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Эх сурвалжийг харах

Merge pull request #57182 from timothyqiu/shape-owner

Rémi Verschelde 3 жил өмнө
parent
commit
5eaa93e6b0

+ 2 - 2
scene/2d/collision_object_2d.cpp

@@ -268,7 +268,7 @@ uint32_t CollisionObject2D::create_shape_owner(Object *p_owner) {
 		id = shapes.back()->key() + 1;
 	}
 
-	sd.owner = p_owner;
+	sd.owner_id = p_owner ? p_owner->get_instance_id() : ObjectID();
 
 	shapes[id] = sd;
 
@@ -382,7 +382,7 @@ Transform2D CollisionObject2D::shape_owner_get_transform(uint32_t p_owner) const
 Object *CollisionObject2D::shape_owner_get_owner(uint32_t p_owner) const {
 	ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr);
 
-	return shapes[p_owner].owner;
+	return ObjectDB::get_instance(shapes[p_owner].owner_id);
 }
 
 void CollisionObject2D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape2D> &p_shape) {

+ 1 - 1
scene/2d/collision_object_2d.h

@@ -59,7 +59,7 @@ private:
 	PhysicsServer2D::BodyMode body_mode = PhysicsServer2D::BODY_MODE_STATIC;
 
 	struct ShapeData {
-		Object *owner = nullptr;
+		ObjectID owner_id;
 		Transform2D xform;
 		struct Shape {
 			Ref<Shape2D> shape;

+ 2 - 2
scene/3d/collision_object_3d.cpp

@@ -484,7 +484,7 @@ uint32_t CollisionObject3D::create_shape_owner(Object *p_owner) {
 		id = shapes.back()->key() + 1;
 	}
 
-	sd.owner = p_owner;
+	sd.owner_id = p_owner ? p_owner->get_instance_id() : ObjectID();
 
 	shapes[id] = sd;
 
@@ -563,7 +563,7 @@ Transform3D CollisionObject3D::shape_owner_get_transform(uint32_t p_owner) const
 Object *CollisionObject3D::shape_owner_get_owner(uint32_t p_owner) const {
 	ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr);
 
-	return shapes[p_owner].owner;
+	return ObjectDB::get_instance(shapes[p_owner].owner_id);
 }
 
 void CollisionObject3D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape3D> &p_shape) {

+ 1 - 1
scene/3d/collision_object_3d.h

@@ -57,7 +57,7 @@ private:
 	PhysicsServer3D::BodyMode body_mode = PhysicsServer3D::BODY_MODE_STATIC;
 
 	struct ShapeData {
-		Object *owner = nullptr;
+		ObjectID owner_id;
 		Transform3D xform;
 		struct ShapeBase {
 			RID debug_shape;