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@@ -273,12 +273,13 @@ void EditorRunBar::play_main_scene(bool p_from_native) {
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}
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void EditorRunBar::play_current_scene(bool p_reload) {
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+ String last_current_scene = run_current_filename; // This is necessary to have a copy of the string.
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+
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EditorNode::get_singleton()->save_default_environment();
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stop_playing();
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current_mode = RunMode::RUN_CURRENT;
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if (p_reload) {
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- String last_current_scene = run_current_filename; // This is necessary to have a copy of the string.
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_run_scene(last_current_scene);
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} else {
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_run_scene();
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