|
@@ -34,6 +34,7 @@
|
|
|
#include "physics_body_3d.h"
|
|
|
#include "scene/resources/concave_polygon_shape_3d.h"
|
|
|
#include "scene/resources/convex_polygon_shape_3d.h"
|
|
|
+#include "scene/resources/world_boundary_shape_3d.h"
|
|
|
|
|
|
void CollisionShape3D::make_convex_from_siblings() {
|
|
|
Node *p = get_parent();
|
|
@@ -125,10 +126,12 @@ PackedStringArray CollisionShape3D::get_configuration_warnings() const {
|
|
|
warnings.push_back(RTR("A shape must be provided for CollisionShape3D to function. Please create a shape resource for it."));
|
|
|
}
|
|
|
|
|
|
- if (shape.is_valid() &&
|
|
|
- Object::cast_to<RigidBody3D>(get_parent()) &&
|
|
|
- Object::cast_to<ConcavePolygonShape3D>(*shape)) {
|
|
|
- warnings.push_back(RTR("ConcavePolygonShape3D doesn't support RigidBody3D in another mode than static."));
|
|
|
+ if (shape.is_valid() && Object::cast_to<RigidBody3D>(get_parent())) {
|
|
|
+ if (Object::cast_to<ConcavePolygonShape3D>(*shape)) {
|
|
|
+ warnings.push_back(RTR("ConcavePolygonShape3D doesn't support RigidBody3D in another mode than static."));
|
|
|
+ } else if (Object::cast_to<WorldBoundaryShape3D>(*shape)) {
|
|
|
+ warnings.push_back(RTR("WorldBoundaryShape3D doesn't support RigidBody3D in another mode than static."));
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
return warnings;
|