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Merge pull request #87207 from jsjtxietian/fix-normal_roughness_compatibility

Add missing check when insert function `normal_roughness_compatibility`
Rémi Verschelde 1 năm trước cách đây
mục cha
commit
5b19796a2b

+ 1 - 1
servers/rendering/shader_compiler.cpp

@@ -1340,7 +1340,7 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
 					if (is_screen_texture && !texture_func_returns_data && actions.apply_luminance_multiplier) {
 					if (is_screen_texture && !texture_func_returns_data && actions.apply_luminance_multiplier) {
 						code = "(" + code + " * vec4(vec3(sc_luminance_multiplier), 1.0))";
 						code = "(" + code + " * vec4(vec3(sc_luminance_multiplier), 1.0))";
 					}
 					}
-					if (is_normal_roughness_texture) {
+					if (is_normal_roughness_texture && !texture_func_returns_data) {
 						code = "normal_roughness_compatibility(" + code + ")";
 						code = "normal_roughness_compatibility(" + code + ")";
 					}
 					}
 				} break;
 				} break;