-/*                       This file is part of:                           */
-/*                           GODOT ENGINE                                */
-/*                      https://godotengine.org                          */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
-/*                                                                       */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the       */
-/* "Software"), to deal in the Software without restriction, including   */
-/* without limitation the rights to use, copy, modify, merge, publish,   */
-/* distribute, sublicense, and/or sell copies of the Software, and to    */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions:                                             */
-/*                                                                       */
-/* The above copyright notice and this permission notice shall be        */
-/* included in all copies or substantial portions of the Software.       */
-/*                                                                       */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
-/*************************************************************************/
-
-#ifndef SHELL_H
-#define SHELL_H
-
-#include "core/typedefs.h"
-#include "core/ustring.h"
-
-/**
-	@author Juan Linietsky <[email protected]>
-*/
-class Shell {
-
-	static Shell *singleton;
-
-public:
-	static Shell *get_singleton();
-	virtual void execute(String p_path) = 0;
-
-	Shell();
-	virtual ~Shell();
-};
-
-#endif

+ 3 - 3
core/dvector.cpp → core/pool_vector.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  dvector.cpp                                                          */
+/*  pool_vector.cpp                                                      */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,9 +28,9 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#include "dvector.h"
+#include "pool_vector.h"
 
-Mutex *dvector_lock = NULL;
+Mutex *pool_vector_lock = NULL;
 
 PoolAllocator *MemoryPool::memory_pool = NULL;
 uint8_t *MemoryPool::pool_memory = NULL;

+ 12 - 12
core/dvector.h → core/pool_vector.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  dvector.h                                                            */
+/*  pool_vector.h                                                        */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,8 +28,8 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#ifndef DVECTOR_H
-#define DVECTOR_H
+#ifndef POOL_VECTOR_H
+#define POOL_VECTOR_H
 
 #include "core/os/copymem.h"
 #include "core/os/memory.h"
@@ -188,19 +188,19 @@ class PoolVector {
 		}
 	}
 
-	void _reference(const PoolVector &p_dvector) {
+	void _reference(const PoolVector &p_pool_vector) {
 
-		if (alloc == p_dvector.alloc)
+		if (alloc == p_pool_vector.alloc)
 			return;
 
 		_unreference();
 
-		if (!p_dvector.alloc) {
+		if (!p_pool_vector.alloc) {
 			return;
 		}
 
-		if (p_dvector.alloc->refcount.ref()) {
-			alloc = p_dvector.alloc;
+		if (p_pool_vector.alloc->refcount.ref()) {
+			alloc = p_pool_vector.alloc;
 		}
 	}
 
@@ -460,11 +460,11 @@ public:
 
 	void invert();
 
-	void operator=(const PoolVector &p_dvector) { _reference(p_dvector); }
+	void operator=(const PoolVector &p_pool_vector) { _reference(p_pool_vector); }
 	PoolVector() { alloc = NULL; }
-	PoolVector(const PoolVector &p_dvector) {
+	PoolVector(const PoolVector &p_pool_vector) {
 		alloc = NULL;
-		_reference(p_dvector);
+		_reference(p_pool_vector);
 	}
 	~PoolVector() { _unreference(); }
 };
@@ -640,4 +640,4 @@ void PoolVector<T>::invert() {
 	}
 }
 
-#endif
+#endif // POOL_VECTOR_H

+ 1 - 1
core/register_core_types.cpp

@@ -47,7 +47,7 @@
 #include "core/io/packet_peer_udp.h"
 #include "core/io/pck_packer.h"
 #include "core/io/resource_format_binary.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
 #include "core/io/stream_peer_ssl.h"
 #include "core/io/tcp_server.h"
 #include "core/io/translation_loader_po.h"

+ 4 - 4
core/sort.h → core/sort_array.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  sort.h                                                               */
+/*  sort_array.h                                                         */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,8 +28,8 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#ifndef SORT_H
-#define SORT_H
+#ifndef SORT_ARRAY_H
+#define SORT_ARRAY_H
 
 #include "core/typedefs.h"
 
@@ -327,4 +327,4 @@ public:
 	}
 };
 
-#endif
+#endif // SORT_ARRAY_H

+ 2 - 2
core/string_db.cpp → core/string_name.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  string_db.cpp                                                        */
+/*  string_name.cpp                                                      */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,7 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#include "string_db.h"
+#include "string_name.h"
 
 #include "core/os/os.h"
 #include "core/print_string.h"

+ 4 - 4
core/string_db.h → core/string_name.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  string_db.h                                                          */
+/*  string_name.h                                                        */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,8 +28,8 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#ifndef STRING_DB_H
-#define STRING_DB_H
+#ifndef STRING_NAME_H
+#define STRING_NAME_H
 
 #include "core/os/mutex.h"
 #include "core/safe_refcount.h"
@@ -169,4 +169,4 @@ public:
 
 StringName _scs_create(const char *p_chr);
 
-#endif
+#endif // STRING_NAME_H

+ 1 - 1
core/variant.h

@@ -38,7 +38,6 @@
 #include "core/array.h"
 #include "core/color.h"
 #include "core/dictionary.h"
-#include "core/dvector.h"
 #include "core/io/ip_address.h"
 #include "core/math/aabb.h"
 #include "core/math/basis.h"
@@ -49,6 +48,7 @@
 #include "core/math/transform_2d.h"
 #include "core/math/vector3.h"
 #include "core/node_path.h"
+#include "core/pool_vector.h"
 #include "core/ref_ptr.h"
 #include "core/rid.h"
 #include "core/ustring.h"

+ 0 - 438
core/variant_construct_string.cpp

@@ -1,438 +0,0 @@
-/*************************************************************************/
-/*  variant_construct_string.cpp                                         */
-/*************************************************************************/
-/*                       This file is part of:                           */
-/*                           GODOT ENGINE                                */
-/*                      https://godotengine.org                          */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
-/*                                                                       */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the       */
-/* "Software"), to deal in the Software without restriction, including   */
-/* without limitation the rights to use, copy, modify, merge, publish,   */
-/* distribute, sublicense, and/or sell copies of the Software, and to    */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions:                                             */
-/*                                                                       */
-/* The above copyright notice and this permission notice shall be        */
-/* included in all copies or substantial portions of the Software.       */
-/*                                                                       */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
-/*************************************************************************/
-
-#include "variant.h"
-
-class VariantConstruct {
-
-	enum TokenType {
-		TK_CURLY_BRACKET_OPEN,
-		TK_CURLY_BRACKET_CLOSE,
-		TK_BRACKET_OPEN,
-		TK_BRACKET_CLOSE,
-		TK_IDENTIFIER,
-		TK_STRING,
-		TK_NUMBER,
-		TK_COLON,
-		TK_COMMA,
-		TK_EOF,
-		TK_MAX
-	};
-
-	enum Expecting {
-
-		EXPECT_OBJECT,
-		EXPECT_OBJECT_KEY,
-		EXPECT_COLON,
-		EXPECT_OBJECT_VALUE,
-	};
-
-	struct Token {
-
-		TokenType type;
-		Variant value;
-	};
-
-	static const char *tk_name[TK_MAX];
-
-	static String _print_var(const Variant &p_var);
-
-	static Error _get_token(const CharType *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str);
-	static Error _parse_value(Variant &value, Token &token, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud);
-	static Error _parse_array(Array &array, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud);
-	static Error _parse_dict(Dictionary &dict, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud);
-
-public:
-	static Error parse(const String &p_string, Variant &r_ret, String &r_err_str, int &r_err_line, Variant::ObjectConstruct *p_construct, void *p_ud);
-};
-
-const char *VariantConstruct::tk_name[TK_MAX] = {
-	"'{'",
-	"'}'",
-	"'['",
-	"']'",
-	"identifier",
-	"string",
-	"number",
-	"':'",
-	"','",
-	"EOF",
-};
-
-Error VariantConstruct::_get_token(const CharType *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str) {
-
-	while (true) {
-		switch (p_str[index]) {
-
-			case '\n': {
-
-				line++;
-				index++;
-				break;
-			};
-			case 0: {
-				r_token.type = TK_EOF;
-				return OK;
-			} break;
-			case '{': {
-
-				r_token.type = TK_CURLY_BRACKET_OPEN;
-				index++;
-				return OK;
-			};
-			case '}': {
-
-				r_token.type = TK_CURLY_BRACKET_CLOSE;
-				index++;
-				return OK;
-			};
-			case '[': {
-
-				r_token.type = TK_BRACKET_OPEN;
-				index++;
-				return OK;
-			};
-			case ']': {
-
-				r_token.type = TK_BRACKET_CLOSE;
-				index++;
-				return OK;
-			};
-			case ':': {
-
-				r_token.type = TK_COLON;
-				index++;
-				return OK;
-			};
-			case ',': {
-
-				r_token.type = TK_COMMA;
-				index++;
-				return OK;
-			};
-			case '"': {
-
-				index++;
-				String str;
-				while (true) {
-					if (p_str[index] == 0) {
-						r_err_str = "Unterminated String";
-						return ERR_PARSE_ERROR;
-					} else if (p_str[index] == '"') {
-						index++;
-						break;
-					} else if (p_str[index] == '\\') {
-						//escaped characters...
-						index++;
-						CharType next = p_str[index];
-						if (next == 0) {
-							r_err_str = "Unterminated String";
-							return ERR_PARSE_ERROR;
-						}
-						CharType res = 0;
-
-						switch (next) {
-
-							case 'b': res = 8; break;
-							case 't': res = 9; break;
-							case 'n': res = 10; break;
-							case 'f': res = 12; break;
-							case 'r': res = 13; break;
-							case '\"': res = '\"'; break;
-							case '\\': res = '\\'; break;
-							case '/': res = '/'; break;
-							case 'u': {
-								//hexnumbarh - oct is deprecated
-
-								for (int j = 0; j < 4; j++) {
-									CharType c = p_str[index + j + 1];
-									if (c == 0) {
-										r_err_str = "Unterminated String";
-										return ERR_PARSE_ERROR;
-									}
-									if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) {
-
-										r_err_str = "Malformed hex constant in string";
-										return ERR_PARSE_ERROR;
-									}
-									CharType v;
-									if (c >= '0' && c <= '9') {
-										v = c - '0';
-									} else if (c >= 'a' && c <= 'f') {
-										v = c - 'a';
-										v += 10;
-									} else if (c >= 'A' && c <= 'F') {
-										v = c - 'A';
-										v += 10;
-									} else {
-										ERR_PRINT("BUG");
-										v = 0;
-									}
-
-									res <<= 4;
-									res |= v;
-								}
-								index += 4; //will add at the end anyway
-
-							} break;
-							default: {
-
-								r_err_str = "Invalid escape sequence";
-								return ERR_PARSE_ERROR;
-							} break;
-						}
-
-						str += res;
-
-					} else {
-						if (p_str[index] == '\n')
-							line++;
-						str += p_str[index];
-					}
-					index++;
-				}
-
-				r_token.type = TK_STRING;
-				r_token.value = str;
-				return OK;
-
-			} break;
-			default: {
-
-				if (p_str[index] <= 32) {
-					index++;
-					break;
-				}
-
-				if (p_str[index] == '-' || (p_str[index] >= '0' && p_str[index] <= '9')) {
-					//a number
-					const CharType *rptr;
-					double number = String::to_double(&p_str[index], &rptr);
-					index += (rptr - &p_str[index]);
-					r_token.type = TK_NUMBER;
-					r_token.value = number;
-					return OK;
-
-				} else if ((p_str[index] >= 'A' && p_str[index] <= 'Z') || (p_str[index] >= 'a' && p_str[index] <= 'z')) {
-
-					String id;
-
-					while ((p_str[index] >= 'A' && p_str[index] <= 'Z') || (p_str[index] >= 'a' && p_str[index] <= 'z')) {
-
-						id += p_str[index];
-						index++;
-					}
-
-					r_token.type = TK_IDENTIFIER;
-					r_token.value = id;
-					return OK;
-				} else {
-					r_err_str = "Unexpected character.";
-					return ERR_PARSE_ERROR;
-				}
-			}
-		}
-	}
-
-	return ERR_PARSE_ERROR;
-}
-
-Error VariantConstruct::_parse_value(Variant &value, Token &token, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud) {
-
-	if (token.type == TK_CURLY_BRACKET_OPEN) {
-
-		Dictionary d;
-		Error err = _parse_dict(d, p_str, index, p_len, line, r_err_str, p_construct, p_ud);
-		if (err)
-			return err;
-		value = d;
-		return OK;
-	} else if (token.type == TK_BRACKET_OPEN) {
-
-		Array a;
-		Error err = _parse_array(a, p_str, index, p_len, line, r_err_str, p_construct, p_ud);
-		if (err)
-			return err;
-		value = a;
-		return OK;
-
-	} else if (token.type == TK_IDENTIFIER) {
-
-		String id = token.value;
-		if (id == "true")
-			value = true;
-		else if (id == "false")
-			value = false;
-		else if (id == "null")
-			value = Variant();
-		else {
-			r_err_str = "Expected 'true','false' or 'null', got '" + id + "'.";
-			return ERR_PARSE_ERROR;
-		}
-		return OK;
-
-	} else if (token.type == TK_NUMBER) {
-
-		value = token.value;
-		return OK;
-	} else if (token.type == TK_STRING) {
-
-		value = token.value;
-		return OK;
-	} else {
-		r_err_str = "Expected value, got " + String(tk_name[token.type]) + ".";
-		return ERR_PARSE_ERROR;
-	}
-
-	return ERR_PARSE_ERROR;
-}
-
-Error VariantConstruct::_parse_array(Array &array, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud) {
-
-	Token token;
-	bool need_comma = false;
-
-	while (index < p_len) {
-
-		Error err = _get_token(p_str, index, p_len, token, line, r_err_str);
-		if (err != OK)
-			return err;
-
-		if (token.type == TK_BRACKET_CLOSE) {
-
-			return OK;
-		}
-
-		if (need_comma) {
-
-			if (token.type != TK_COMMA) {
-
-				r_err_str = "Expected ','";
-				return ERR_PARSE_ERROR;
-			} else {
-				need_comma = false;
-				continue;
-			}
-		}
-
-		Variant v;
-		err = _parse_value(v, token, p_str, index, p_len, line, r_err_str, p_construct, p_ud);
-		if (err)
-			return err;
-
-		array.push_back(v);
-		need_comma = true;
-	}
-
-	return OK;
-}
-
-Error VariantConstruct::_parse_dict(Dictionary &dict, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud) {
-
-	bool at_key = true;
-	Variant key;
-	Token token;
-	bool need_comma = false;
-
-	while (index < p_len) {
-
-		if (at_key) {
-
-			Error err = _get_token(p_str, index, p_len, token, line, r_err_str);
-			if (err != OK)
-				return err;
-
-			if (token.type == TK_CURLY_BRACKET_CLOSE) {
-
-				return OK;
-			}
-
-			if (need_comma) {
-
-				if (token.type != TK_COMMA) {
-
-					r_err_str = "Expected '}' or ','";
-					return ERR_PARSE_ERROR;
-				} else {
-					need_comma = false;
-					continue;
-				}
-			}
-
-			err = _parse_value(key, token, p_str, index, p_len, line, r_err_str, p_construct, p_ud);
-
-			if (err != OK)
-				return err;
-
-			err = _get_token(p_str, index, p_len, token, line, r_err_str);
-
-			if (err != OK)
-				return err;
-
-			if (token.type != TK_COLON) {
-
-				r_err_str = "Expected ':'";
-				return ERR_PARSE_ERROR;
-			}
-			at_key = false;
-		} else {
-
-			Error err = _get_token(p_str, index, p_len, token, line, r_err_str);
-			if (err != OK)
-				return err;
-
-			Variant v;
-			err = _parse_value(v, token, p_str, index, p_len, line, r_err_str, p_construct, p_ud);
-			if (err)
-				return err;
-			dict[key] = v;
-			need_comma = true;
-			at_key = true;
-		}
-	}
-
-	return OK;
-}
-
-Error VariantConstruct::parse(const String &p_string, Variant &r_ret, String &r_err_str, int &r_err_line, Variant::ObjectConstruct *p_construct, void *p_ud) {
-
-	const CharType *str = p_string.ptr();
-	int idx = 0;
-	int len = p_string.length();
-	Token token;
-	r_err_line = 0;
-	String aux_key;
-
-	Error err = _get_token(str, idx, len, token, r_err_line, r_err_str);
-	if (err)
-		return err;
-
-	return _parse_value(r_ret, token, str, idx, len, r_err_line, r_err_str, p_construct, p_ud);
-}

+ 1 - 1
core/vector.h

@@ -40,7 +40,7 @@
 #include "core/cowdata.h"
 #include "core/error_macros.h"
 #include "core/os/memory.h"
-#include "core/sort.h"
+#include "core/sort_array.h"
 
 template <class T>
 class VectorWriteProxy {

+ 3 - 3
drivers/alsamidi/alsa_midi.cpp → drivers/alsamidi/midi_driver_alsamidi.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  alsa_midi.cpp                                                        */
+/*  midi_driver_alsamidi.cpp                                             */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -30,7 +30,7 @@
 
 #ifdef ALSAMIDI_ENABLED
 
-#include "alsa_midi.h"
+#include "midi_driver_alsamidi.h"
 
 #include "core/os/os.h"
 #include "core/print_string.h"
@@ -199,4 +199,4 @@ MIDIDriverALSAMidi::~MIDIDriverALSAMidi() {
 	close();
 }
 
-#endif
+#endif // ALSAMIDI_ENABLED

+ 5 - 5
drivers/alsamidi/alsa_midi.h → drivers/alsamidi/midi_driver_alsamidi.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  alsa_midi.h                                                          */
+/*  midi_driver_alsamidi.h                                               */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -30,8 +30,8 @@
 
 #ifdef ALSAMIDI_ENABLED
 
-#ifndef ALSA_MIDI_H
-#define ALSA_MIDI_H
+#ifndef MIDI_DRIVER_ALSAMIDI_H
+#define MIDI_DRIVER_ALSAMIDI_H
 
 #include "core/os/midi_driver.h"
 #include "core/os/mutex.h"
@@ -65,5 +65,5 @@ public:
 	virtual ~MIDIDriverALSAMidi();
 };
 
-#endif
-#endif
+#endif // MIDI_DRIVER_ALSAMIDI_H
+#endif // ALSAMIDI_ENABLED

+ 3 - 3
drivers/coremidi/core_midi.cpp → drivers/coremidi/midi_driver_coremidi.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  core_midi.cpp                                                        */
+/*  midi_driver_coremidi.cpp                                             */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -30,7 +30,7 @@
 
 #ifdef COREMIDI_ENABLED
 
-#include "core_midi.h"
+#include "midi_driver_coremidi.h"
 
 #include "core/print_string.h"
 
@@ -120,4 +120,4 @@ MIDIDriverCoreMidi::~MIDIDriverCoreMidi() {
 	close();
 }
 
-#endif
+#endif // COREMIDI_ENABLED

+ 5 - 5
drivers/coremidi/core_midi.h → drivers/coremidi/midi_driver_coremidi.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  core_midi.h                                                          */
+/*  midi_driver_coremidi.h                                               */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -30,8 +30,8 @@
 
 #ifdef COREMIDI_ENABLED
 
-#ifndef CORE_MIDI_H
-#define CORE_MIDI_H
+#ifndef MIDI_DRIVER_COREMIDI_H
+#define MIDI_DRIVER_COREMIDI_H
 
 #include "core/os/midi_driver.h"
 #include "core/vector.h"
@@ -58,5 +58,5 @@ public:
 	virtual ~MIDIDriverCoreMidi();
 };
 
-#endif
-#endif
+#endif // MIDI_DRIVER_COREMIDI_H
+#endif // COREMIDI_ENABLED

+ 1 - 1
drivers/gles2/rasterizer_storage_gles2.h

@@ -31,7 +31,7 @@
 #ifndef RASTERIZERSTORAGEGLES2_H
 #define RASTERIZERSTORAGEGLES2_H
 
-#include "core/dvector.h"
+#include "core/pool_vector.h"
 #include "core/self_list.h"
 #include "servers/visual/rasterizer.h"
 #include "servers/visual/shader_language.h"

+ 0 - 67
drivers/windows/shell_windows.cpp

@@ -1,67 +0,0 @@
-/*************************************************************************/
-/*  shell_windows.cpp                                                    */
-/*************************************************************************/
-/*                       This file is part of:                           */
-/*                           GODOT ENGINE                                */
-/*                      https://godotengine.org                          */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
-/*                                                                       */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the       */
-/* "Software"), to deal in the Software without restriction, including   */
-/* without limitation the rights to use, copy, modify, merge, publish,   */
-/* distribute, sublicense, and/or sell copies of the Software, and to    */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions:                                             */
-/*                                                                       */
-/* The above copyright notice and this permission notice shall be        */
-/* included in all copies or substantial portions of the Software.       */
-/*                                                                       */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
-/*************************************************************************/
-
-#ifdef WINDOWS_ENABLED
-
-#ifdef UWP_ENABLED
-
-// Use Launcher class on windows 8
-
-#else
-
-//
-// C++ Implementation: shell_windows
-//
-// Description:
-//
-//
-// Author: Juan Linietsky <[email protected]>, (C) 2008
-//
-// Copyright: See COPYING file that comes with this distribution
-//
-//
-#include "shell_windows.h"
-
-#include <windows.h>
-
-void ShellWindows::execute(String p_path) {
-
-	ShellExecuteW(NULL, L"open", p_path.c_str(), NULL, NULL, SW_SHOWNORMAL);
-}
-
-ShellWindows::ShellWindows() {
-}
-
-ShellWindows::~ShellWindows() {
-}
-
-#endif
-
-#endif

+ 0 - 52
drivers/windows/shell_windows.h

@@ -1,52 +0,0 @@
-/*************************************************************************/
-/*  shell_windows.h                                                      */
-/*************************************************************************/
-/*                       This file is part of:                           */
-/*                           GODOT ENGINE                                */
-/*                      https://godotengine.org                          */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
-/*                                                                       */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the       */
-/* "Software"), to deal in the Software without restriction, including   */
-/* without limitation the rights to use, copy, modify, merge, publish,   */
-/* distribute, sublicense, and/or sell copies of the Software, and to    */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions:                                             */
-/*                                                                       */
-/* The above copyright notice and this permission notice shall be        */
-/* included in all copies or substantial portions of the Software.       */
-/*                                                                       */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
-/*************************************************************************/
-
-#ifndef SHELL_WINDOWS_H
-#define SHELL_WINDOWS_H
-
-#include "core/os/shell.h"
-
-#ifdef WINDOWS_ENABLED
-
-/**
-	@author Juan Linietsky <[email protected]>
-*/
-
-class ShellWindows : public Shell {
-public:
-	virtual void execute(String p_path);
-
-	ShellWindows();
-
-	~ShellWindows();
-};
-
-#endif
-#endif

+ 3 - 3
drivers/winmidi/win_midi.cpp → drivers/winmidi/midi_driver_winmidi.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  win_midi.cpp                                                         */
+/*  midi_driver_winmidi.cpp                                              */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -30,7 +30,7 @@
 
 #ifdef WINMIDI_ENABLED
 
-#include "win_midi.h"
+#include "midi_driver_winmidi.h"
 
 #include "core/print_string.h"
 
@@ -104,4 +104,4 @@ MIDIDriverWinMidi::~MIDIDriverWinMidi() {
 	close();
 }
 
-#endif
+#endif // WINMIDI_ENABLED

+ 5 - 5
drivers/winmidi/win_midi.h → drivers/winmidi/midi_driver_winmidi.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  win_midi.h                                                           */
+/*  midi_driver_winmidi.h                                                */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -30,8 +30,8 @@
 
 #ifdef WINMIDI_ENABLED
 
-#ifndef WIN_MIDI_H
-#define WIN_MIDI_H
+#ifndef MIDI_DRIVER_WINMIDI_H
+#define MIDI_DRIVER_WINMIDI_H
 
 #include "core/os/midi_driver.h"
 #include "core/vector.h"
@@ -57,5 +57,5 @@ public:
 	virtual ~MIDIDriverWinMidi();
 };
 
-#endif
-#endif
+#endif // MIDI_DRIVER_WINMIDI_H
+#endif // WINMIDI_ENABLED

+ 1 - 1
editor/editor_export.cpp

@@ -42,7 +42,7 @@
 #include "editor/plugins/script_editor_plugin.h"
 #include "editor_node.h"
 #include "editor_settings.h"
-#include "scene/resources/scene_format_text.h"
+#include "scene/resources/resource_format_text.h"
 #include "thirdparty/misc/md5.h"
 
 static int _get_pad(int p_alignment, int p_n) {

+ 1 - 1
editor/editor_file_system.cpp

@@ -30,7 +30,7 @@
 
 #include "editor_file_system.h"
 
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
 #include "core/io/resource_loader.h"
 #include "core/io/resource_saver.h"
 #include "core/os/file_access.h"

+ 1 - 1
editor/import/editor_import_plugin.h

@@ -31,7 +31,7 @@
 #ifndef EDITOR_IMPORT_PLUGIN_H
 #define EDITOR_IMPORT_PLUGIN_H
 
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
 
 class EditorImportPlugin : public ResourceImporter {
 	GDCLASS(EditorImportPlugin, Reference)

+ 1 - 1
editor/import/resource_importer_bitmask.cpp

@@ -34,7 +34,7 @@
 #include "core/io/image_loader.h"
 #include "editor/editor_file_system.h"
 #include "editor/editor_node.h"
-#include "scene/resources/bit_mask.h"
+#include "scene/resources/bit_map.h"
 #include "scene/resources/texture.h"
 
 String ResourceImporterBitMap::get_importer_name() const {

+ 1 - 1
editor/import/resource_importer_bitmask.h

@@ -32,7 +32,7 @@
 #define RESOURCE_IMPORTER_BITMASK_H
 
 #include "core/image.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
 
 class StreamBitMap;
 

+ 1 - 1
editor/import/resource_importer_csv_translation.h

@@ -31,7 +31,7 @@
 #ifndef RESOURCEIMPORTERCSVTRANSLATION_H
 #define RESOURCEIMPORTERCSVTRANSLATION_H
 
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
 
 class ResourceImporterCSVTranslation : public ResourceImporter {
 	GDCLASS(ResourceImporterCSVTranslation, ResourceImporter)

+ 1 - 1
editor/import/resource_importer_image.h

@@ -32,7 +32,7 @@
 #define RESOURCE_IMPORTER_IMAGE_H
 
 #include "core/image.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
 
 class ResourceImporterImage : public ResourceImporter {
 	GDCLASS(ResourceImporterImage, ResourceImporter)

+ 1 - 1
editor/import/resource_importer_layered_texture.h

@@ -32,7 +32,7 @@
 #define RESOURCE_IMPORTER_LAYERED_TEXTURE_H
 
 #include "core/image.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
 
 class StreamTexture;
 

+ 1 - 1
editor/import/resource_importer_scene.cpp

@@ -46,7 +46,7 @@
 #include "scene/resources/box_shape.h"
 #include "scene/resources/plane_shape.h"
 #include "scene/resources/ray_shape.h"
-#include "scene/resources/scene_format_text.h"
+#include "scene/resources/resource_format_text.h"
 #include "scene/resources/sphere_shape.h"
 
 uint32_t EditorSceneImporter::get_import_flags() const {

+ 1 - 1
editor/import/resource_importer_scene.h

@@ -31,7 +31,7 @@
 #ifndef RESOURCEIMPORTERSCENE_H
 #define RESOURCEIMPORTERSCENE_H
 
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
 #include "scene/resources/animation.h"
 #include "scene/resources/mesh.h"
 #include "scene/resources/shape.h"

+ 1 - 1
editor/import/resource_importer_texture.h

@@ -32,7 +32,7 @@
 #define RESOURCEIMPORTTEXTURE_H
 
 #include "core/image.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
 
 class StreamTexture;
 

+ 1 - 1
editor/import/resource_importer_wav.h

@@ -31,7 +31,7 @@
 #ifndef RESOURCEIMPORTWAV_H
 #define RESOURCEIMPORTWAV_H
 
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
 
 class ResourceImporterWAV : public ResourceImporter {
 	GDCLASS(ResourceImporterWAV, ResourceImporter)

+ 1 - 1
editor/import_dock.h

@@ -32,7 +32,7 @@
 #define IMPORTDOCK_H
 
 #include "core/io/config_file.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
 #include "editor/editor_file_system.h"
 #include "editor/editor_inspector.h"
 #include "scene/gui/box_container.h"

+ 1 - 1
editor/plugins/audio_stream_editor_plugin.h

@@ -33,7 +33,7 @@
 
 #include "editor/editor_node.h"
 #include "editor/editor_plugin.h"
-#include "scene/audio/audio_player.h"
+#include "scene/audio/audio_stream_player.h"
 #include "scene/gui/color_rect.h"
 #include "scene/resources/texture.h"
 

+ 1 - 1
editor/plugins/canvas_item_editor_plugin.cpp

@@ -42,9 +42,9 @@
 #include "scene/2d/light_2d.h"
 #include "scene/2d/particles_2d.h"
 #include "scene/2d/polygon_2d.h"
-#include "scene/2d/screen_button.h"
 #include "scene/2d/skeleton_2d.h"
 #include "scene/2d/sprite.h"
+#include "scene/2d/touch_screen_button.h"
 #include "scene/gui/grid_container.h"
 #include "scene/gui/nine_patch_rect.h"
 #include "scene/main/canvas_layer.h"

+ 1 - 1
editor/plugins/collision_shape_2d_editor_plugin.cpp

@@ -35,9 +35,9 @@
 #include "scene/resources/circle_shape_2d.h"
 #include "scene/resources/concave_polygon_shape_2d.h"
 #include "scene/resources/convex_polygon_shape_2d.h"
+#include "scene/resources/line_shape_2d.h"
 #include "scene/resources/rectangle_shape_2d.h"
 #include "scene/resources/segment_shape_2d.h"
-#include "scene/resources/shape_line_2d.h"
 
 Variant CollisionShape2DEditor::get_handle_value(int idx) const {
 

+ 1 - 1
editor/plugins/editor_preview_plugins.cpp

@@ -36,7 +36,7 @@
 #include "editor/editor_node.h"
 #include "editor/editor_scale.h"
 #include "editor/editor_settings.h"
-#include "scene/resources/bit_mask.h"
+#include "scene/resources/bit_map.h"
 #include "scene/resources/dynamic_font.h"
 #include "scene/resources/material.h"
 #include "scene/resources/mesh.h"

+ 1 - 1
editor/plugins/spatial_editor_plugin.cpp

@@ -35,7 +35,7 @@
 #include "core/os/keyboard.h"
 #include "core/print_string.h"
 #include "core/project_settings.h"
-#include "core/sort.h"
+#include "core/sort_array.h"
 #include "editor/editor_node.h"
 #include "editor/editor_settings.h"
 #include "editor/plugins/animation_player_editor_plugin.h"

+ 1 - 1
main/main.cpp

@@ -53,11 +53,11 @@
 #include "drivers/register_driver_types.h"
 #include "main/app_icon.gen.h"
 #include "main/input_default.h"
+#include "main/main_timer_sync.h"
 #include "main/performance.h"
 #include "main/splash.gen.h"
 #include "main/splash_editor.gen.h"
 #include "main/tests/test_main.h"
-#include "main/timer_sync.h"
 #include "modules/register_module_types.h"
 #include "platform/register_platform_apis.h"
 #include "scene/main/scene_tree.h"

+ 2 - 2
main/timer_sync.cpp → main/main_timer_sync.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  timer_sync.cpp                                                       */
+/*  main_timer_sync.cpp                                                  */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,7 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#include "timer_sync.h"
+#include "main_timer_sync.h"
 
 void MainFrameTime::clamp_idle(float min_idle_step, float max_idle_step) {
 	if (idle_step < min_idle_step) {

+ 4 - 4
main/timer_sync.h → main/main_timer_sync.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  timer_sync.h                                                         */
+/*  main_timer_sync.h                                                    */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,8 +28,8 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#ifndef TIMER_SYNC_H
-#define TIMER_SYNC_H
+#ifndef MAIN_TIMER_SYNC_H
+#define MAIN_TIMER_SYNC_H
 
 #include "core/engine.h"
 
@@ -98,4 +98,4 @@ public:
 	MainFrameTime advance(float p_frame_slice, int p_iterations_per_second);
 };
 
-#endif // TIMER_SYNC_H
+#endif // MAIN_TIMER_SYNC_H

+ 1 - 1
modules/csg/csg.cpp

@@ -32,7 +32,7 @@
 #include "core/math/face3.h"
 #include "core/math/geometry.h"
 #include "core/os/os.h"
-#include "core/sort.h"
+#include "core/sort_array.h"
 #include "thirdparty/misc/triangulator.h"
 
 void CSGBrush::clear() {

+ 1 - 1
modules/csg/csg.h

@@ -31,7 +31,6 @@
 #ifndef CSG_H
 #define CSG_H
 
-#include "core/dvector.h"
 #include "core/map.h"
 #include "core/math/aabb.h"
 #include "core/math/plane.h"
@@ -39,6 +38,7 @@
 #include "core/math/transform.h"
 #include "core/math/vector3.h"
 #include "core/oa_hash_map.h"
+#include "core/pool_vector.h"
 #include "scene/resources/material.h"
 
 struct CSGBrush {

+ 1 - 1
modules/gdnative/arvr/arvr_interface_gdnative.cpp

@@ -31,7 +31,7 @@
 #include "arvr_interface_gdnative.h"
 #include "main/input_default.h"
 #include "servers/arvr/arvr_positional_tracker.h"
-#include "servers/visual/visual_server_global.h"
+#include "servers/visual/visual_server_globals.h"
 
 ARVRInterfaceGDNative::ARVRInterfaceGDNative() {
 	// testing

+ 1 - 1
modules/gdnative/gdnative/array.cpp

@@ -34,7 +34,7 @@
 #include "core/os/memory.h"
 
 #include "core/color.h"
-#include "core/dvector.h"
+#include "core/pool_vector.h"
 
 #include "core/variant.h"
 

+ 1 - 1
modules/gdnative/gdnative/pool_arrays.cpp

@@ -31,7 +31,7 @@
 #include "gdnative/pool_arrays.h"
 
 #include "core/array.h"
-#include "core/dvector.h"
+#include "core/pool_vector.h"
 #include "core/variant.h"
 
 #include "core/color.h"

+ 1 - 1
modules/gdnative/gdnative/string.cpp

@@ -30,7 +30,7 @@
 
 #include "gdnative/string.h"
 
-#include "core/string_db.h"
+#include "core/string_name.h"
 #include "core/ustring.h"
 #include "core/variant.h"
 

+ 1 - 1
modules/gdnative/gdnative/string_name.cpp

@@ -30,7 +30,7 @@
 
 #include "gdnative/string_name.h"
 
-#include "core/string_db.h"
+#include "core/string_name.h"
 #include "core/ustring.h"
 
 #include <string.h>

+ 1 - 1
modules/gdnative/nativescript/nativescript.cpp

@@ -39,7 +39,7 @@
 #include "core/project_settings.h"
 
 #include "scene/main/scene_tree.h"
-#include "scene/resources/scene_format_text.h"
+#include "scene/resources/resource_format_text.h"
 
 #include <stdlib.h>
 

+ 1 - 1
modules/gdscript/gdscript_function.h

@@ -36,7 +36,7 @@
 #include "core/reference.h"
 #include "core/script_language.h"
 #include "core/self_list.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
 #include "core/variant.h"
 
 class GDScriptInstance;

+ 1 - 1
modules/gdscript/gdscript_tokenizer.h

@@ -32,7 +32,7 @@
 #define GDSCRIPT_TOKENIZER_H
 
 #include "core/pair.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
 #include "core/ustring.h"
 #include "core/variant.h"
 #include "core/vmap.h"

+ 1 - 1
modules/mobile_vr/mobile_vr_interface.cpp

@@ -31,7 +31,7 @@
 #include "mobile_vr_interface.h"
 #include "core/os/input.h"
 #include "core/os/os.h"
-#include "servers/visual/visual_server_global.h"
+#include "servers/visual/visual_server_globals.h"
 
 StringName MobileVRInterface::get_name() const {
 	return "Native mobile";

+ 1 - 1
modules/mono/glue/base_object_glue.cpp

@@ -33,7 +33,7 @@
 #ifdef MONO_GLUE_ENABLED
 
 #include "core/reference.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
 
 #include "../csharp_script.h"
 #include "../mono_gd/gd_mono_internals.h"

+ 1 - 1
modules/mono/mono_gd/gd_mono_field.h

@@ -32,8 +32,8 @@
 #define GDMONOFIELD_H
 
 #include "gd_mono.h"
-#include "gd_mono_class_member.h"
 #include "gd_mono_header.h"
+#include "i_mono_class_member.h"
 
 class GDMonoField : public IMonoClassMember {
 

+ 1 - 1
modules/mono/mono_gd/gd_mono_method.h

@@ -32,8 +32,8 @@
 #define GD_MONO_METHOD_H
 
 #include "gd_mono.h"
-#include "gd_mono_class_member.h"
 #include "gd_mono_header.h"
+#include "i_mono_class_member.h"
 
 class GDMonoMethod : public IMonoClassMember {
 

+ 1 - 1
modules/mono/mono_gd/gd_mono_property.h

@@ -32,8 +32,8 @@
 #define GD_MONO_PROPERTY_H
 
 #include "gd_mono.h"
-#include "gd_mono_class_member.h"
 #include "gd_mono_header.h"
+#include "i_mono_class_member.h"
 
 class GDMonoProperty : public IMonoClassMember {
 

+ 4 - 4
modules/mono/mono_gd/gd_mono_class_member.h → modules/mono/mono_gd/i_mono_class_member.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  gd_mono_class_member.h                                               */
+/*  i_mono_class_member.h                                                */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,8 +28,8 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#ifndef GD_MONO_CLASS_MEMBER_H
-#define GD_MONO_CLASS_MEMBER_H
+#ifndef I_MONO_CLASS_MEMBER_H
+#define I_MONO_CLASS_MEMBER_H
 
 #include "gd_mono_header.h"
 
@@ -65,4 +65,4 @@ public:
 	virtual MonoObject *get_attribute(GDMonoClass *p_attr_class) = 0;
 };
 
-#endif // GD_MONO_CLASS_MEMBER_H
+#endif // I_MONO_CLASS_MEMBER_H

+ 1 - 1
modules/stb_vorbis/resource_importer_ogg_vorbis.h

@@ -32,7 +32,7 @@
 #define RESOURCEIMPORTEROGGVORBIS_H
 
 #include "audio_stream_ogg_vorbis.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
 
 class ResourceImporterOGGVorbis : public ResourceImporter {
 	GDCLASS(ResourceImporterOGGVorbis, ResourceImporter)

+ 1 - 1
modules/upnp/register_types.cpp

@@ -33,7 +33,7 @@
 #include "core/error_macros.h"
 
 #include "upnp.h"
-#include "upnpdevice.h"
+#include "upnp_device.h"
 
 void register_upnp_types() {
 

+ 1 - 1
modules/upnp/upnp.h

@@ -33,7 +33,7 @@
 
 #include "core/reference.h"
 
-#include "upnpdevice.h"
+#include "upnp_device.h"
 
 #include <miniupnpc/miniupnpc.h>
 

+ 2 - 2
modules/upnp/upnpdevice.cpp → modules/upnp/upnp_device.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  upnpdevice.cpp                                                       */
+/*  upnp_device.cpp                                                      */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,7 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#include "upnpdevice.h"
+#include "upnp_device.h"
 
 #include "upnp.h"
 

+ 4 - 4
modules/upnp/upnpdevice.h → modules/upnp/upnp_device.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  upnpdevice.h                                                         */
+/*  upnp_device.h                                                        */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,8 +28,8 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#ifndef GODOT_UPNPDEVICE_H
-#define GODOT_UPNPDEVICE_H
+#ifndef GODOT_UPNP_DEVICE_H
+#define GODOT_UPNP_DEVICE_H
 
 #include "core/reference.h"
 
@@ -92,4 +92,4 @@ private:
 
 VARIANT_ENUM_CAST(UPNPDevice::IGDStatus)
 
-#endif // GODOT_UPNPDEVICE_H
+#endif // GODOT_UPNP_DEVICE_H

+ 1 - 1
modules/websocket/websocket_client.h

@@ -32,7 +32,7 @@
 #define WEBSOCKET_CLIENT_H
 
 #include "core/error_list.h"
-#include "websocket_multiplayer.h"
+#include "websocket_multiplayer_peer.h"
 #include "websocket_peer.h"
 
 class WebSocketClient : public WebSocketMultiplayerPeer {

+ 3 - 2
modules/websocket/websocket_multiplayer.cpp → modules/websocket/websocket_multiplayer_peer.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  websocket_multiplayer.cpp                                            */
+/*  websocket_multiplayer_peer.cpp                                       */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,7 +28,8 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#include "websocket_multiplayer.h"
+#include "websocket_multiplayer_peer.h"
+
 #include "core/os/os.h"
 
 WebSocketMultiplayerPeer::WebSocketMultiplayerPeer() {

+ 1 - 1
modules/websocket/websocket_multiplayer.h → modules/websocket/websocket_multiplayer_peer.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  websocket_multiplayer.h                                              */
+/*  websocket_multiplayer_peer.h                                         */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 1 - 1
modules/websocket/websocket_server.h

@@ -32,7 +32,7 @@
 #define WEBSOCKET_H
 
 #include "core/reference.h"
-#include "websocket_multiplayer.h"
+#include "websocket_multiplayer_peer.h"
 #include "websocket_peer.h"
 
 class WebSocketServer : public WebSocketMultiplayerPeer {

+ 6 - 6
platform/android/export/export.cpp

@@ -206,9 +206,9 @@ static const LauncherIcon launcher_icons[] = {
 	{ "launcher_icons/mdpi_48x48", "res/drawable-mdpi-v4/icon.png" }
 };
 
-class EditorExportAndroid : public EditorExportPlatform {
+class EditorExportPlatformAndroid : public EditorExportPlatform {
 
-	GDCLASS(EditorExportAndroid, EditorExportPlatform)
+	GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform)
 
 	Ref<ImageTexture> logo;
 	Ref<ImageTexture> run_icon;
@@ -235,7 +235,7 @@ class EditorExportAndroid : public EditorExportPlatform {
 
 	static void _device_poll_thread(void *ud) {
 
-		EditorExportAndroid *ea = (EditorExportAndroid *)ud;
+		EditorExportPlatformAndroid *ea = (EditorExportPlatformAndroid *)ud;
 
 		while (!ea->quit_request) {
 
@@ -1925,7 +1925,7 @@ public:
 	virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
 	}
 
-	EditorExportAndroid() {
+	EditorExportPlatformAndroid() {
 
 		Ref<Image> img = memnew(Image(_android_logo));
 		logo.instance();
@@ -1941,7 +1941,7 @@ public:
 		device_thread = Thread::create(_device_poll_thread, this);
 	}
 
-	~EditorExportAndroid() {
+	~EditorExportPlatformAndroid() {
 		quit_request = true;
 		Thread::wait_to_finish(device_thread);
 		memdelete(device_lock);
@@ -1969,6 +1969,6 @@ void register_android_exporter() {
 	EDITOR_DEF("export/android/timestamping_authority_url", "");
 	EDITOR_DEF("export/android/shutdown_adb_on_exit", true);
 
-	Ref<EditorExportAndroid> exporter = Ref<EditorExportAndroid>(memnew(EditorExportAndroid));
+	Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid));
 	EditorExport::get_singleton()->add_export_platform(exporter);
 }

+ 1 - 1
platform/android/os_android.cpp

@@ -175,7 +175,7 @@ Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
 	input = memnew(InputDefault);
 	input->set_fallback_mapping("Default Android Gamepad");
 
-	//power_manager = memnew(power_android);
+	//power_manager = memnew(PowerAndroid);
 
 	return OK;
 }

+ 1 - 1
platform/android/os_android.h

@@ -134,7 +134,7 @@ private:
 	SetKeepScreenOnFunc set_keep_screen_on_func;
 	AlertFunc alert_func;
 
-	//power_android *power_manager;
+	//PowerAndroid *power_manager;
 	int video_driver_index;
 
 public:

+ 6 - 6
platform/android/power_android.cpp

@@ -190,7 +190,7 @@ int Android_JNI_GetPowerInfo(int *plugged, int *charged, int *battery, int *seco
 	return 0;
 }
 
-bool power_android::GetPowerInfo_Android() {
+bool PowerAndroid::GetPowerInfo_Android() {
 	int battery;
 	int plugged;
 	int charged;
@@ -218,7 +218,7 @@ bool power_android::GetPowerInfo_Android() {
 	return true;
 }
 
-OS::PowerState power_android::get_power_state() {
+OS::PowerState PowerAndroid::get_power_state() {
 	if (GetPowerInfo_Android()) {
 		return power_state;
 	} else {
@@ -227,7 +227,7 @@ OS::PowerState power_android::get_power_state() {
 	}
 }
 
-int power_android::get_power_seconds_left() {
+int PowerAndroid::get_power_seconds_left() {
 	if (GetPowerInfo_Android()) {
 		return nsecs_left;
 	} else {
@@ -236,7 +236,7 @@ int power_android::get_power_seconds_left() {
 	}
 }
 
-int power_android::get_power_percent_left() {
+int PowerAndroid::get_power_percent_left() {
 	if (GetPowerInfo_Android()) {
 		return percent_left;
 	} else {
@@ -245,11 +245,11 @@ int power_android::get_power_percent_left() {
 	}
 }
 
-power_android::power_android() :
+PowerAndroid::PowerAndroid() :
 		nsecs_left(-1),
 		percent_left(-1),
 		power_state(OS::POWERSTATE_UNKNOWN) {
 }
 
-power_android::~power_android() {
+PowerAndroid::~PowerAndroid() {
 }

+ 7 - 6
platform/android/power_android.h

@@ -28,13 +28,14 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#ifndef PLATFORM_ANDROID_POWER_ANDROID_H_
-#define PLATFORM_ANDROID_POWER_ANDROID_H_
+#ifndef POWER_ANDROID_H
+#define POWER_ANDROID_H
 
 #include "core/os/os.h"
+
 #include <android/native_window_jni.h>
 
-class power_android {
+class PowerAndroid {
 
 	struct LocalReferenceHolder {
 		JNIEnv *m_env;
@@ -65,8 +66,8 @@ private:
 public:
 	static int s_active;
 
-	power_android();
-	virtual ~power_android();
+	PowerAndroid();
+	virtual ~PowerAndroid();
 	static bool LocalReferenceHolder_Init(struct LocalReferenceHolder *refholder, JNIEnv *env);
 	static struct LocalReferenceHolder LocalReferenceHolder_Setup(const char *func);
 	static void LocalReferenceHolder_Cleanup(struct LocalReferenceHolder *refholder);
@@ -76,4 +77,4 @@ public:
 	int get_power_percent_left();
 };
 
-#endif /* PLATFORM_ANDROID_POWER_ANDROID_H_ */
+#endif // POWER_ANDROID_H

+ 1 - 1
platform/iphone/SCsub

@@ -7,7 +7,7 @@ import os
 iphone_lib = [
     'godot_iphone.cpp',
     'os_iphone.cpp',
-    'sem_iphone.cpp',
+    'semaphore_iphone.cpp',
     'gl_view.mm',
     'main.m',
     'app_delegate.mm',

+ 2 - 1
platform/iphone/os_iphone.cpp

@@ -45,9 +45,10 @@
 #include "core/project_settings.h"
 #include "drivers/unix/syslog_logger.h"
 
-#include "sem_iphone.h"
+#include "semaphore_iphone.h"
 
 #include "ios.h"
+
 #include <dlfcn.h>
 
 int OSIPhone::get_video_driver_count() const {

+ 3 - 3
platform/iphone/power_iphone.h

@@ -28,8 +28,8 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#ifndef PLATFORM_IPHONE_POWER_IPHONE_H_
-#define PLATFORM_IPHONE_POWER_IPHONE_H_
+#ifndef POWER_IPHONE_H
+#define POWER_IPHONE_H
 
 #include <os/os.h>
 
@@ -50,4 +50,4 @@ public:
 	int get_power_percent_left();
 };
 
-#endif /* PLATFORM_IPHONE_POWER_IPHONE_H_ */
+#endif // POWER_IPHONE_H

+ 3 - 2
platform/iphone/sem_iphone.cpp → platform/iphone/semaphore_iphone.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  sem_iphone.cpp                                                       */
+/*  semaphore_iphone.cpp                                                 */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,7 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#include "sem_iphone.h"
+#include "semaphore_iphone.h"
 
 #include <fcntl.h>
 #include <unistd.h>
@@ -71,6 +71,7 @@ void cgsem_destroy(cgsem_t *cgsem) {
 }
 
 #include "core/os/memory.h"
+
 #include <errno.h>
 
 Error SemaphoreIphone::wait() {

+ 4 - 4
platform/iphone/sem_iphone.h → platform/iphone/semaphore_iphone.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  sem_iphone.h                                                         */
+/*  semaphore_iphone.h                                                   */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,8 +28,8 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#ifndef SEM_IPHONE_H
-#define SEM_IPHONE_H
+#ifndef SEMAPHORE_IPHONE_H
+#define SEMAPHORE_IPHONE_H
 
 struct cgsem {
 	int pipefd[2];
@@ -56,4 +56,4 @@ public:
 	~SemaphoreIphone();
 };
 
-#endif
+#endif // SEMAPHORE_IPHONE_H

+ 1 - 1
platform/osx/SCsub

@@ -10,7 +10,7 @@ files = [
     'crash_handler_osx.mm',
     'os_osx.mm',
     'godot_main_osx.mm',
-    'sem_osx.cpp',
+    'semaphore_osx.cpp',
     'dir_access_osx.mm',
     'joypad_osx.cpp',
     'power_osx.cpp',

+ 1 - 1
platform/osx/crash_handler_osx.h

@@ -45,4 +45,4 @@ public:
 	~CrashHandler();
 };
 
-#endif
+#endif // CRASH_HANDLER_OSX_H

+ 3 - 1
platform/osx/crash_handler_osx.mm

@@ -28,9 +28,11 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
+#include "crash_handler_osx.h"
+
+#include "core/os/os.h"
 #include "core/project_settings.h"
 #include "main/main.h"
-#include "os_osx.h"
 
 #include <string.h>
 #include <unistd.h>

+ 3 - 2
platform/osx/os_osx.h

@@ -34,7 +34,7 @@
 #include "core/os/input.h"
 #include "crash_handler_osx.h"
 #include "drivers/coreaudio/audio_driver_coreaudio.h"
-#include "drivers/coremidi/core_midi.h"
+#include "drivers/coremidi/midi_driver_coremidi.h"
 #include "drivers/unix/os_unix.h"
 #include "joypad_osx.h"
 #include "main/input_default.h"
@@ -43,6 +43,7 @@
 #include "servers/visual/rasterizer.h"
 #include "servers/visual/visual_server_wrap_mt.h"
 #include "servers/visual_server.h"
+
 #include <AppKit/AppKit.h>
 #include <AppKit/NSCursor.h>
 #include <ApplicationServices/ApplicationServices.h>
@@ -132,7 +133,7 @@ public:
 	String im_text;
 	Point2 im_selection;
 
-	power_osx *power_manager;
+	PowerOSX *power_manager;
 
 	CrashHandler crash_handler;
 

+ 2 - 2
platform/osx/os_osx.mm

@@ -37,7 +37,7 @@
 #include "drivers/gles2/rasterizer_gles2.h"
 #include "drivers/gles3/rasterizer_gles3.h"
 #include "main/main.h"
-#include "sem_osx.h"
+#include "semaphore_osx.h"
 #include "servers/visual/visual_server_raster.h"
 
 #include <mach-o/dyld.h>
@@ -1461,7 +1461,7 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
 	input = memnew(InputDefault);
 	joypad_osx = memnew(JoypadOSX);
 
-	power_manager = memnew(power_osx);
+	power_manager = memnew(PowerOSX);
 
 	_ensure_user_data_dir();
 

+ 8 - 8
platform/osx/power_osx.cpp

@@ -67,7 +67,7 @@ Adapted from corresponding SDL 2.0 code.
 	CFDictionaryGetValueIfPresent(dict, CFSTR(k), (const void **)v)
 
 /* Note that AC power sources also include a laptop battery it is charging. */
-void power_osx::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging) {
+void PowerOSX::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging) {
 	CFStringRef strval; /* don't CFRelease() this. */
 	CFBooleanRef bval;
 	CFNumberRef numval;
@@ -169,7 +169,7 @@ void power_osx::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery,
 #undef STRMATCH
 
 //  CODE CHUNK IMPORTED FROM SDL 2.0
-bool power_osx::GetPowerInfo_MacOSX() {
+bool PowerOSX::GetPowerInfo_MacOSX() {
 	CFTypeRef blob = IOPSCopyPowerSourcesInfo();
 
 	nsecs_left = -1;
@@ -211,14 +211,14 @@ bool power_osx::GetPowerInfo_MacOSX() {
 	return true; /* always the definitive answer on Mac OS X. */
 }
 
-bool power_osx::UpdatePowerInfo() {
+bool PowerOSX::UpdatePowerInfo() {
 	if (GetPowerInfo_MacOSX()) {
 		return true;
 	}
 	return false;
 }
 
-OS::PowerState power_osx::get_power_state() {
+OS::PowerState PowerOSX::get_power_state() {
 	if (UpdatePowerInfo()) {
 		return power_state;
 	} else {
@@ -226,7 +226,7 @@ OS::PowerState power_osx::get_power_state() {
 	}
 }
 
-int power_osx::get_power_seconds_left() {
+int PowerOSX::get_power_seconds_left() {
 	if (UpdatePowerInfo()) {
 		return nsecs_left;
 	} else {
@@ -234,7 +234,7 @@ int power_osx::get_power_seconds_left() {
 	}
 }
 
-int power_osx::get_power_percent_left() {
+int PowerOSX::get_power_percent_left() {
 	if (UpdatePowerInfo()) {
 		return percent_left;
 	} else {
@@ -242,11 +242,11 @@ int power_osx::get_power_percent_left() {
 	}
 }
 
-power_osx::power_osx() :
+PowerOSX::PowerOSX() :
 		nsecs_left(-1),
 		percent_left(-1),
 		power_state(OS::POWERSTATE_UNKNOWN) {
 }
 
-power_osx::~power_osx() {
+PowerOSX::~PowerOSX() {
 }

+ 7 - 6
platform/osx/power_osx.h

@@ -28,15 +28,16 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#ifndef PLATFORM_OSX_POWER_OSX_H_
-#define PLATFORM_OSX_POWER_OSX_H_
+#ifndef POWER_OSX_H
+#define POWER_OSX_H
 
 #include "core/os/file_access.h"
 #include "core/os/os.h"
 #include "dir_access_osx.h"
+
 #include <CoreFoundation/CoreFoundation.h>
 
-class power_osx {
+class PowerOSX {
 
 private:
 	int nsecs_left;
@@ -47,12 +48,12 @@ private:
 	bool UpdatePowerInfo();
 
 public:
-	power_osx();
-	virtual ~power_osx();
+	PowerOSX();
+	virtual ~PowerOSX();
 
 	OS::PowerState get_power_state();
 	int get_power_seconds_left();
 	int get_power_percent_left();
 };
 
-#endif /* PLATFORM_OSX_POWER_OSX_H_ */
+#endif // POWER_OSX_H

+ 3 - 2
platform/osx/sem_osx.cpp → platform/osx/semaphore_osx.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  sem_osx.cpp                                                          */
+/*  semaphore_osx.cpp                                                    */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,7 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#include "sem_osx.h"
+#include "semaphore_osx.h"
 
 #include <fcntl.h>
 #include <unistd.h>
@@ -66,6 +66,7 @@ void cgsem_destroy(cgsem_t *cgsem) {
 }
 
 #include "core/os/memory.h"
+
 #include <errno.h>
 
 Error SemaphoreOSX::wait() {

+ 4 - 4
platform/osx/sem_osx.h → platform/osx/semaphore_osx.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  sem_osx.h                                                            */
+/*  semaphore_osx.h                                                      */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,8 +28,8 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#ifndef SEM_OSX_H
-#define SEM_OSX_H
+#ifndef SEMAPHORE_OSX_H
+#define SEMAPHORE_OSX_H
 
 struct cgsem {
 	int pipefd[2];
@@ -56,4 +56,4 @@ public:
 	~SemaphoreOSX();
 };
 
-#endif
+#endif // SEMAPHORE_OSX_H

Beberapa file tidak ditampilkan karena terlalu banyak file yang berubah dalam diff ini