Add default paramater for AnimationNode as super class
@@ -52,6 +52,9 @@ void AnimationNode::get_parameter_list(List<PropertyInfo> *r_list) const {
Variant AnimationNode::get_parameter_default_value(const StringName &p_parameter) const {
Variant ret;
+ if (p_parameter == current_length || p_parameter == current_position || p_parameter == current_delta) {
+ return 0.0;
+ }
GDVIRTUAL_CALL(_get_parameter_default_value, p_parameter, ret);
return ret;
}