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Fix re-import glb model doesn't change the old glb model

Hilderin 1 年之前
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5a13cf0aea
共有 1 個文件被更改,包括 0 次插入3 次删除
  1. 0 3
      editor/editor_node.cpp

+ 0 - 3
editor/editor_node.cpp

@@ -5981,9 +5981,6 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins
 					is_editable = owner->is_editable_instance(original_node);
 					is_editable = owner->is_editable_instance(original_node);
 				}
 				}
 
 
-				// For clear instance state for path recaching.
-				instantiated_node->set_scene_instance_state(Ref<SceneState>());
-
 				bool original_node_is_displayed_folded = original_node->is_displayed_folded();
 				bool original_node_is_displayed_folded = original_node->is_displayed_folded();
 				bool original_node_scene_instance_load_placeholder = original_node->get_scene_instance_load_placeholder();
 				bool original_node_scene_instance_load_placeholder = original_node->get_scene_instance_load_placeholder();