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@@ -78,9 +78,9 @@ namespace GodotUWP
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void OnMouseMoved(Windows::Devices::Input::MouseDevice^ mouse_device, Windows::Devices::Input::MouseEventArgs^ args);
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void OnPointerWheelChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
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- Windows::System::Thread ing::Core::SignalNotifier^ mouseChangedNotifier;
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+ Windows::System::Threading::Core::SignalNotifier^ mouseChangedNotifier;
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Windows::Foundation::EventRegistrationToken mouseMovedToken;
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- void OnMouseModeChanged(Windows::System::Thread ing::Core::SignalNotifier^ signalNotifier, bool timedOut);
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+ void OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier^ signalNotifier, bool timedOut);
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void key_event(Windows::UI::Core::CoreWindow^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs^ key_args = nullptr, Windows::UI::Core::CharacterReceivedEventArgs^ char_args = nullptr);
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void OnKeyDown(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args);
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