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@@ -45,14 +45,14 @@
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<member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha">
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If [code]true[/code], shows an alpha channel slider (transparency).
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</member>
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- <member name="presets_enabled" type="bool" setter="set_presets_enabled" getter="are_presets_enabled">
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- </member>
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- <member name="presets_visible" type="bool" setter="set_presets_visible" getter="are_presets_visible">
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- </member>
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<member name="hsv_mode" type="bool" setter="set_hsv_mode" getter="is_hsv_mode">
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If [code]true[/code], allows to edit color with Hue/Saturation/Value sliders.
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[b]Note:[/b] Cannot be enabled if raw mode is on.
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</member>
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+ <member name="presets_enabled" type="bool" setter="set_presets_enabled" getter="are_presets_enabled">
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+ </member>
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+ <member name="presets_visible" type="bool" setter="set_presets_visible" getter="are_presets_visible">
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+ </member>
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<member name="raw_mode" type="bool" setter="set_raw_mode" getter="is_raw_mode">
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If [code]true[/code], allows the color R, G, B component values to go beyond 1.0, which can be used for certain special operations that require it (like tinting without darkening or rendering sprites in HDR).
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[b]Note:[/b] Cannot be enabled if hsv mode is on.
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