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@@ -134,12 +134,10 @@
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this.startGame = function(execName, mainPack) {
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executableName = execName;
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- var mainArgs = [ '--main-pack', mainPack ];
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+ var mainArgs = [ '--main-pack', getPathLeaf(mainPack) ];
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return Promise.all([
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- // Load from directory,
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- this.init(getBasePath(mainPack)),
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- // ...but write to root where the engine expects it.
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+ this.init(getBasePath(execName)),
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this.preloadFile(mainPack, getPathLeaf(mainPack))
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]).then(
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Function.prototype.apply.bind(synchronousStart, this, mainArgs)
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