Add a check to prevent user to call `AStarGrid2D::update` when its not needed
@@ -122,6 +122,10 @@ AStarGrid2D::CellShape AStarGrid2D::get_cell_shape() const {
}
void AStarGrid2D::update() {
+ if (!dirty) {
+ return;
+ }
+
points.clear();
const int32_t end_x = region.get_end().x;