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Merge pull request #98988 from AThousandShips/fix_game_feature

[Editor] Fix order of editor features
Thaddeus Crews 10 сар өмнө
parent
commit
5d7a7c01b4

+ 3 - 3
editor/editor_feature_profile.cpp

@@ -43,37 +43,37 @@
 const char *EditorFeatureProfile::feature_names[FEATURE_MAX] = {
 const char *EditorFeatureProfile::feature_names[FEATURE_MAX] = {
 	TTRC("3D Editor"),
 	TTRC("3D Editor"),
 	TTRC("Script Editor"),
 	TTRC("Script Editor"),
-	TTRC("Game View"),
 	TTRC("Asset Library"),
 	TTRC("Asset Library"),
 	TTRC("Scene Tree Editing"),
 	TTRC("Scene Tree Editing"),
 	TTRC("Node Dock"),
 	TTRC("Node Dock"),
 	TTRC("FileSystem Dock"),
 	TTRC("FileSystem Dock"),
 	TTRC("Import Dock"),
 	TTRC("Import Dock"),
 	TTRC("History Dock"),
 	TTRC("History Dock"),
+	TTRC("Game View"),
 };
 };
 
 
 const char *EditorFeatureProfile::feature_descriptions[FEATURE_MAX] = {
 const char *EditorFeatureProfile::feature_descriptions[FEATURE_MAX] = {
 	TTRC("Allows to view and edit 3D scenes."),
 	TTRC("Allows to view and edit 3D scenes."),
 	TTRC("Allows to edit scripts using the integrated script editor."),
 	TTRC("Allows to edit scripts using the integrated script editor."),
-	TTRC("Provides tools for selecting and debugging nodes at runtime."),
 	TTRC("Provides built-in access to the Asset Library."),
 	TTRC("Provides built-in access to the Asset Library."),
 	TTRC("Allows editing the node hierarchy in the Scene dock."),
 	TTRC("Allows editing the node hierarchy in the Scene dock."),
 	TTRC("Allows to work with signals and groups of the node selected in the Scene dock."),
 	TTRC("Allows to work with signals and groups of the node selected in the Scene dock."),
 	TTRC("Allows to browse the local file system via a dedicated dock."),
 	TTRC("Allows to browse the local file system via a dedicated dock."),
 	TTRC("Allows to configure import settings for individual assets. Requires the FileSystem dock to function."),
 	TTRC("Allows to configure import settings for individual assets. Requires the FileSystem dock to function."),
 	TTRC("Provides an overview of the editor's and each scene's undo history."),
 	TTRC("Provides an overview of the editor's and each scene's undo history."),
+	TTRC("Provides tools for selecting and debugging nodes at runtime."),
 };
 };
 
 
 const char *EditorFeatureProfile::feature_identifiers[FEATURE_MAX] = {
 const char *EditorFeatureProfile::feature_identifiers[FEATURE_MAX] = {
 	"3d",
 	"3d",
 	"script",
 	"script",
-	"game",
 	"asset_lib",
 	"asset_lib",
 	"scene_tree",
 	"scene_tree",
 	"node_dock",
 	"node_dock",
 	"filesystem_dock",
 	"filesystem_dock",
 	"import_dock",
 	"import_dock",
 	"history_dock",
 	"history_dock",
+	"game",
 };
 };
 
 
 void EditorFeatureProfile::set_disable_class(const StringName &p_class, bool p_disabled) {
 void EditorFeatureProfile::set_disable_class(const StringName &p_class, bool p_disabled) {