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Merge pull request #70429 from BastiaanOlij/check_more_vulkan_extensions

Enabling additional vulkan extension and adding further checks
Rémi Verschelde 2 gadi atpakaļ
vecāks
revīzija
591100cbd6

+ 53 - 55
drivers/vulkan/rendering_device_vulkan.cpp

@@ -1666,34 +1666,27 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
 	image_create_info.pNext = nullptr;
 	image_create_info.flags = 0;
 
-	// TODO: Check for support via RenderingDevice to enable on mobile when possible.
-
-#ifndef ANDROID_ENABLED
-
-	// vkCreateImage fails with format list on Android (VK_ERROR_OUT_OF_HOST_MEMORY)
 	VkImageFormatListCreateInfoKHR format_list_create_info; // Keep out of the if, needed for creation.
 	Vector<VkFormat> allowed_formats; // Keep out of the if, needed for creation.
-#endif
 	if (p_format.shareable_formats.size()) {
 		image_create_info.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
 
-#ifndef ANDROID_ENABLED
-
-		for (int i = 0; i < p_format.shareable_formats.size(); i++) {
-			allowed_formats.push_back(vulkan_formats[p_format.shareable_formats[i]]);
-		}
+		if (context->is_device_extension_enabled(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME)) {
+			for (int i = 0; i < p_format.shareable_formats.size(); i++) {
+				allowed_formats.push_back(vulkan_formats[p_format.shareable_formats[i]]);
+			}
 
-		format_list_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR;
-		format_list_create_info.pNext = nullptr;
-		format_list_create_info.viewFormatCount = allowed_formats.size();
-		format_list_create_info.pViewFormats = allowed_formats.ptr();
-		image_create_info.pNext = &format_list_create_info;
+			format_list_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR;
+			format_list_create_info.pNext = nullptr;
+			format_list_create_info.viewFormatCount = allowed_formats.size();
+			format_list_create_info.pViewFormats = allowed_formats.ptr();
+			image_create_info.pNext = &format_list_create_info;
 
-		ERR_FAIL_COND_V_MSG(p_format.shareable_formats.find(p_format.format) == -1, RID(),
-				"If supplied a list of shareable formats, the current format must be present in the list");
-		ERR_FAIL_COND_V_MSG(p_view.format_override != DATA_FORMAT_MAX && p_format.shareable_formats.find(p_view.format_override) == -1, RID(),
-				"If supplied a list of shareable formats, the current view format override must be present in the list");
-#endif
+			ERR_FAIL_COND_V_MSG(p_format.shareable_formats.find(p_format.format) == -1, RID(),
+					"If supplied a list of shareable formats, the current format must be present in the list");
+			ERR_FAIL_COND_V_MSG(p_view.format_override != DATA_FORMAT_MAX && p_format.shareable_formats.find(p_view.format_override) == -1, RID(),
+					"If supplied a list of shareable formats, the current view format override must be present in the list");
+		}
 	}
 
 	if (p_format.texture_type == TEXTURE_TYPE_CUBE || p_format.texture_type == TEXTURE_TYPE_CUBE_ARRAY) {
@@ -2096,49 +2089,54 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID
 	}
 
 	VkImageViewUsageCreateInfo usage_info;
-	usage_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO;
-	usage_info.pNext = nullptr;
-	if (p_view.format_override != DATA_FORMAT_MAX) {
-		// Need to validate usage with vulkan.
+	if (context->is_device_extension_enabled(VK_KHR_MAINTENANCE_2_EXTENSION_NAME)) {
+		// May need to make VK_KHR_maintenance2 manditory and thus has Vulkan 1.1 be our minimum supported version
+		// if we require setting this information. Vulkan 1.0 may simply not care..
 
-		usage_info.usage = 0;
+		usage_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO;
+		usage_info.pNext = nullptr;
+		if (p_view.format_override != DATA_FORMAT_MAX) {
+			// Need to validate usage with vulkan.
 
-		if (texture.usage_flags & TEXTURE_USAGE_SAMPLING_BIT) {
-			usage_info.usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
-		}
+			usage_info.usage = 0;
 
-		if (texture.usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
-			if (texture_is_format_supported_for_usage(p_view.format_override, TEXTURE_USAGE_STORAGE_BIT)) {
-				usage_info.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
+			if (texture.usage_flags & TEXTURE_USAGE_SAMPLING_BIT) {
+				usage_info.usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
 			}
-		}
 
-		if (texture.usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
-			if (texture_is_format_supported_for_usage(p_view.format_override, TEXTURE_USAGE_COLOR_ATTACHMENT_BIT)) {
-				usage_info.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+			if (texture.usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
+				if (texture_is_format_supported_for_usage(p_view.format_override, TEXTURE_USAGE_STORAGE_BIT)) {
+					usage_info.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
+				}
 			}
-		}
 
-		if (texture.usage_flags & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT) {
-			usage_info.usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
-		}
+			if (texture.usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+				if (texture_is_format_supported_for_usage(p_view.format_override, TEXTURE_USAGE_COLOR_ATTACHMENT_BIT)) {
+					usage_info.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+				}
+			}
 
-		if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
-			usage_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
-		}
+			if (texture.usage_flags & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT) {
+				usage_info.usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
+			}
 
-		if (texture.usage_flags & TEXTURE_USAGE_CAN_UPDATE_BIT) {
-			usage_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
-		}
-		if (texture.usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT) {
-			usage_info.usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
-		}
+			if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+				usage_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
+			}
 
-		if (texture.usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT) {
-			usage_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
-		}
+			if (texture.usage_flags & TEXTURE_USAGE_CAN_UPDATE_BIT) {
+				usage_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
+			}
+			if (texture.usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT) {
+				usage_info.usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
+			}
 
-		image_view_create_info.pNext = &usage_info;
+			if (texture.usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT) {
+				usage_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
+			}
+
+			image_view_create_info.pNext = &usage_info;
+		}
 	}
 
 	VkResult err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view);
@@ -4278,7 +4276,7 @@ RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) {
 	sampler_create_info.addressModeW = address_modes[p_state.repeat_w];
 
 	sampler_create_info.mipLodBias = p_state.lod_bias;
-	sampler_create_info.anisotropyEnable = p_state.use_anisotropy;
+	sampler_create_info.anisotropyEnable = p_state.use_anisotropy && context->get_physical_device_features().samplerAnisotropy;
 	sampler_create_info.maxAnisotropy = p_state.anisotropy_max;
 	sampler_create_info.compareEnable = p_state.enable_compare;
 
@@ -9368,7 +9366,7 @@ bool RenderingDeviceVulkan::has_feature(const Features p_feature) const {
 			return multiview_capabilies.is_supported && multiview_capabilies.max_view_count > 1;
 		} break;
 		case SUPPORTS_FSR_HALF_FLOAT: {
-			return context->get_shader_capabilities().shader_float16_is_supported && context->get_storage_buffer_capabilities().storage_buffer_16_bit_access_is_supported;
+			return context->get_shader_capabilities().shader_float16_is_supported && context->get_physical_device_features().shaderInt16 && context->get_storage_buffer_capabilities().storage_buffer_16_bit_access_is_supported;
 		} break;
 		case SUPPORTS_ATTACHMENT_VRS: {
 			VulkanContext::VRSCapabilities vrs_capabilities = context->get_vrs_capabilities();

+ 83 - 38
drivers/vulkan/vulkan_context.cpp

@@ -413,6 +413,7 @@ Error VulkanContext::_initialize_instance_extensions() {
 		register_requested_instance_extension(VK_EXT_DEBUG_REPORT_EXTENSION_NAME, false);
 	}
 
+	// This extension allows us to use the properties2 features to query additional device capabilities
 	register_requested_instance_extension(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, false);
 
 	// Only enable debug utils in verbose mode or DEV_ENABLED.
@@ -493,7 +494,10 @@ Error VulkanContext::_initialize_device_extensions() {
 	register_requested_device_extension(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, false);
 	register_requested_device_extension(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME, false);
 	register_requested_device_extension(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
+	register_requested_device_extension(VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME, false);
 	register_requested_device_extension(VK_KHR_16BIT_STORAGE_EXTENSION_NAME, false);
+	register_requested_device_extension(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME, false);
+	register_requested_device_extension(VK_KHR_MAINTENANCE_2_EXTENSION_NAME, false);
 
 	// TODO consider the following extensions:
 	// - VK_KHR_spirv_1_4
@@ -744,48 +748,90 @@ Error VulkanContext::_check_capabilities() {
 		}
 		if (vkGetPhysicalDeviceFeatures2_func != nullptr) {
 			// Check our extended features.
-			VkPhysicalDeviceFragmentShadingRateFeaturesKHR vrs_features = {
-				/*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR,
-				/*pNext*/ nullptr,
-				/*pipelineFragmentShadingRate*/ false,
-				/*primitiveFragmentShadingRate*/ false,
-				/*attachmentFragmentShadingRate*/ false,
-			};
+			void *next = nullptr;
 
-			VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features = {
-				/*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR,
-				/*pNext*/ &vrs_features,
-				/*shaderFloat16*/ false,
-				/*shaderInt8*/ false,
-			};
+			// We must check that the relative extension is present before assuming a
+			// feature as enabled.
+			// See also: https://github.com/godotengine/godot/issues/65409
 
-			VkPhysicalDevice16BitStorageFeaturesKHR storage_feature = {
-				/*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR,
-				/*pNext*/ &shader_features,
-				/*storageBuffer16BitAccess*/ false,
-				/*uniformAndStorageBuffer16BitAccess*/ false,
-				/*storagePushConstant16*/ false,
-				/*storageInputOutput16*/ false,
-			};
+			VkPhysicalDeviceVulkan12Features device_features_vk12 = {};
+			VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features = {};
+			VkPhysicalDeviceFragmentShadingRateFeaturesKHR vrs_features = {};
+			VkPhysicalDevice16BitStorageFeaturesKHR storage_feature = {};
+			VkPhysicalDeviceMultiviewFeatures multiview_features = {};
 
-			VkPhysicalDeviceMultiviewFeatures multiview_features = {
-				/*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES,
-				/*pNext*/ &storage_feature,
-				/*multiview*/ false,
-				/*multiviewGeometryShader*/ false,
-				/*multiviewTessellationShader*/ false,
-			};
+			if (device_api_version >= VK_API_VERSION_1_2) {
+				device_features_vk12.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES;
+				device_features_vk12.pNext = next;
+				next = &device_features_vk12;
+			} else {
+				if (is_device_extension_enabled(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME)) {
+					shader_features = {
+						/*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR,
+						/*pNext*/ next,
+						/*shaderFloat16*/ false,
+						/*shaderInt8*/ false,
+					};
+					next = &shader_features;
+				}
+			}
+
+			if (is_device_extension_enabled(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) {
+				vrs_features = {
+					/*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR,
+					/*pNext*/ next,
+					/*pipelineFragmentShadingRate*/ false,
+					/*primitiveFragmentShadingRate*/ false,
+					/*attachmentFragmentShadingRate*/ false,
+				};
+				next = &vrs_features;
+			}
+
+			if (is_device_extension_enabled(VK_KHR_16BIT_STORAGE_EXTENSION_NAME)) {
+				storage_feature = {
+					/*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR,
+					/*pNext*/ next,
+					/*storageBuffer16BitAccess*/ false,
+					/*uniformAndStorageBuffer16BitAccess*/ false,
+					/*storagePushConstant16*/ false,
+					/*storageInputOutput16*/ false,
+				};
+				next = &storage_feature;
+			}
+
+			if (is_device_extension_enabled(VK_KHR_MULTIVIEW_EXTENSION_NAME)) {
+				multiview_features = {
+					/*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES,
+					/*pNext*/ next,
+					/*multiview*/ false,
+					/*multiviewGeometryShader*/ false,
+					/*multiviewTessellationShader*/ false,
+				};
+				next = &multiview_features;
+			}
 
 			VkPhysicalDeviceFeatures2 device_features;
 			device_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
-			device_features.pNext = &multiview_features;
+			device_features.pNext = next;
 
 			vkGetPhysicalDeviceFeatures2_func(gpu, &device_features);
 
-			// We must check that the relative extension is present before assuming a
-			// feature as enabled. Actually, according to the spec we shouldn't add the
-			// structs in pNext at all, but this works fine.
-			// See also: https://github.com/godotengine/godot/issues/65409
+			if (device_api_version >= VK_API_VERSION_1_2) {
+#ifdef MACOS_ENABLED
+				ERR_FAIL_COND_V_MSG(!device_features_vk12.shaderSampledImageArrayNonUniformIndexing, ERR_CANT_CREATE, "Your GPU doesn't support shaderSampledImageArrayNonUniformIndexing which is required to use the Vulkan-based renderers in Godot.");
+#endif
+
+				if (is_device_extension_enabled(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME)) {
+					shader_capabilities.shader_float16_is_supported = device_features_vk12.shaderFloat16;
+					shader_capabilities.shader_int8_is_supported = device_features_vk12.shaderInt8;
+				}
+			} else {
+				if (is_device_extension_enabled(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME)) {
+					shader_capabilities.shader_float16_is_supported = shader_features.shaderFloat16;
+					shader_capabilities.shader_int8_is_supported = shader_features.shaderInt8;
+				}
+			}
+
 			if (is_device_extension_enabled(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) {
 				vrs_capabilities.pipeline_vrs_supported = vrs_features.pipelineFragmentShadingRate;
 				vrs_capabilities.primitive_vrs_supported = vrs_features.primitiveFragmentShadingRate;
@@ -798,11 +844,6 @@ Error VulkanContext::_check_capabilities() {
 				multiview_capabilities.tessellation_shader_is_supported = multiview_features.multiviewTessellationShader;
 			}
 
-			if (is_device_extension_enabled(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME)) {
-				shader_capabilities.shader_float16_is_supported = shader_features.shaderFloat16;
-				shader_capabilities.shader_int8_is_supported = shader_features.shaderInt8;
-			}
-
 			if (is_device_extension_enabled(VK_KHR_16BIT_STORAGE_EXTENSION_NAME)) {
 				storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = storage_feature.storageBuffer16BitAccess;
 				storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported = storage_feature.uniformAndStorageBuffer16BitAccess;
@@ -1279,6 +1320,10 @@ Error VulkanContext::_create_physical_device(VkSurfaceKHR p_surface) {
 	//  features based on this query
 	vkGetPhysicalDeviceFeatures(gpu, &physical_device_features);
 
+	// Check required features
+	ERR_FAIL_COND_V_MSG(!physical_device_features.imageCubeArray, ERR_CANT_CREATE, "Your GPU doesn't support image cube arrays which are required to use the Vulkan-based renderers in Godot.");
+	ERR_FAIL_COND_V_MSG(!physical_device_features.independentBlend, ERR_CANT_CREATE, "Your GPU doesn't support independentBlend which is required to use the Vulkan-based renderers in Godot.");
+
 	physical_device_features.robustBufferAccess = false; // Turn off robust buffer access, which can hamper performance on some hardware.
 
 #define GET_INSTANCE_PROC_ADDR(inst, entrypoint)                                            \

+ 1 - 0
drivers/vulkan/vulkan_context.h

@@ -280,6 +280,7 @@ public:
 	const VRSCapabilities &get_vrs_capabilities() const { return vrs_capabilities; };
 	const ShaderCapabilities &get_shader_capabilities() const { return shader_capabilities; };
 	const StorageBufferCapabilities &get_storage_buffer_capabilities() const { return storage_buffer_capabilities; };
+	const VkPhysicalDeviceFeatures &get_physical_device_features() const { return physical_device_features; };
 
 	VkDevice get_device();
 	VkPhysicalDevice get_physical_device();