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Merge pull request #64749 from tefusion/fix_skeleton_editor_mesh_free_errors

Fix typo in RendererSceneCull which caused mesh_free errors
Rémi Verschelde 3 năm trước cách đây
mục cha
commit
5d78ab4388
1 tập tin đã thay đổi với 1 bổ sung1 xóa
  1. 1 1
      servers/rendering/renderer_scene_cull.cpp

+ 1 - 1
servers/rendering/renderer_scene_cull.cpp

@@ -506,7 +506,7 @@ void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) {
 		}
 
 		if (instance->mesh_instance.is_valid()) {
-			RSG::mesh_storage->mesh_free(instance->mesh_instance);
+			RSG::mesh_storage->mesh_instance_free(instance->mesh_instance);
 			instance->mesh_instance = RID();
 			// no need to set instance data flag here, as it was freed above
 		}