Update tree.cpp. Fix #102191. Update scene/gui/tree.cpp Co-Authored-By: Tomasz Chabora <[email protected]>
@@ -2177,7 +2177,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
}
- if (!rtl && p_item->cells[i].buttons.size()) {
+ if (!p_item->cells[i].buttons.is_empty()) {
int buttons_width = 0;
for (int j = p_item->cells[i].buttons.size() - 1; j >= 0; j--) {
Ref<Texture2D> button_texture = p_item->cells[i].buttons[j].texture;