|
@@ -0,0 +1,229 @@
|
|
|
|
+/*************************************************************************/
|
|
|
|
+/* test_local_vector.h */
|
|
|
|
+/*************************************************************************/
|
|
|
|
+/* This file is part of: */
|
|
|
|
+/* GODOT ENGINE */
|
|
|
|
+/* https://godotengine.org */
|
|
|
|
+/*************************************************************************/
|
|
|
|
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
|
|
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
|
|
+/* */
|
|
|
|
+/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
+/* a copy of this software and associated documentation files (the */
|
|
|
|
+/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
+/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
+/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
+/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
+/* the following conditions: */
|
|
|
|
+/* */
|
|
|
|
+/* The above copyright notice and this permission notice shall be */
|
|
|
|
+/* included in all copies or substantial portions of the Software. */
|
|
|
|
+/* */
|
|
|
|
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
+/*************************************************************************/
|
|
|
|
+
|
|
|
|
+#ifndef TEST_LOCAL_VECTOR_H
|
|
|
|
+#define TEST_LOCAL_VECTOR_H
|
|
|
|
+
|
|
|
|
+#include "core/templates/local_vector.h"
|
|
|
|
+
|
|
|
|
+#include "tests/test_macros.h"
|
|
|
|
+
|
|
|
|
+namespace TestLocalVector {
|
|
|
|
+
|
|
|
|
+TEST_CASE("[LocalVector] Push Back.") {
|
|
|
|
+ LocalVector<int> vector;
|
|
|
|
+ vector.push_back(0);
|
|
|
|
+ vector.push_back(1);
|
|
|
|
+ vector.push_back(2);
|
|
|
|
+ vector.push_back(3);
|
|
|
|
+ vector.push_back(4);
|
|
|
|
+
|
|
|
|
+ CHECK(vector[0] == 0);
|
|
|
|
+ CHECK(vector[1] == 1);
|
|
|
|
+ CHECK(vector[2] == 2);
|
|
|
|
+ CHECK(vector[3] == 3);
|
|
|
|
+ CHECK(vector[4] == 4);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+TEST_CASE("[LocalVector] Find.") {
|
|
|
|
+ LocalVector<int> vector;
|
|
|
|
+ vector.push_back(3);
|
|
|
|
+ vector.push_back(1);
|
|
|
|
+ vector.push_back(4);
|
|
|
|
+ vector.push_back(0);
|
|
|
|
+ vector.push_back(2);
|
|
|
|
+
|
|
|
|
+ CHECK(vector[0] == 3);
|
|
|
|
+ CHECK(vector[1] == 1);
|
|
|
|
+ CHECK(vector[2] == 4);
|
|
|
|
+ CHECK(vector[3] == 0);
|
|
|
|
+ CHECK(vector[4] == 2);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.find(0) == 3);
|
|
|
|
+ CHECK(vector.find(1) == 1);
|
|
|
|
+ CHECK(vector.find(2) == 4);
|
|
|
|
+ CHECK(vector.find(3) == 0);
|
|
|
|
+ CHECK(vector.find(4) == 2);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.find(-1) == -1);
|
|
|
|
+ CHECK(vector.find(5) == -1);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+TEST_CASE("[LocalVector] Remove.") {
|
|
|
|
+ LocalVector<int> vector;
|
|
|
|
+ vector.push_back(0);
|
|
|
|
+ vector.push_back(1);
|
|
|
|
+ vector.push_back(2);
|
|
|
|
+ vector.push_back(3);
|
|
|
|
+ vector.push_back(4);
|
|
|
|
+
|
|
|
|
+ vector.remove(0);
|
|
|
|
+
|
|
|
|
+ CHECK(vector[0] == 1);
|
|
|
|
+ CHECK(vector[1] == 2);
|
|
|
|
+ CHECK(vector[2] == 3);
|
|
|
|
+ CHECK(vector[3] == 4);
|
|
|
|
+
|
|
|
|
+ vector.remove(2);
|
|
|
|
+
|
|
|
|
+ CHECK(vector[0] == 1);
|
|
|
|
+ CHECK(vector[1] == 2);
|
|
|
|
+ CHECK(vector[2] == 4);
|
|
|
|
+
|
|
|
|
+ vector.remove(1);
|
|
|
|
+
|
|
|
|
+ CHECK(vector[0] == 1);
|
|
|
|
+ CHECK(vector[1] == 4);
|
|
|
|
+
|
|
|
|
+ vector.remove(0);
|
|
|
|
+
|
|
|
|
+ CHECK(vector[0] == 4);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+TEST_CASE("[LocalVector] Remove Unordered.") {
|
|
|
|
+ LocalVector<int> vector;
|
|
|
|
+ vector.push_back(0);
|
|
|
|
+ vector.push_back(1);
|
|
|
|
+ vector.push_back(2);
|
|
|
|
+ vector.push_back(3);
|
|
|
|
+ vector.push_back(4);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.size() == 5);
|
|
|
|
+
|
|
|
|
+ vector.remove_unordered(0);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.size() == 4);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.find(0) == -1);
|
|
|
|
+ CHECK(vector.find(1) != -1);
|
|
|
|
+ CHECK(vector.find(2) != -1);
|
|
|
|
+ CHECK(vector.find(3) != -1);
|
|
|
|
+ CHECK(vector.find(4) != -1);
|
|
|
|
+
|
|
|
|
+ // Now the vector is no more ordered.
|
|
|
|
+ vector.remove_unordered(vector.find(3));
|
|
|
|
+
|
|
|
|
+ CHECK(vector.size() == 3);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.find(3) == -1);
|
|
|
|
+ CHECK(vector.find(1) != -1);
|
|
|
|
+ CHECK(vector.find(2) != -1);
|
|
|
|
+ CHECK(vector.find(4) != -1);
|
|
|
|
+
|
|
|
|
+ vector.remove_unordered(vector.find(2));
|
|
|
|
+
|
|
|
|
+ CHECK(vector.size() == 2);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.find(2) == -1);
|
|
|
|
+ CHECK(vector.find(1) != -1);
|
|
|
|
+ CHECK(vector.find(4) != -1);
|
|
|
|
+
|
|
|
|
+ vector.remove_unordered(vector.find(4));
|
|
|
|
+
|
|
|
|
+ CHECK(vector.size() == 1);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.find(4) == -1);
|
|
|
|
+ CHECK(vector.find(1) != -1);
|
|
|
|
+
|
|
|
|
+ // Remove the last one.
|
|
|
|
+ vector.remove_unordered(0);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.is_empty());
|
|
|
|
+ CHECK(vector.size() == 0);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+TEST_CASE("[LocalVector] Erase.") {
|
|
|
|
+ LocalVector<int> vector;
|
|
|
|
+ vector.push_back(1);
|
|
|
|
+ vector.push_back(3);
|
|
|
|
+ vector.push_back(0);
|
|
|
|
+ vector.push_back(2);
|
|
|
|
+ vector.push_back(4);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.find(2) == 3);
|
|
|
|
+
|
|
|
|
+ vector.erase(2);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.find(2) == -1);
|
|
|
|
+ CHECK(vector.size() == 4);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+TEST_CASE("[LocalVector] Size / Resize / Reserve.") {
|
|
|
|
+ LocalVector<int> vector;
|
|
|
|
+
|
|
|
|
+ CHECK(vector.is_empty());
|
|
|
|
+ CHECK(vector.size() == 0);
|
|
|
|
+ CHECK(vector.get_capacity() == 0);
|
|
|
|
+
|
|
|
|
+ vector.resize(10);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.size() == 10);
|
|
|
|
+ CHECK(vector.get_capacity() >= 10);
|
|
|
|
+
|
|
|
|
+ vector.resize(5);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.size() == 5);
|
|
|
|
+ // Capacity is supposed to change only when the size increase.
|
|
|
|
+ CHECK(vector.get_capacity() >= 10);
|
|
|
|
+
|
|
|
|
+ vector.remove(0);
|
|
|
|
+ vector.remove(0);
|
|
|
|
+ vector.remove(0);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.size() == 2);
|
|
|
|
+ // Capacity is supposed to change only when the size increase.
|
|
|
|
+ CHECK(vector.get_capacity() >= 10);
|
|
|
|
+
|
|
|
|
+ vector.reset();
|
|
|
|
+
|
|
|
|
+ CHECK(vector.size() == 0);
|
|
|
|
+ CHECK(vector.get_capacity() == 0);
|
|
|
|
+
|
|
|
|
+ vector.reserve(3);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.is_empty());
|
|
|
|
+ CHECK(vector.size() == 0);
|
|
|
|
+ CHECK(vector.get_capacity() >= 3);
|
|
|
|
+
|
|
|
|
+ vector.push_back(0);
|
|
|
|
+ vector.push_back(0);
|
|
|
|
+ vector.push_back(0);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.size() == 3);
|
|
|
|
+ CHECK(vector.get_capacity() >= 3);
|
|
|
|
+
|
|
|
|
+ vector.push_back(0);
|
|
|
|
+
|
|
|
|
+ CHECK(vector.size() == 4);
|
|
|
|
+ CHECK(vector.get_capacity() >= 4);
|
|
|
|
+}
|
|
|
|
+} // namespace TestLocalVector
|
|
|
|
+
|
|
|
|
+#endif // TEST_LOCAL_VECTOR_H
|