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Support extension icons in ScriptCreateDialog

Attempt to grab the icon for a script type from the theme first, then ask the extension for the icon.
Jeff Ward 9 months ago
parent
commit
5da3e81640
1 changed files with 18 additions and 1 deletions
  1. 18 1
      editor/script_create_dialog.cpp

+ 18 - 1
editor/script_create_dialog.cpp

@@ -45,6 +45,7 @@
 #include "editor/themes/editor_scale.h"
 #include "scene/gui/grid_container.h"
 #include "scene/gui/line_edit.h"
+#include "scene/theme/theme_db.h"
 
 static String _get_parent_class_of_script(const String &p_path) {
 	if (!ResourceLoader::exists(p_path, "Script")) {
@@ -128,8 +129,23 @@ void ScriptCreateDialog::_notification(int p_what) {
 		} break;
 
 		case NOTIFICATION_THEME_CHANGED: {
+			const int icon_size = get_theme_constant(SNAME("class_icon_size"), EditorStringName(Editor));
+
+			EditorData &ed = EditorNode::get_editor_data();
+
 			for (int i = 0; i < ScriptServer::get_language_count(); i++) {
-				Ref<Texture2D> language_icon = get_editor_theme_icon(ScriptServer::get_language(i)->get_type());
+				// Check if the extension has an icon first.
+				String script_type = ScriptServer::get_language(i)->get_type();
+				Ref<Texture2D> language_icon = get_editor_theme_icon(script_type);
+				if (language_icon.is_null() || language_icon == ThemeDB::get_singleton()->get_fallback_icon()) {
+					// The theme doesn't have an icon for this language, ask the extensions.
+					Ref<Texture2D> extension_language_icon = ed.extension_class_get_icon(script_type);
+					if (extension_language_icon.is_valid()) {
+						language_menu->get_popup()->set_item_icon_max_width(i, icon_size);
+						language_icon = extension_language_icon;
+					}
+				}
+
 				if (language_icon.is_valid()) {
 					language_menu->set_item_icon(i, language_icon);
 				}
@@ -850,6 +866,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
 
 	language_menu = memnew(OptionButton);
 	language_menu->set_custom_minimum_size(Size2(350, 0) * EDSCALE);
+	language_menu->set_expand_icon(true);
 	language_menu->set_h_size_flags(Control::SIZE_EXPAND_FILL);
 	gc->add_child(memnew(Label(TTR("Language:"))));
 	gc->add_child(language_menu);