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Finish replacement of joystick by joypad

Some parts were forgotten in 547a577.
Rémi Verschelde 8 years ago
parent
commit
5bfa4227b3

+ 1 - 1
platform/osx/SCsub

@@ -9,7 +9,7 @@ files = [
     'sem_osx.cpp',
     #	'context_gl_osx.cpp',
     'dir_access_osx.mm',
-    'joystick_osx.cpp',
+    'joypad_osx.cpp',
 ]
 
 env.Program('#bin/godot', files)

+ 2 - 1
platform/osx/joystick_osx.cpp → platform/osx/joypad_osx.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  joypad_osx.cpp                                                    */
+/*  joypad_osx.cpp                                                       */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -27,6 +27,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 #include "joypad_osx.h"
+
 #include <machine/endian.h>
 
 #define GODOT_JOY_LOOP_RUN_MODE CFSTR("GodotJoypad")

+ 0 - 0
platform/osx/joystick_osx.h → platform/osx/joypad_osx.h


+ 3 - 3
platform/osx/os_osx.mm

@@ -1122,7 +1122,7 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
 	physics_2d_server->init();
 
 	input = memnew( InputDefault );
-	joystick_osx = memnew( JoystickOSX );
+	joypad_osx = memnew( JoypadOSX );
 
 	_ensure_data_dir();
 
@@ -1165,7 +1165,7 @@ void OS_OSX::finalize() {
 	spatial_sound_2d_server->finish();
 	memdelete(spatial_sound_2d_server);
 
-	memdelete(joystick_osx);
+	memdelete(joypad_osx);
 	memdelete(input);
 
 	memdelete(sample_manager);
@@ -1738,7 +1738,7 @@ void OS_OSX::run() {
 	while (!force_quit) {
 
 		process_events(); // get rid of pending events
-		last_id = joystick_osx->process_joysticks(last_id);
+		last_id = joypad_osx->process_joypads(last_id);
 		if (Main::iteration()==true)
 			break;
 	};

+ 1 - 1
platform/uwp/SCsub

@@ -8,7 +8,7 @@ files = [
     '#platform/windows/packet_peer_udp_winsock.cpp',
     '#platform/windows/stream_peer_winsock.cpp',
     '#platform/windows/key_mapping_win.cpp',
-    'joystick_uwp.cpp',
+    'joypad_uwp.cpp',
     'gl_context_egl.cpp',
     'app.cpp',
     'os_uwp.cpp',

+ 1 - 1
platform/uwp/joystick_uwp.cpp → platform/uwp/joypad_uwp.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  joypad_uwp.cpp                                                     */
+/*  joypad_uwp.cpp                                                       */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 1 - 1
platform/uwp/joystick_uwp.h → platform/uwp/joypad_uwp.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  joypad_uwp.h                                                       */
+/*  joypad_uwp.h                                                         */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 1 - 1
platform/windows/SCsub

@@ -11,7 +11,7 @@ common_win = [
     "tcp_server_winsock.cpp",
     "packet_peer_udp_winsock.cpp",
     "stream_peer_winsock.cpp",
-    "joystick.cpp",
+    "joypad.cpp",
 ]
 
 restarget = "godot_res" + env["OBJSUFFIX"]

+ 0 - 0
platform/windows/joystick.cpp → platform/windows/joypad.cpp


+ 0 - 0
platform/windows/joystick.h → platform/windows/joypad.h


+ 1 - 1
platform/x11/SCsub

@@ -7,7 +7,7 @@ common_x11 = [\
     "context_gl_x11.cpp",\
     "os_x11.cpp",\
     "key_mapping_x11.cpp",\
-    "joystick_linux.cpp",\
+    "joypad_linux.cpp",\
 ]
 
 env.Program('#bin/godot', ['godot_x11.cpp'] + common_x11)

+ 2 - 2
platform/x11/joystick_linux.cpp → platform/x11/joypad_linux.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  joypad_linux.cpp                                                   */
+/*  joypad_linux.cpp                                                     */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -30,7 +30,7 @@
 //author: Andreas Haas <hondres,  [email protected]>
 #ifdef JOYDEV_ENABLED
 
-#include "joystick_linux.h"
+#include "joypad_linux.h"
 
 #include <linux/input.h>
 #include <unistd.h>

+ 2 - 1
platform/x11/joystick_linux.h → platform/x11/joypad_linux.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  joypad_linux.h                                                     */
+/*  joypad_linux.h                                                       */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -30,6 +30,7 @@
 //author: Andreas Haas <hondres,  [email protected]>
 #ifndef JOYPAD_LINUX_H
 #define JOYPAD_LINUX_H
+
 #ifdef JOYDEV_ENABLED
 #include "main/input_default.h"
 #include "os/thread.h"

+ 1 - 1
platform/x11/os_x11.h

@@ -48,7 +48,7 @@
 #include "servers/physics_2d/physics_2d_server_sw.h"
 #include "servers/physics_2d/physics_2d_server_wrap_mt.h"
 #include "main/input_default.h"
-#include "joystick_linux.h"
+#include "joypad_linux.h"
 
 #include <X11/keysym.h>
 #include <X11/Xlib.h>

+ 0 - 0
tools/editor/icons/2x/icon_joystick.png → tools/editor/icons/2x/icon_joypad.png


+ 0 - 0
tools/editor/icons/icon_joystick.png → tools/editor/icons/icon_joypad.png


+ 1 - 1
tools/editor/icons/source/icon_joystick.svg → tools/editor/icons/source/icon_joypad.svg

@@ -18,7 +18,7 @@
    inkscape:export-filename="/home/djrm/Projects/godot/tools/editor/icons/icon_key.png"
    inkscape:export-xdpi="90"
    inkscape:export-ydpi="90"
-   sodipodi:docname="icon_joystick.svg">
+   sodipodi:docname="icon_joypad.svg">
   <defs
      id="defs4" />
   <sodipodi:namedview