|
@@ -37,6 +37,7 @@
|
|
|
#endif
|
|
|
|
|
|
DWORD WINAPI _xinput_get_state(DWORD dwUserIndex, XINPUT_STATE* pState) { return ERROR_DEVICE_NOT_CONNECTED; }
|
|
|
+DWORD WINAPI _xinput_set_state(DWORD dwUserIndex, XINPUT_VIBRATION* pVibration) { return ERROR_DEVICE_NOT_CONNECTED; }
|
|
|
|
|
|
joystick_windows::joystick_windows() {
|
|
|
|
|
@@ -50,6 +51,7 @@ joystick_windows::joystick_windows(InputDefault* _input, HWND* hwnd) {
|
|
|
dinput = NULL;
|
|
|
xinput_dll = NULL;
|
|
|
xinput_get_state = NULL;
|
|
|
+ xinput_set_state = NULL;
|
|
|
|
|
|
load_xinput();
|
|
|
|
|
@@ -300,6 +302,9 @@ void joystick_windows::probe_joysticks() {
|
|
|
|
|
|
x_joysticks[i].attached = true;
|
|
|
x_joysticks[i].id = id;
|
|
|
+ x_joysticks[i].ff_timestamp = 0;
|
|
|
+ x_joysticks[i].ff_end_timestamp = 0;
|
|
|
+ x_joysticks[i].vibrating = false;
|
|
|
attached_joysticks[id] = true;
|
|
|
input->joy_connection_changed(id, true, "XInput Gamepad","__XINPUT_DEVICE__");
|
|
|
}
|
|
@@ -358,6 +363,20 @@ unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) {
|
|
|
p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_5, axis_correct(joy.state.Gamepad.bRightTrigger, true, true));
|
|
|
joy.last_packet = joy.state.dwPacketNumber;
|
|
|
}
|
|
|
+ uint64_t timestamp = input->get_joy_vibration_timestamp(joy.id);
|
|
|
+ if (timestamp > joy.ff_timestamp) {
|
|
|
+ Vector2 strength = input->get_joy_vibration_strength(joy.id);
|
|
|
+ float duration = input->get_joy_vibration_duration(joy.id);
|
|
|
+ if (strength.x == 0 && strength.y == 0) {
|
|
|
+ joystick_vibration_stop_xinput(i, timestamp);
|
|
|
+ } else {
|
|
|
+ joystick_vibration_start_xinput(i, strength.x, strength.y, duration, timestamp);
|
|
|
+ }
|
|
|
+ } else if (joy.vibrating && joy.ff_end_timestamp != 0) {
|
|
|
+ uint64_t current_time = OS::get_singleton()->get_ticks_usec();
|
|
|
+ if (current_time >= joy.ff_end_timestamp)
|
|
|
+ joystick_vibration_stop_xinput(i, current_time);
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
for (int i = 0; i < JOYSTICKS_MAX; i++) {
|
|
@@ -401,7 +420,7 @@ unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) {
|
|
|
}
|
|
|
}
|
|
|
|
|
|
- // on mingw, these constants are not constants
|
|
|
+ // on mingw, these constants are not constants
|
|
|
int count = 6;
|
|
|
int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ };
|
|
|
int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz };
|
|
@@ -500,9 +519,38 @@ InputDefault::JoyAxis joystick_windows::axis_correct(int p_val, bool p_xinput, b
|
|
|
return jx;
|
|
|
}
|
|
|
|
|
|
+void joystick_windows::joystick_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) {
|
|
|
+ xinput_gamepad &joy = x_joysticks[p_device];
|
|
|
+ if (joy.attached) {
|
|
|
+ XINPUT_VIBRATION effect;
|
|
|
+ effect.wLeftMotorSpeed = (65535 * p_strong_magnitude);
|
|
|
+ effect.wRightMotorSpeed = (65535 * p_weak_magnitude);
|
|
|
+ if (xinput_set_state(p_device, &effect) == ERROR_SUCCESS) {
|
|
|
+ joy.ff_timestamp = p_timestamp;
|
|
|
+ joy.ff_end_timestamp = p_duration == 0 ? 0 : p_timestamp + (uint64_t)(p_duration * 1000000.0);
|
|
|
+ joy.vibrating = true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void joystick_windows::joystick_vibration_stop_xinput(int p_device, uint64_t p_timestamp) {
|
|
|
+ xinput_gamepad &joy = x_joysticks[p_device];
|
|
|
+ if (joy.attached) {
|
|
|
+ XINPUT_VIBRATION effect;
|
|
|
+ effect.wLeftMotorSpeed = 0;
|
|
|
+ effect.wRightMotorSpeed = 0;
|
|
|
+ if (xinput_set_state(p_device, &effect) == ERROR_SUCCESS) {
|
|
|
+ joy.ff_timestamp = p_timestamp;
|
|
|
+ joy.vibrating = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
void joystick_windows::load_xinput() {
|
|
|
|
|
|
xinput_get_state = &_xinput_get_state;
|
|
|
+ xinput_set_state = &_xinput_set_state;
|
|
|
xinput_dll = LoadLibrary( "XInput1_4.dll" );
|
|
|
if (!xinput_dll) {
|
|
|
xinput_dll = LoadLibrary("XInput1_3.dll");
|
|
@@ -519,12 +567,13 @@ void joystick_windows::load_xinput() {
|
|
|
}
|
|
|
|
|
|
XInputGetState_t func = (XInputGetState_t)GetProcAddress((HMODULE)xinput_dll, "XInputGetState");
|
|
|
- if (!func) {
|
|
|
+ XInputSetState_t set_func = (XInputSetState_t)GetProcAddress((HMODULE)xinput_dll, "XInputSetState");
|
|
|
+ if (!func || !set_func) {
|
|
|
unload_xinput();
|
|
|
return;
|
|
|
}
|
|
|
xinput_get_state = func;
|
|
|
- return;
|
|
|
+ xinput_set_state = set_func;
|
|
|
}
|
|
|
|
|
|
void joystick_windows::unload_xinput() {
|