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doc: Mark LargeTexture as deprecated (removed in 4.0)

Cf. https://github.com/godotengine/godot/pull/48269.
Rémi Verschelde 4 năm trước cách đây
mục cha
commit
562c6bd9ab
1 tập tin đã thay đổi với 2 bổ sung2 xóa
  1. 2 2
      doc/classes/LargeTexture.xml

+ 2 - 2
doc/classes/LargeTexture.xml

@@ -1,10 +1,10 @@
 <?xml version="1.0" encoding="UTF-8" ?>
 <class name="LargeTexture" inherits="Texture" version="3.4">
 	<brief_description>
-		A [Texture] capable of storing many smaller textures with offsets.
+		[i]Deprecated.[/i] A [Texture] capable of storing many smaller textures with offsets.
 	</brief_description>
 	<description>
-		A [Texture] capable of storing many smaller textures with offsets.
+		[i]Deprecated (will be removed in Godot 4.0).[/i] A [Texture] capable of storing many smaller textures with offsets.
 		You can dynamically add pieces ([Texture]s) to this [LargeTexture] using different offsets.
 	</description>
 	<tutorials>