@@ -2,3 +2,7 @@
name="Using Lights As Mask"
main_scene="res://lightmask.scn"
+
+[rasterizer]
+shadow_filter=3
@@ -369,7 +369,7 @@ LIGHT_SHADER_CODE
#if defined(USE_LIGHT_SHADOW_COLOR)
color=mix(shadow_color,color,shadow_attenuation);
#else
- color.rgb*=shadow_attenuation;
+ color*=shadow_attenuation;
#endif
//use shadows