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Improve the `OS.shell_open()` documentation

This adds a `mailto:` example to `OS.shell_open()`.
Hugo Locurcio 6 年之前
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共有 1 個文件被更改,包括 4 次插入3 次删除
  1. 4 3
      doc/classes/OS.xml

+ 4 - 3
doc/classes/OS.xml

@@ -828,9 +828,10 @@
 			<argument index="0" name="uri" type="String">
 			</argument>
 			<description>
-				Requests the OS to open a resource with the most appropriate program. For example.
-					[code]OS.shell_open("C:\\Users\name\Downloads")[/code] on Windows opens the file explorer at the downloads folders of the user.
-					[code]OS.shell_open("https://godotengine.org")[/code] opens the default web browser on the official Godot website.
+				Requests the OS to open a resource with the most appropriate program. For example:
+				- [code]OS.shell_open("C:\\Users\name\Downloads")[/code] on Windows opens the file explorer at the user's Downloads folder.
+				- [code]OS.shell_open("https://godotengine.org")[/code] opens the default web browser on the official Godot website.
+				- [code]OS.shell_open("mailto:[email protected]")[/code] opens the default email client with the "To" field set to [code][email protected][/code]. See [url=https://blog.escapecreative.com/customizing-mailto-links/]Customizing [code]mailto:[/code] Links[/url] for a list of fields that can be added.
 			</description>
 		</method>
 		<method name="show_virtual_keyboard">