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@@ -1245,7 +1245,7 @@ bool RasterizerSceneRD::gi_probe_needs_update(RID p_probe) const {
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return gi_probe->last_probe_version != storage->gi_probe_get_version(gi_probe->probe);
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}
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-void RasterizerSceneRD::gi_probe_update(RID p_probe, const Vector<RID> &p_light_instances) {
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+void RasterizerSceneRD::gi_probe_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, int p_dynamic_object_count, InstanceBase **p_dynamic_objects) {
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GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_probe);
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ERR_FAIL_COND(!gi_probe);
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@@ -1266,6 +1266,13 @@ void RasterizerSceneRD::gi_probe_update(RID p_probe, const Vector<RID> &p_light_
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gi_probe->mipmaps.clear();
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}
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+ for (int i = 0; i < gi_probe->dynamic_maps.size(); i++) {
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+ RD::get_singleton()->free(gi_probe->dynamic_maps[i].texture);
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+ RD::get_singleton()->free(gi_probe->dynamic_maps[i].depth);
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+ }
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+
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+ gi_probe->dynamic_maps.clear();
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+
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Vector3i octree_size = storage->gi_probe_get_octree_size(gi_probe->probe);
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if (octree_size != Vector3i()) {
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@@ -1354,6 +1361,21 @@ void RasterizerSceneRD::gi_probe_update(RID p_probe, const Vector<RID> &p_light_
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u.ids.push_back(gi_probe->write_buffer);
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uniforms.push_back(u);
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}
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_TEXTURE;
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+ u.binding = 9;
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+ u.ids.push_back(storage->gi_probe_get_sdf_texture(gi_probe->probe));
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+ uniforms.push_back(u);
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+ }
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_SAMPLER;
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+ u.binding = 10;
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+ u.ids.push_back(storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED));
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+ uniforms.push_back(u);
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+ }
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+
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{
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Vector<RD::Uniform> copy_uniforms = uniforms;
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if (i == 0) {
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@@ -1376,13 +1398,6 @@ void RasterizerSceneRD::gi_probe_update(RID p_probe, const Vector<RID> &p_light_
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u.ids.push_back(gi_probe->texture);
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copy_uniforms.push_back(u);
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}
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- {
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- RD::Uniform u;
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- u.type = RD::UNIFORM_TYPE_SAMPLER;
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- u.binding = 6;
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- u.ids.push_back(storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED));
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- copy_uniforms.push_back(u);
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- }
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if (gi_probe_use_anisotropy) {
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{
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@@ -1436,138 +1451,579 @@ void RasterizerSceneRD::gi_probe_update(RID p_probe, const Vector<RID> &p_light_
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gi_probe->mipmaps.push_back(mipmap);
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}
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+
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+ {
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+ uint32_t dynamic_map_size = MAX(MAX(octree_size.x, octree_size.y), octree_size.z);
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+ uint32_t oversample = nearest_power_of_2_templated(4);
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+ int mipmap_index = 0;
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+
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+ while (mipmap_index < gi_probe->mipmaps.size()) {
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+ GIProbeInstance::DynamicMap dmap;
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+
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+ if (oversample > 0) {
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+ dmap.size = dynamic_map_size * (1 << oversample);
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+ dmap.mipmap = -1;
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+ oversample--;
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+ } else {
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+ dmap.size = dynamic_map_size >> mipmap_index;
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+ dmap.mipmap = mipmap_index;
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+ mipmap_index++;
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+ }
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+
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+ RD::TextureFormat dtf;
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+ dtf.width = dmap.size;
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+ dtf.height = dmap.size;
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+ dtf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
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+ dtf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT;
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+
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+ if (gi_probe->dynamic_maps.size() == 0) {
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+ dtf.usage_bits |= RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
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+ }
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+ dmap.texture = RD::get_singleton()->texture_create(dtf, RD::TextureView());
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+
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+ if (gi_probe->dynamic_maps.size() == 0) {
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+ //render depth for first one
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+ dtf.format = RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_D32_SFLOAT, RD::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) ? RD::DATA_FORMAT_D32_SFLOAT : RD::DATA_FORMAT_X8_D24_UNORM_PACK32;
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+ dtf.usage_bits = RD::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
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+ dmap.fb_depth = RD::get_singleton()->texture_create(dtf, RD::TextureView());
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+ }
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+
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+ //just use depth as-is
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+ dtf.format = RD::DATA_FORMAT_R32_SFLOAT;
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+ dtf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
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+
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+ dmap.depth = RD::get_singleton()->texture_create(dtf, RD::TextureView());
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+
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+ if (gi_probe->dynamic_maps.size() == 0) {
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+
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+ dtf.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
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+ dtf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
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+ dmap.albedo = RD::get_singleton()->texture_create(dtf, RD::TextureView());
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+ dmap.normal = RD::get_singleton()->texture_create(dtf, RD::TextureView());
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+ dmap.orm = RD::get_singleton()->texture_create(dtf, RD::TextureView());
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+
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+ Vector<RID> fb;
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+ fb.push_back(dmap.albedo);
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+ fb.push_back(dmap.normal);
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+ fb.push_back(dmap.orm);
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+ fb.push_back(dmap.texture); //emission
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+ fb.push_back(dmap.depth);
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+ fb.push_back(dmap.fb_depth);
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+
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+ dmap.fb = RD::get_singleton()->framebuffer_create(fb);
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+
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+ {
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+ Vector<RD::Uniform> uniforms;
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
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+ u.binding = 3;
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+ u.ids.push_back(gi_probe_lights_uniform);
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+ uniforms.push_back(u);
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+ }
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+
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_IMAGE;
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+ u.binding = 5;
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+ u.ids.push_back(dmap.albedo);
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+ uniforms.push_back(u);
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+ }
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_IMAGE;
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+ u.binding = 6;
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+ u.ids.push_back(dmap.normal);
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+ uniforms.push_back(u);
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+ }
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_IMAGE;
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+ u.binding = 7;
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+ u.ids.push_back(dmap.orm);
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+ uniforms.push_back(u);
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+ }
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_TEXTURE;
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+ u.binding = 8;
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+ u.ids.push_back(dmap.fb_depth);
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+ uniforms.push_back(u);
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+ }
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_TEXTURE;
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+ u.binding = 9;
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+ u.ids.push_back(storage->gi_probe_get_sdf_texture(gi_probe->probe));
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+ uniforms.push_back(u);
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+ }
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_SAMPLER;
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+ u.binding = 10;
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+ u.ids.push_back(storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED));
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+ uniforms.push_back(u);
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+ }
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_IMAGE;
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+ u.binding = 11;
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+ u.ids.push_back(dmap.texture);
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+ uniforms.push_back(u);
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+ }
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_IMAGE;
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+ u.binding = 12;
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+ u.ids.push_back(dmap.depth);
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+ uniforms.push_back(u);
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+ }
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+
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+ dmap.uniform_set = RD::get_singleton()->uniform_set_create(uniforms, giprobe_lighting_shader_version_shaders[GI_PROBE_SHADER_VERSION_DYNAMIC_OBJECT_LIGHTING], 0);
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+ }
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+ } else {
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+ bool plot = dmap.mipmap >= 0;
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+ bool write = dmap.mipmap < (gi_probe->mipmaps.size() - 1);
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+
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+ Vector<RD::Uniform> uniforms;
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+
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_IMAGE;
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+ u.binding = 5;
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+ u.ids.push_back(gi_probe->dynamic_maps[gi_probe->dynamic_maps.size() - 1].texture);
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+ uniforms.push_back(u);
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+ }
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_IMAGE;
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+ u.binding = 6;
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+ u.ids.push_back(gi_probe->dynamic_maps[gi_probe->dynamic_maps.size() - 1].depth);
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+ uniforms.push_back(u);
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+ }
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+
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+ if (write) {
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+
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_IMAGE;
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+ u.binding = 7;
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+ u.ids.push_back(dmap.texture);
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+ uniforms.push_back(u);
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+ }
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_IMAGE;
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+ u.binding = 8;
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+ u.ids.push_back(dmap.depth);
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+ uniforms.push_back(u);
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+ }
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+ }
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+
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_TEXTURE;
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+ u.binding = 9;
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+ u.ids.push_back(storage->gi_probe_get_sdf_texture(gi_probe->probe));
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+ uniforms.push_back(u);
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+ }
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_SAMPLER;
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+ u.binding = 10;
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+ u.ids.push_back(storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED));
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+ uniforms.push_back(u);
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+ }
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+
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+ if (plot) {
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+
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_IMAGE;
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+ u.binding = 11;
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+ u.ids.push_back(gi_probe->mipmaps[dmap.mipmap].texture);
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+ uniforms.push_back(u);
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+ }
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+ if (gi_probe_is_anisotropic()) {
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_IMAGE;
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+ u.binding = 12;
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+ u.ids.push_back(gi_probe->mipmaps[dmap.mipmap].anisotropy[0]);
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+ uniforms.push_back(u);
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+ }
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+ {
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+ RD::Uniform u;
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+ u.type = RD::UNIFORM_TYPE_IMAGE;
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+ u.binding = 13;
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+ u.ids.push_back(gi_probe->mipmaps[dmap.mipmap].anisotropy[1]);
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+ uniforms.push_back(u);
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+ }
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+ }
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+ }
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+
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+ dmap.uniform_set = RD::get_singleton()->uniform_set_create(uniforms, giprobe_lighting_shader_version_shaders[(write && plot) ? GI_PROBE_SHADER_VERSION_DYNAMIC_SHRINK_WRITE_PLOT : write ? GI_PROBE_SHADER_VERSION_DYNAMIC_SHRINK_WRITE : GI_PROBE_SHADER_VERSION_DYNAMIC_SHRINK_PLOT], 0);
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+ }
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+
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+ gi_probe->dynamic_maps.push_back(dmap);
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+ }
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+ }
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}
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gi_probe->last_probe_data_version = data_version;
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gi_probe_slots_dirty = true;
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+ p_update_light_instances = true; //just in case
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}
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// UDPDATE TIME
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- uint32_t light_count = MIN(gi_probe_max_lights, (uint32_t)p_light_instances.size());
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- {
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- Transform to_cell = storage->gi_probe_get_to_cell_xform(gi_probe->probe);
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- Transform to_probe_xform = (gi_probe->transform * to_cell.affine_inverse()).affine_inverse();
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- //update lights
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+ if (gi_probe->has_dynamic_object_data) {
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+ //if it has dynamic object data, it needs to be cleared
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+ RD::get_singleton()->texture_clear(gi_probe->texture, Color(0, 0, 0, 0), 0, gi_probe->mipmaps.size(), 0, 1, true);
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+ }
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- for (uint32_t i = 0; i < light_count; i++) {
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- GIProbeLight &l = gi_probe_lights[i];
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- RID light_instance = p_light_instances[i];
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- RID light = light_instance_get_base_light(light_instance);
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+ uint32_t light_count = 0;
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- l.type = storage->light_get_type(light);
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- l.attenuation = storage->light_get_param(light, VS::LIGHT_PARAM_ATTENUATION);
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- l.energy = storage->light_get_param(light, VS::LIGHT_PARAM_ENERGY) * storage->light_get_param(light, VS::LIGHT_PARAM_INDIRECT_ENERGY);
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- l.radius = to_cell.basis.xform(Vector3(storage->light_get_param(light, VS::LIGHT_PARAM_RANGE), 0, 0)).length();
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- Color color = storage->light_get_color(light).to_linear();
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- l.color[0] = color.r;
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- l.color[1] = color.g;
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- l.color[2] = color.b;
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+ if (p_update_light_instances || p_dynamic_object_count > 0) {
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- l.spot_angle_radians = Math::deg2rad(storage->light_get_param(light, VS::LIGHT_PARAM_SPOT_ANGLE));
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- l.spot_attenuation = storage->light_get_param(light, VS::LIGHT_PARAM_SPOT_ATTENUATION);
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+ light_count = MIN(gi_probe_max_lights, (uint32_t)p_light_instances.size());
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- Transform xform = light_instance_get_base_transform(light_instance);
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+ {
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+ Transform to_cell = storage->gi_probe_get_to_cell_xform(gi_probe->probe);
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+ Transform to_probe_xform = (gi_probe->transform * to_cell.affine_inverse()).affine_inverse();
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+ //update lights
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- Vector3 pos = to_probe_xform.xform(xform.origin);
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- Vector3 dir = to_probe_xform.basis.xform(-xform.basis.get_axis(2)).normalized();
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+ for (uint32_t i = 0; i < light_count; i++) {
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+ GIProbeLight &l = gi_probe_lights[i];
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+ RID light_instance = p_light_instances[i];
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+ RID light = light_instance_get_base_light(light_instance);
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- l.position[0] = pos.x;
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- l.position[1] = pos.y;
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- l.position[2] = pos.z;
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+ l.type = storage->light_get_type(light);
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+ l.attenuation = storage->light_get_param(light, VS::LIGHT_PARAM_ATTENUATION);
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+ l.energy = storage->light_get_param(light, VS::LIGHT_PARAM_ENERGY) * storage->light_get_param(light, VS::LIGHT_PARAM_INDIRECT_ENERGY);
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+ l.radius = to_cell.basis.xform(Vector3(storage->light_get_param(light, VS::LIGHT_PARAM_RANGE), 0, 0)).length();
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+ Color color = storage->light_get_color(light).to_linear();
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+ l.color[0] = color.r;
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+ l.color[1] = color.g;
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+ l.color[2] = color.b;
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- l.direction[0] = dir.x;
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- l.direction[1] = dir.y;
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- l.direction[2] = dir.z;
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+ l.spot_angle_radians = Math::deg2rad(storage->light_get_param(light, VS::LIGHT_PARAM_SPOT_ANGLE));
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+ l.spot_attenuation = storage->light_get_param(light, VS::LIGHT_PARAM_SPOT_ATTENUATION);
|
|
|
|
|
|
- l.has_shadow = storage->light_has_shadow(light);
|
|
|
- }
|
|
|
+ Transform xform = light_instance_get_base_transform(light_instance);
|
|
|
+
|
|
|
+ Vector3 pos = to_probe_xform.xform(xform.origin);
|
|
|
+ Vector3 dir = to_probe_xform.basis.xform(-xform.basis.get_axis(2)).normalized();
|
|
|
|
|
|
- RD::get_singleton()->buffer_update(gi_probe_lights_uniform, 0, sizeof(GIProbeLight) * light_count, gi_probe_lights, true);
|
|
|
+ l.position[0] = pos.x;
|
|
|
+ l.position[1] = pos.y;
|
|
|
+ l.position[2] = pos.z;
|
|
|
+
|
|
|
+ l.direction[0] = dir.x;
|
|
|
+ l.direction[1] = dir.y;
|
|
|
+ l.direction[2] = dir.z;
|
|
|
+
|
|
|
+ l.has_shadow = storage->light_has_shadow(light);
|
|
|
+ }
|
|
|
+
|
|
|
+ RD::get_singleton()->buffer_update(gi_probe_lights_uniform, 0, sizeof(GIProbeLight) * light_count, gi_probe_lights, true);
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
- // PROCESS MIPMAPS
|
|
|
- if (gi_probe->mipmaps.size()) {
|
|
|
- //can update mipmaps
|
|
|
-
|
|
|
- Vector3i probe_size = storage->gi_probe_get_octree_size(gi_probe->probe);
|
|
|
-
|
|
|
- GIProbePushConstant push_constant;
|
|
|
-
|
|
|
- push_constant.limits[0] = probe_size.x;
|
|
|
- push_constant.limits[1] = probe_size.y;
|
|
|
- push_constant.limits[2] = probe_size.z;
|
|
|
- push_constant.stack_size = gi_probe->mipmaps.size();
|
|
|
- push_constant.emission_scale = 1.0;
|
|
|
- push_constant.propagation = storage->gi_probe_get_propagation(gi_probe->probe);
|
|
|
- push_constant.dynamic_range = storage->gi_probe_get_dynamic_range(gi_probe->probe);
|
|
|
- push_constant.light_count = light_count;
|
|
|
- push_constant.aniso_strength = storage->gi_probe_get_anisotropy_strength(gi_probe->probe);
|
|
|
-
|
|
|
- /* print_line("probe update to version " + itos(gi_probe->last_probe_version));
|
|
|
- print_line("propagation " + rtos(push_constant.propagation));
|
|
|
- print_line("dynrange " + rtos(push_constant.dynamic_range));
|
|
|
-*/
|
|
|
- RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
|
|
|
-
|
|
|
- int passes = storage->gi_probe_is_using_two_bounces(gi_probe->probe) ? 2 : 1;
|
|
|
- int wg_size = 64;
|
|
|
- int wg_limit_x = RD::get_singleton()->limit_get(RD::LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X);
|
|
|
-
|
|
|
- for (int pass = 0; pass < passes; pass++) {
|
|
|
-
|
|
|
- for (int i = 0; i < gi_probe->mipmaps.size(); i++) {
|
|
|
- if (i == 0) {
|
|
|
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, giprobe_lighting_shader_version_pipelines[pass == 0 ? GI_PROBE_SHADER_VERSION_COMPUTE_LIGHT : GI_PROBE_SHADER_VERSION_COMPUTE_SECOND_BOUNCE]);
|
|
|
- } else if (i == 1) {
|
|
|
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, giprobe_lighting_shader_version_pipelines[GI_PROBE_SHADER_VERSION_COMPUTE_MIPMAP]);
|
|
|
- }
|
|
|
+ if (gi_probe->has_dynamic_object_data || p_update_light_instances || p_dynamic_object_count) {
|
|
|
+ // PROCESS MIPMAPS
|
|
|
+ if (gi_probe->mipmaps.size()) {
|
|
|
+ //can update mipmaps
|
|
|
+
|
|
|
+ Vector3i probe_size = storage->gi_probe_get_octree_size(gi_probe->probe);
|
|
|
+
|
|
|
+ GIProbePushConstant push_constant;
|
|
|
+
|
|
|
+ push_constant.limits[0] = probe_size.x;
|
|
|
+ push_constant.limits[1] = probe_size.y;
|
|
|
+ push_constant.limits[2] = probe_size.z;
|
|
|
+ push_constant.stack_size = gi_probe->mipmaps.size();
|
|
|
+ push_constant.emission_scale = 1.0;
|
|
|
+ push_constant.propagation = storage->gi_probe_get_propagation(gi_probe->probe);
|
|
|
+ push_constant.dynamic_range = storage->gi_probe_get_dynamic_range(gi_probe->probe);
|
|
|
+ push_constant.light_count = light_count;
|
|
|
+ push_constant.aniso_strength = storage->gi_probe_get_anisotropy_strength(gi_probe->probe);
|
|
|
+
|
|
|
+ /* print_line("probe update to version " + itos(gi_probe->last_probe_version));
|
|
|
+ print_line("propagation " + rtos(push_constant.propagation));
|
|
|
+ print_line("dynrange " + rtos(push_constant.dynamic_range));
|
|
|
+ */
|
|
|
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
|
|
|
+
|
|
|
+ int passes;
|
|
|
+ if (p_update_light_instances) {
|
|
|
+ passes = storage->gi_probe_is_using_two_bounces(gi_probe->probe) ? 2 : 1;
|
|
|
+ } else {
|
|
|
+ passes = 1; //only re-blitting is necessary
|
|
|
+ }
|
|
|
+ int wg_size = 64;
|
|
|
+ int wg_limit_x = RD::get_singleton()->limit_get(RD::LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X);
|
|
|
+
|
|
|
+ for (int pass = 0; pass < passes; pass++) {
|
|
|
+
|
|
|
+ if (p_update_light_instances) {
|
|
|
+
|
|
|
+ for (int i = 0; i < gi_probe->mipmaps.size(); i++) {
|
|
|
+ if (i == 0) {
|
|
|
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, giprobe_lighting_shader_version_pipelines[pass == 0 ? GI_PROBE_SHADER_VERSION_COMPUTE_LIGHT : GI_PROBE_SHADER_VERSION_COMPUTE_SECOND_BOUNCE]);
|
|
|
+ } else if (i == 1) {
|
|
|
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, giprobe_lighting_shader_version_pipelines[GI_PROBE_SHADER_VERSION_COMPUTE_MIPMAP]);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (pass == 1 || i > 0) {
|
|
|
+ RD::get_singleton()->compute_list_add_barrier(compute_list); //wait til previous step is done
|
|
|
+ }
|
|
|
+ if (pass == 0 || i > 0) {
|
|
|
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, gi_probe->mipmaps[i].uniform_set, 0);
|
|
|
+ } else {
|
|
|
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, gi_probe->mipmaps[i].second_bounce_uniform_set, 0);
|
|
|
+ }
|
|
|
+
|
|
|
+ push_constant.cell_offset = gi_probe->mipmaps[i].cell_offset;
|
|
|
+ push_constant.cell_count = gi_probe->mipmaps[i].cell_count;
|
|
|
+
|
|
|
+ int wg_todo = (gi_probe->mipmaps[i].cell_count - 1) / wg_size + 1;
|
|
|
+ while (wg_todo) {
|
|
|
+ int wg_count = MIN(wg_todo, wg_limit_x);
|
|
|
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(GIProbePushConstant));
|
|
|
+ RD::get_singleton()->compute_list_dispatch(compute_list, wg_count, 1, 1);
|
|
|
+ wg_todo -= wg_count;
|
|
|
+ push_constant.cell_offset += wg_count * wg_size;
|
|
|
+ }
|
|
|
+ }
|
|
|
|
|
|
- if (pass == 1 || i > 0) {
|
|
|
RD::get_singleton()->compute_list_add_barrier(compute_list); //wait til previous step is done
|
|
|
}
|
|
|
- if (pass == 0 || i > 0) {
|
|
|
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, gi_probe->mipmaps[i].uniform_set, 0);
|
|
|
- } else {
|
|
|
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, gi_probe->mipmaps[i].second_bounce_uniform_set, 0);
|
|
|
+
|
|
|
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, giprobe_lighting_shader_version_pipelines[GI_PROBE_SHADER_VERSION_WRITE_TEXTURE]);
|
|
|
+
|
|
|
+ for (int i = 0; i < gi_probe->mipmaps.size(); i++) {
|
|
|
+
|
|
|
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, gi_probe->mipmaps[i].write_uniform_set, 0);
|
|
|
+
|
|
|
+ push_constant.cell_offset = gi_probe->mipmaps[i].cell_offset;
|
|
|
+ push_constant.cell_count = gi_probe->mipmaps[i].cell_count;
|
|
|
+
|
|
|
+ int wg_todo = (gi_probe->mipmaps[i].cell_count - 1) / wg_size + 1;
|
|
|
+ while (wg_todo) {
|
|
|
+ int wg_count = MIN(wg_todo, wg_limit_x);
|
|
|
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(GIProbePushConstant));
|
|
|
+ RD::get_singleton()->compute_list_dispatch(compute_list, wg_count, 1, 1);
|
|
|
+ wg_todo -= wg_count;
|
|
|
+ push_constant.cell_offset += wg_count * wg_size;
|
|
|
+ }
|
|
|
}
|
|
|
+ }
|
|
|
+
|
|
|
+ RD::get_singleton()->compute_list_end();
|
|
|
+ }
|
|
|
+ }
|
|
|
|
|
|
- push_constant.cell_offset = gi_probe->mipmaps[i].cell_offset;
|
|
|
- push_constant.cell_count = gi_probe->mipmaps[i].cell_count;
|
|
|
+ gi_probe->has_dynamic_object_data = false; //clear until dynamic object data is used again
|
|
|
|
|
|
- int wg_todo = (gi_probe->mipmaps[i].cell_count - 1) / wg_size + 1;
|
|
|
- while (wg_todo) {
|
|
|
- int wg_count = MIN(wg_todo, wg_limit_x);
|
|
|
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(GIProbePushConstant));
|
|
|
- RD::get_singleton()->compute_list_dispatch(compute_list, wg_count, 1, 1);
|
|
|
- wg_todo -= wg_count;
|
|
|
- push_constant.cell_offset += wg_count * wg_size;
|
|
|
+ if (p_dynamic_object_count && gi_probe->dynamic_maps.size()) {
|
|
|
+
|
|
|
+ Vector3i octree_size = storage->gi_probe_get_octree_size(gi_probe->probe);
|
|
|
+ int multiplier = gi_probe->dynamic_maps[0].size / MAX(MAX(octree_size.x, octree_size.y), octree_size.z);
|
|
|
+
|
|
|
+ Transform oversample_scale;
|
|
|
+ oversample_scale.basis.scale(Vector3(multiplier, multiplier, multiplier));
|
|
|
+
|
|
|
+ Transform to_cell = oversample_scale * storage->gi_probe_get_to_cell_xform(gi_probe->probe);
|
|
|
+ Transform to_world_xform = gi_probe->transform * to_cell.affine_inverse();
|
|
|
+ Transform to_probe_xform = to_world_xform.affine_inverse();
|
|
|
+
|
|
|
+ AABB probe_aabb(Vector3(), octree_size);
|
|
|
+
|
|
|
+ //this could probably be better parallelized in compute..
|
|
|
+ for (int i = 0; i < p_dynamic_object_count; i++) {
|
|
|
+
|
|
|
+ InstanceBase *instance = p_dynamic_objects[i];
|
|
|
+ //not used, so clear
|
|
|
+ instance->depth_layer = 0;
|
|
|
+ instance->depth = 0;
|
|
|
+
|
|
|
+ //transform aabb to giprobe
|
|
|
+ AABB aabb = (to_probe_xform * instance->transform).xform(instance->aabb);
|
|
|
+
|
|
|
+ //this needs to wrap to grid resolution to avoid jitter
|
|
|
+ //also extend margin a bit just in case
|
|
|
+ Vector3i begin = aabb.position - Vector3i(1, 1, 1);
|
|
|
+ Vector3i end = aabb.position + aabb.size + Vector3i(1, 1, 1);
|
|
|
+
|
|
|
+ for (int j = 0; j < 3; j++) {
|
|
|
+ if ((end[j] - begin[j]) & 1) {
|
|
|
+ end[j]++; //for half extents split, it needs to be even
|
|
|
}
|
|
|
+ begin[j] = MAX(begin[j], 0);
|
|
|
+ end[j] = MIN(end[j], octree_size[j] * multiplier);
|
|
|
}
|
|
|
|
|
|
- RD::get_singleton()->compute_list_add_barrier(compute_list); //wait til previous step is done
|
|
|
+ //aabb = aabb.intersection(probe_aabb); //intersect
|
|
|
+ aabb.position = begin;
|
|
|
+ aabb.size = end - begin;
|
|
|
|
|
|
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, giprobe_lighting_shader_version_pipelines[GI_PROBE_SHADER_VERSION_WRITE_TEXTURE]);
|
|
|
+ //print_line("aabb: " + aabb);
|
|
|
|
|
|
- for (int i = 0; i < gi_probe->mipmaps.size(); i++) {
|
|
|
+ for (int j = 0; j < 6; j++) {
|
|
|
|
|
|
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, gi_probe->mipmaps[i].write_uniform_set, 0);
|
|
|
+ //if (j != 0 && j != 3) {
|
|
|
+ // continue;
|
|
|
+ //}
|
|
|
+ static const Vector3 render_z[6] = {
|
|
|
+ Vector3(1, 0, 0),
|
|
|
+ Vector3(0, 1, 0),
|
|
|
+ Vector3(0, 0, 1),
|
|
|
+ Vector3(-1, 0, 0),
|
|
|
+ Vector3(0, -1, 0),
|
|
|
+ Vector3(0, 0, -1),
|
|
|
+ };
|
|
|
+ static const Vector3 render_up[6] = {
|
|
|
+ Vector3(0, 1, 0),
|
|
|
+ Vector3(0, 0, 1),
|
|
|
+ Vector3(0, 1, 0),
|
|
|
+ Vector3(0, 1, 0),
|
|
|
+ Vector3(0, 0, 1),
|
|
|
+ Vector3(0, 1, 0),
|
|
|
+ };
|
|
|
+
|
|
|
+ Vector3 render_dir = render_z[j];
|
|
|
+ Vector3 up_dir = render_up[j];
|
|
|
+
|
|
|
+ Vector3 center = aabb.position + aabb.size * 0.5;
|
|
|
+ Transform xform;
|
|
|
+ xform.set_look_at(center - aabb.size * 0.5 * render_dir, center, up_dir);
|
|
|
+
|
|
|
+ Vector3 x_dir = xform.basis.get_axis(0).abs();
|
|
|
+ int x_axis = int(Vector3(0, 1, 2).dot(x_dir));
|
|
|
+ Vector3 y_dir = xform.basis.get_axis(1).abs();
|
|
|
+ int y_axis = int(Vector3(0, 1, 2).dot(y_dir));
|
|
|
+ Vector3 z_dir = -xform.basis.get_axis(2);
|
|
|
+ int z_axis = int(Vector3(0, 1, 2).dot(z_dir.abs()));
|
|
|
+
|
|
|
+ Rect2i rect(aabb.position[x_axis], aabb.position[y_axis], aabb.size[x_axis], aabb.size[y_axis]);
|
|
|
+ bool x_flip = bool(Vector3(1, 1, 1).dot(xform.basis.get_axis(0)) < 0);
|
|
|
+ bool y_flip = bool(Vector3(1, 1, 1).dot(xform.basis.get_axis(1)) < 0);
|
|
|
+ bool z_flip = bool(Vector3(1, 1, 1).dot(xform.basis.get_axis(2)) > 0);
|
|
|
+
|
|
|
+ CameraMatrix cm;
|
|
|
+ cm.set_orthogonal(-rect.size.width / 2, rect.size.width / 2, -rect.size.height / 2, rect.size.height / 2, 0.0001, aabb.size[z_axis]);
|
|
|
+
|
|
|
+ _render_material(to_world_xform * xform, cm, true, &instance, 1, gi_probe->dynamic_maps[0].fb, Rect2i(Vector2i(), rect.size));
|
|
|
+
|
|
|
+ GIProbeDynamicPushConstant push_constant;
|
|
|
+ zeromem(&push_constant, sizeof(GIProbeDynamicPushConstant));
|
|
|
+ push_constant.limits[0] = octree_size.x;
|
|
|
+ push_constant.limits[1] = octree_size.y;
|
|
|
+ push_constant.limits[2] = octree_size.z;
|
|
|
+ push_constant.light_count = p_light_instances.size();
|
|
|
+ push_constant.x_dir[0] = x_dir[0];
|
|
|
+ push_constant.x_dir[1] = x_dir[1];
|
|
|
+ push_constant.x_dir[2] = x_dir[2];
|
|
|
+ push_constant.y_dir[0] = y_dir[0];
|
|
|
+ push_constant.y_dir[1] = y_dir[1];
|
|
|
+ push_constant.y_dir[2] = y_dir[2];
|
|
|
+ push_constant.z_dir[0] = z_dir[0];
|
|
|
+ push_constant.z_dir[1] = z_dir[1];
|
|
|
+ push_constant.z_dir[2] = z_dir[2];
|
|
|
+ push_constant.z_base = xform.origin[z_axis];
|
|
|
+ push_constant.z_sign = (z_flip ? -1.0 : 1.0);
|
|
|
+ push_constant.pos_multiplier = float(1.0) / multiplier;
|
|
|
+ push_constant.dynamic_range = storage->gi_probe_get_dynamic_range(gi_probe->probe);
|
|
|
+ push_constant.flip_x = x_flip;
|
|
|
+ push_constant.flip_y = y_flip;
|
|
|
+ push_constant.rect_pos[0] = rect.position[0];
|
|
|
+ push_constant.rect_pos[1] = rect.position[1];
|
|
|
+ push_constant.rect_size[0] = rect.size[0];
|
|
|
+ push_constant.rect_size[1] = rect.size[1];
|
|
|
+ push_constant.prev_rect_ofs[0] = 0;
|
|
|
+ push_constant.prev_rect_ofs[1] = 0;
|
|
|
+ push_constant.prev_rect_size[0] = 0;
|
|
|
+ push_constant.prev_rect_size[1] = 0;
|
|
|
+ push_constant.keep_downsample_color = true;
|
|
|
+
|
|
|
+ //process lighting
|
|
|
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
|
|
|
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, giprobe_lighting_shader_version_pipelines[GI_PROBE_SHADER_VERSION_DYNAMIC_OBJECT_LIGHTING]);
|
|
|
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, gi_probe->dynamic_maps[0].uniform_set, 0);
|
|
|
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(GIProbeDynamicPushConstant));
|
|
|
+ RD::get_singleton()->compute_list_dispatch(compute_list, (rect.size.x - 1) / 8 + 1, (rect.size.y - 1) / 8 + 1, 1);
|
|
|
+ //print_line("rect: " + itos(i) + ": " + rect);
|
|
|
+
|
|
|
+ for (int k = 1; k < gi_probe->dynamic_maps.size(); k++) {
|
|
|
+
|
|
|
+ // enlarge the rect if needed so all pixels fit when downscaled,
|
|
|
+ // this ensures downsampling is smooth and optimal because no pixels are left behind
|
|
|
+
|
|
|
+ //x
|
|
|
+ if (rect.position.x & 1) {
|
|
|
+ rect.size.x++;
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|
+ push_constant.prev_rect_ofs[0] = 1; //this is used to ensure reading is also optimal
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|
|
+ } else {
|
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|
+ push_constant.prev_rect_ofs[0] = 0;
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|
|
+ }
|
|
|
+ if (rect.size.x & 1) {
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|
+ rect.size.x++;
|
|
|
+ }
|
|
|
|
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|
- push_constant.cell_offset = gi_probe->mipmaps[i].cell_offset;
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|
- push_constant.cell_count = gi_probe->mipmaps[i].cell_count;
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+ rect.position.x >>= 1;
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+ rect.size.x = MAX(1, rect.size.x >> 1);
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+
|
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+ //y
|
|
|
+ if (rect.position.y & 1) {
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|
+ rect.size.y++;
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|
+ push_constant.prev_rect_ofs[1] = 1;
|
|
|
+ } else {
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|
+ push_constant.prev_rect_ofs[1] = 0;
|
|
|
+ }
|
|
|
+ if (rect.size.y & 1) {
|
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|
+ rect.size.y++;
|
|
|
+ }
|
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|
+
|
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|
+ rect.position.y >>= 1;
|
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|
+ rect.size.y = MAX(1, rect.size.y >> 1);
|
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|
+
|
|
|
+ //shrink limits to ensure plot does not go outside map
|
|
|
+ if (gi_probe->dynamic_maps[i].mipmap > 0) {
|
|
|
+ for (int l = 0; l < 3; l++) {
|
|
|
+ push_constant.limits[l] = MAX(1, push_constant.limits[l] >> 1);
|
|
|
+ }
|
|
|
+ }
|
|
|
|
|
|
- int wg_todo = (gi_probe->mipmaps[i].cell_count - 1) / wg_size + 1;
|
|
|
- while (wg_todo) {
|
|
|
- int wg_count = MIN(wg_todo, wg_limit_x);
|
|
|
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(GIProbePushConstant));
|
|
|
- RD::get_singleton()->compute_list_dispatch(compute_list, wg_count, 1, 1);
|
|
|
- wg_todo -= wg_count;
|
|
|
- push_constant.cell_offset += wg_count * wg_size;
|
|
|
+ //print_line("rect: " + itos(i) + ": " + rect);
|
|
|
+ push_constant.rect_pos[0] = rect.position[0];
|
|
|
+ push_constant.rect_pos[1] = rect.position[1];
|
|
|
+ push_constant.prev_rect_size[0] = push_constant.rect_size[0];
|
|
|
+ push_constant.prev_rect_size[1] = push_constant.rect_size[1];
|
|
|
+ push_constant.rect_size[0] = rect.size[0];
|
|
|
+ push_constant.rect_size[1] = rect.size[1];
|
|
|
+ push_constant.keep_downsample_color = gi_probe->dynamic_maps[i].mipmap <= 0;
|
|
|
+ ;
|
|
|
+
|
|
|
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
|
|
|
+
|
|
|
+ if (gi_probe->dynamic_maps[k].mipmap < 0) {
|
|
|
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, giprobe_lighting_shader_version_pipelines[GI_PROBE_SHADER_VERSION_DYNAMIC_SHRINK_WRITE]);
|
|
|
+ } else if (k < gi_probe->dynamic_maps.size() - 1) {
|
|
|
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, giprobe_lighting_shader_version_pipelines[GI_PROBE_SHADER_VERSION_DYNAMIC_SHRINK_WRITE_PLOT]);
|
|
|
+ } else {
|
|
|
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, giprobe_lighting_shader_version_pipelines[GI_PROBE_SHADER_VERSION_DYNAMIC_SHRINK_PLOT]);
|
|
|
+ }
|
|
|
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, gi_probe->dynamic_maps[k].uniform_set, 0);
|
|
|
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(GIProbeDynamicPushConstant));
|
|
|
+ RD::get_singleton()->compute_list_dispatch(compute_list, (rect.size.x - 1) / 8 + 1, (rect.size.y - 1) / 8 + 1, 1);
|
|
|
}
|
|
|
+
|
|
|
+ RD::get_singleton()->compute_list_end();
|
|
|
}
|
|
|
}
|
|
|
|
|
|
- RD::get_singleton()->compute_list_end();
|
|
|
+ gi_probe->has_dynamic_object_data = true; //clear until dynamic object data is used again
|
|
|
}
|
|
|
|
|
|
gi_probe->last_probe_version = storage->gi_probe_get_version(gi_probe->probe);
|
|
@@ -1584,6 +2040,7 @@ void RasterizerSceneRD::_debug_giprobe(RID p_gi_probe, RD::DrawListID p_draw_lis
|
|
|
CameraMatrix transform = (p_camera_with_transform * CameraMatrix(gi_probe->transform)) * CameraMatrix(storage->gi_probe_get_to_cell_xform(gi_probe->probe).affine_inverse());
|
|
|
|
|
|
int level = 0;
|
|
|
+ Vector3i octree_size = storage->gi_probe_get_octree_size(gi_probe->probe);
|
|
|
|
|
|
GIProbeDebugPushConstant push_constant;
|
|
|
push_constant.alpha = p_alpha;
|
|
@@ -1591,7 +2048,10 @@ void RasterizerSceneRD::_debug_giprobe(RID p_gi_probe, RD::DrawListID p_draw_lis
|
|
|
push_constant.cell_offset = gi_probe->mipmaps[level].cell_offset;
|
|
|
push_constant.level = level;
|
|
|
|
|
|
- int cell_count = gi_probe->mipmaps[level].cell_count;
|
|
|
+ push_constant.bounds[0] = octree_size.x >> level;
|
|
|
+ push_constant.bounds[1] = octree_size.y >> level;
|
|
|
+ push_constant.bounds[2] = octree_size.z >> level;
|
|
|
+ push_constant.pad = 0;
|
|
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
|
for (int j = 0; j < 4; j++) {
|
|
@@ -1643,8 +2103,15 @@ void RasterizerSceneRD::_debug_giprobe(RID p_gi_probe, RD::DrawListID p_draw_lis
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+ int cell_count;
|
|
|
+ if (!p_emission && p_lighting && gi_probe->has_dynamic_object_data) {
|
|
|
+ cell_count = push_constant.bounds[0] * push_constant.bounds[1] * push_constant.bounds[2];
|
|
|
+ } else {
|
|
|
+ cell_count = gi_probe->mipmaps[level].cell_count;
|
|
|
+ }
|
|
|
+
|
|
|
giprobe_debug_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, giprobe_debug_shader_version_shaders[0], 0);
|
|
|
- RD::get_singleton()->draw_list_bind_render_pipeline(p_draw_list, giprobe_debug_shader_version_pipelines[p_emission ? GI_PROBE_DEBUG_EMISSION : p_lighting ? GI_PROBE_DEBUG_LIGHT : GI_PROBE_DEBUG_COLOR].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_framebuffer)));
|
|
|
+ RD::get_singleton()->draw_list_bind_render_pipeline(p_draw_list, giprobe_debug_shader_version_pipelines[p_emission ? GI_PROBE_DEBUG_EMISSION : p_lighting ? (gi_probe->has_dynamic_object_data ? GI_PROBE_DEBUG_LIGHT_FULL : GI_PROBE_DEBUG_LIGHT) : GI_PROBE_DEBUG_COLOR].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_framebuffer)));
|
|
|
RD::get_singleton()->draw_list_bind_uniform_set(p_draw_list, giprobe_debug_uniform_set, 0);
|
|
|
RD::get_singleton()->draw_list_set_push_constant(p_draw_list, &push_constant, sizeof(GIProbeDebugPushConstant));
|
|
|
RD::get_singleton()->draw_list_draw(p_draw_list, false, cell_count, 36);
|
|
@@ -1875,6 +2342,11 @@ void RasterizerSceneRD::render_shadow(RID p_light, RID p_shadow_atlas, int p_pas
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+void RasterizerSceneRD::render_material(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID p_framebuffer, const Rect2i &p_region) {
|
|
|
+
|
|
|
+ _render_material(p_cam_transform, p_cam_projection, p_cam_ortogonal, p_cull_result, p_cull_count, p_framebuffer, p_region);
|
|
|
+}
|
|
|
+
|
|
|
bool RasterizerSceneRD::free(RID p_rid) {
|
|
|
|
|
|
if (render_buffers_owner.owns(p_rid)) {
|
|
@@ -1903,6 +2375,11 @@ bool RasterizerSceneRD::free(RID p_rid) {
|
|
|
RD::get_singleton()->free(gi_probe->anisotropy[1]);
|
|
|
}
|
|
|
|
|
|
+ for (int i = 0; i < gi_probe->dynamic_maps.size(); i++) {
|
|
|
+ RD::get_singleton()->free(gi_probe->dynamic_maps[i].texture);
|
|
|
+ RD::get_singleton()->free(gi_probe->dynamic_maps[i].depth);
|
|
|
+ }
|
|
|
+
|
|
|
gi_probe_slots.write[gi_probe->slot] = RID();
|
|
|
|
|
|
gi_probe_instance_owner.free(p_rid);
|
|
@@ -2002,6 +2479,10 @@ RasterizerSceneRD::RasterizerSceneRD(RasterizerStorageRD *p_storage) {
|
|
|
versions.push_back("\n#define MODE_SECOND_BOUNCE\n");
|
|
|
versions.push_back("\n#define MODE_UPDATE_MIPMAPS\n");
|
|
|
versions.push_back("\n#define MODE_WRITE_TEXTURE\n");
|
|
|
+ versions.push_back("\n#define MODE_DYNAMIC\n#define MODE_DYNAMIC_LIGHTING\n");
|
|
|
+ versions.push_back("\n#define MODE_DYNAMIC\n#define MODE_DYNAMIC_SHRINK\n#define MODE_DYNAMIC_SHRINK_WRITE\n");
|
|
|
+ versions.push_back("\n#define MODE_DYNAMIC\n#define MODE_DYNAMIC_SHRINK\n#define MODE_DYNAMIC_SHRINK_PLOT\n");
|
|
|
+ versions.push_back("\n#define MODE_DYNAMIC\n#define MODE_DYNAMIC_SHRINK\n#define MODE_DYNAMIC_SHRINK_PLOT\n#define MODE_DYNAMIC_SHRINK_WRITE\n");
|
|
|
|
|
|
giprobe_shader.initialize(versions, defines);
|
|
|
giprobe_lighting_shader_version = giprobe_shader.version_create();
|
|
@@ -2021,6 +2502,7 @@ RasterizerSceneRD::RasterizerSceneRD(RasterizerStorageRD *p_storage) {
|
|
|
versions.push_back("\n#define MODE_DEBUG_COLOR\n");
|
|
|
versions.push_back("\n#define MODE_DEBUG_LIGHT\n");
|
|
|
versions.push_back("\n#define MODE_DEBUG_EMISSION\n");
|
|
|
+ versions.push_back("\n#define MODE_DEBUG_LIGHT\n#define MODE_DEBUG_LIGHT_FULL\n");
|
|
|
|
|
|
giprobe_debug_shader.initialize(versions, defines);
|
|
|
giprobe_debug_shader_version = giprobe_debug_shader.version_create();
|