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Simplify some UID conversions

kobewi 11 miesięcy temu
rodzic
commit
5be53c36c0

+ 1 - 1
editor/editor_properties.cpp

@@ -476,7 +476,7 @@ void EditorPropertyPath::_path_selected(const String &p_path) {
 String EditorPropertyPath::_get_path_text() {
 String EditorPropertyPath::_get_path_text() {
 	String full_path = get_edited_property_value();
 	String full_path = get_edited_property_value();
 	if (full_path.begins_with("uid://")) {
 	if (full_path.begins_with("uid://")) {
-		full_path = ResourceUID::get_singleton()->get_id_path(ResourceUID::get_singleton()->text_to_id(full_path));
+		full_path = ResourceUID::uid_to_path(full_path);
 	}
 	}
 
 
 	return full_path;
 	return full_path;

+ 1 - 1
editor/plugins/script_text_editor.cpp

@@ -951,7 +951,7 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
 	} else if (p_symbol.is_resource_file() || p_symbol.begins_with("uid://")) {
 	} else if (p_symbol.is_resource_file() || p_symbol.begins_with("uid://")) {
 		String symbol = p_symbol;
 		String symbol = p_symbol;
 		if (symbol.begins_with("uid://")) {
 		if (symbol.begins_with("uid://")) {
-			symbol = ResourceUID::get_singleton()->get_id_path(ResourceUID::get_singleton()->text_to_id(symbol));
+			symbol = ResourceUID::uid_to_path(symbol);
 		}
 		}
 
 
 		List<String> scene_extensions;
 		List<String> scene_extensions;