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Merge pull request #84614 from YuriSizov/editor-set-shader-shortcut-context

Correctly set up shortcut context in the shader editor
Rémi Verschelde 1 year ago
parent
commit
57a0ac27d5
1 changed files with 1 additions and 0 deletions
  1. 1 0
      editor/plugins/shader_editor_plugin.cpp

+ 1 - 0
editor/plugins/shader_editor_plugin.cpp

@@ -609,6 +609,7 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
 	vb->add_child(menu_hb);
 	file_menu = memnew(MenuButton);
 	file_menu->set_text(TTR("File"));
+	file_menu->set_shortcut_context(main_split);
 	file_menu->get_popup()->add_item(TTR("New Shader"), FILE_NEW);
 	file_menu->get_popup()->add_item(TTR("New Shader Include"), FILE_NEW_INCLUDE);
 	file_menu->get_popup()->add_separator();