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i18n: Update template with current source

Rémi Verschelde 8 years ago
parent
commit
593149b1a0
1 changed files with 31 additions and 7 deletions
  1. 31 7
      editor/translations/editor.pot

+ 31 - 7
editor/translations/editor.pot

@@ -1302,7 +1302,7 @@ msgid "Pick a Main Scene"
 msgstr ""
 msgstr ""
 
 
 #: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp
 #: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/scene_tree_dock.cpp
+#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp
 msgid "Ugh"
 msgid "Ugh"
 msgstr ""
 msgstr ""
 
 
@@ -3812,6 +3812,10 @@ msgstr ""
 msgid "Pitch"
 msgid "Pitch"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/sample_library_editor_plugin.cpp
+msgid "Priority"
+msgstr ""
+
 #: editor/plugins/script_editor_plugin.cpp
 #: editor/plugins/script_editor_plugin.cpp
 msgid "Error while saving theme"
 msgid "Error while saving theme"
 msgstr ""
 msgstr ""
@@ -5560,7 +5564,7 @@ msgstr ""
 msgid "Dir.."
 msgid "Dir.."
 msgstr ""
 msgstr ""
 
 
-#: editor/property_editor.cpp
+#: editor/property_editor.cpp editor/script_create_dialog.cpp
 msgid "Load"
 msgid "Load"
 msgstr ""
 msgstr ""
 
 
@@ -5568,6 +5572,10 @@ msgstr ""
 msgid "Assign"
 msgid "Assign"
 msgstr ""
 msgstr ""
 
 
+#: editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
 #: editor/property_editor.cpp
 #: editor/property_editor.cpp
 msgid "Error loading file: Not a resource!"
 msgid "Error loading file: Not a resource!"
 msgstr ""
 msgstr ""
@@ -5777,7 +5785,11 @@ msgid "Change Type"
 msgstr ""
 msgstr ""
 
 
 #: editor/scene_tree_dock.cpp
 #: editor/scene_tree_dock.cpp
-msgid "Add Script"
+msgid "Attach Script"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid "Clear Script"
 msgstr ""
 msgstr ""
 
 
 #: editor/scene_tree_dock.cpp
 #: editor/scene_tree_dock.cpp
@@ -5806,6 +5818,14 @@ msgid ""
 "exists."
 "exists."
 msgstr ""
 msgstr ""
 
 
+#: editor/scene_tree_dock.cpp
+msgid "Attach a new or existing script for the selected node."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid "Clear a script for the selected node."
+msgstr ""
+
 #: editor/scene_tree_editor.cpp
 #: editor/scene_tree_editor.cpp
 msgid "Toggle Spatial Visible"
 msgid "Toggle Spatial Visible"
 msgstr ""
 msgstr ""
@@ -5898,6 +5918,10 @@ msgstr ""
 msgid "Could not create script in filesystem."
 msgid "Could not create script in filesystem."
 msgstr ""
 msgstr ""
 
 
+#: editor/script_create_dialog.cpp
+msgid "Error loading script from %s"
+msgstr ""
+
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
 msgid "Path is empty"
 msgid "Path is empty"
 msgstr ""
 msgstr ""
@@ -5911,15 +5935,15 @@ msgid "Invalid base path"
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "File exists"
+msgid "Invalid extension"
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Invalid extension"
+msgid "Create new script"
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Valid path"
+msgid "Load existing script"
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -5931,7 +5955,7 @@ msgid "Built-In Script"
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Create Node Script"
+msgid "Attach Node Script"
 msgstr ""
 msgstr ""
 
 
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp