|
@@ -690,9 +690,9 @@ double AnimationNodeStateMachinePlayback::_process(const String &p_base_path, An
|
|
|
if (p_state_machine->get_state_machine_type() != AnimationNodeStateMachine::STATE_MACHINE_TYPE_GROUPED) {
|
|
|
path.clear();
|
|
|
_clear_path_children(tree, p_state_machine, p_test_only);
|
|
|
+ _start(p_state_machine);
|
|
|
}
|
|
|
reset_request = true;
|
|
|
- _start(p_state_machine);
|
|
|
} else {
|
|
|
// Reset current state.
|
|
|
reset_request = true;
|