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GDScript: do second pass of parsing on release

Some construct (like match) actually depends on the second pass. This
adds some extra checks to not perform specific type-checks on release
since not all type information is available.
George Marques hace 6 años
padre
commit
587c1c90cf
Se han modificado 1 ficheros con 9 adiciones y 6 borrados
  1. 9 6
      modules/gdscript/gdscript_parser.cpp

+ 9 - 6
modules/gdscript/gdscript_parser.cpp

@@ -7298,7 +7298,7 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) {
 		DataType cont = _resolve_type(c.type, c.expression->line);
 		DataType expr = _resolve_type(c.expression->get_datatype(), c.expression->line);
 
-		if (!_is_type_compatible(cont, expr)) {
+		if (check_types && !_is_type_compatible(cont, expr)) {
 			_set_error("Constant value type (" + expr.to_string() + ") is not compatible with declared type (" + cont.to_string() + ").",
 					c.expression->line);
 			return;
@@ -7342,7 +7342,7 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) {
 		if (v.expression) {
 			DataType expr_type = _reduce_node_type(v.expression);
 
-			if (!_is_type_compatible(v.data_type, expr_type)) {
+			if (check_types && !_is_type_compatible(v.data_type, expr_type)) {
 				// Try supertype test
 				if (_is_type_compatible(expr_type, v.data_type)) {
 					_mark_line_as_unsafe(v.line);
@@ -7804,7 +7804,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
 							return;
 						}
 
-						if (!lh_type.has_type) {
+						if (!lh_type.has_type && check_types) {
 							if (op->arguments[0]->type == Node::TYPE_OPERATOR) {
 								_mark_line_as_unsafe(op->line);
 							}
@@ -7826,7 +7826,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
 							bool valid = false;
 							rh_type = _get_operation_type(oper, lh_type, arg_type, valid);
 
-							if (!valid) {
+							if (check_types && !valid) {
 								_set_error("Invalid operand types ('" + lh_type.to_string() + "' and '" + arg_type.to_string() +
 												   "') to assignment operator '" + Variant::get_operator_name(oper) + "'.",
 										op->line);
@@ -7849,7 +7849,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
 						}
 #endif // DEBUG_ENABLED
 
-						if (!_is_type_compatible(lh_type, rh_type)) {
+						if (check_types && !_is_type_compatible(lh_type, rh_type)) {
 							// Try supertype test
 							if (_is_type_compatible(rh_type, lh_type)) {
 								_mark_line_as_unsafe(op->line);
@@ -7885,9 +7885,11 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
 #endif // DEBUG_ENABLED
 							}
 						}
+#ifdef DEBUG_ENABLED
 						if (!rh_type.has_type && (op->op != OperatorNode::OP_ASSIGN || lh_type.has_type || op->arguments[0]->type == Node::TYPE_OPERATOR)) {
 							_mark_line_as_unsafe(op->line);
 						}
+#endif // DEBUG_ENABLED
 					} break;
 					case OperatorNode::OP_CALL:
 					case OperatorNode::OP_PARENT_CALL: {
@@ -8124,7 +8126,6 @@ Error GDScriptParser::_parse(const String &p_base_path) {
 	check_types = false;
 #endif
 
-#ifdef DEBUG_ENABLED
 	// Resolve all class-level stuff before getting into function blocks
 	_check_class_level_types(main_class);
 
@@ -8139,6 +8140,8 @@ Error GDScriptParser::_parse(const String &p_base_path) {
 		return ERR_PARSE_ERROR;
 	}
 
+#ifdef DEBUG_ENABLED
+
 	// Resolve warning ignores
 	Vector<Pair<int, String> > warning_skips = tokenizer->get_warning_skips();
 	bool warning_is_error = GLOBAL_GET("debug/gdscript/warnings/treat_warnings_as_errors").booleanize();